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Final Fantasy VIII Revisited

Checkpoint Ahead: "I’m a PlayStation gamer through and through. The first console I ever owned was a PlayStation. The first game I ever owned was NCAA 99 and playing it made me realize that I was not a fan of sports games. After begging my dad to take me to the game store I finally convinced him to buy me what I considered my “real” first PlayStation experience: Final Fantasy VIII. I was blown away. It was a real story and it had deep gameplay mechanics. Figuring it out how it all worked was the most rewarding experience I had as a gamer."

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TheLyonKing3920d ago

Ff8 was the first complete ff playthrough I did my characters were all level 50 before the end of disc 2 and squall was 68. I find the story and the themes of this game great not to mention squalls character development.
Plus the musical score by nobou is amazing.

Becuzisaid3920d ago

Wow, you played way more hardcore than I ever did. I don't think I've ever beaten the game with characters above level 48! And it's not like I didn't do a lot of side activities or anything.

DragonKnight3920d ago

If you're not level 100 with all the best weapons you're a casual.

You can even get Lionheart on Disc 1.

Chaos_Raiden3920d ago (Edited 3920d ago )

This is my first PS1 game, and it is a very nostalgic and great game to me.

Should have bought it, FFVII, and FFIX earlier during last Square Enix PS Store sale...

Kurisu3920d ago

SE are always doing PSN sales. I'm sure you'll have your chance again pretty soon :D

Becuzisaid3920d ago

They have a 50% sale on PSN at least 2-3 times a year consistently.

ninsigma3920d ago

Quite enjoyed 8. Played it for ages but got stuck on the last boss for a while and then never went back to it.

k2d3920d ago

They say the first FF you play is most likely your favorite.

In my case, FF8 is my second FF I've played through, but is still probably my favorite. When you subtract all the cons from the pros, FF8 remains the richest installment in the series yet. /imo

LightofDarkness3920d ago

That seems to be the case, people often develop practically unreasonable attachments to their first as well (particularly those whose first was FFX). I think replaying much of the series with the benefit of hindsight helps to put them into perspective better.

Ravenheartzero3920d ago

FF8 was the first FF I played and first RPG I ever played too, it's thanks to it I'm such a huge RPG fan 17 years after it released. But FF9 took the crown for my favourite game of all time, that game just blew me away. FF7,8,9 will always be special to me, such fantastic games.

JevonDee3920d ago

Ffmq and 4 were my first ff games, but 8 became my favorite. Might have been because I was at a perfect age to understand the Squall character. But even now as an adult I still think this game stands the test of time.

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LightofDarkness3920d ago (Edited 3920d ago )

This was the third FF I'd played, and remains one of my least favourites. I liked the game, but it wasn't on the same level as FFVII and VI that I'd played before it. People have gone blue in the face describing its many flaws so I won't bother re-iterating them here (watch Spoony's review for a comprehensive run-down).

He's enjoying it so far, but he's only on disc one. The game had a pretty good start, but it all goes pear-shaped from then on, unfortunately (with regards plot). FFIX renewed my faith in the series, thankfully.

Becuzisaid3920d ago

I thought the story remained tense and engaging through Disc 2 - come on, the giant Garden battle?? It did get a little stretched in Disc 3 with unconscious Rinoa and Lunatic Pandora. Though I loved the space station segment (not the Ragnorok bug-infestation part).

LightofDarkness3920d ago

Just the whole bit where a certain someone wakes up with no visible injuries and no explanation as to why. The garden battle is a cool segment, sure. But there's also that stupid missile base part (why is Selphie in charge again?). It's been a while so I can't recall all of the dumb plot points/holes.

DragonKnight3920d ago

Just because he has no visible injuries doesn't mean it's a flaw. We don't know that he wasn't healed after that event, we aren't told exactly how much time passed, and don't forget that it's the PS1, how do you expect them to actually render those physical injuries? The explanation is left open on purpose.

The missile base part is a flaw but only because it was entirely pointless. The end result could have been achieved whether or not that whole base operation even happened.

LightofDarkness3920d ago (Edited 3920d ago )

They don't explain it. At all. It's just "Oh, guess I'm fine, back to the big mission!" That is what's commonly referred to as a "plot hole." As in there's a missing bit that creates inconsistencies in the story. What purpose could there possibly be for leaving that open, if it wasn't to be answered later and have it be a relevant plot point? Either way it's bad story-telling.

And plenty of PS1 games rendered visible injuries on character models, that's no excuse (Resident Evil, MGS, etc.) And I think that was obvious about the missile silo being pointless filler, I just asked a further question as to why Selphie would ever be in charge.

DragonKnight3920d ago

And again, it's not needing of an explanation when you can factor in things like "Hmm, he was being interrogated, so obviously they'd need him to stay alive for it" and put two and two together. Also, again, it was the PS1, how would you expect them to render the injury? It isn't PC gaming with much greater capability.

I mean, just the game previous Cloud fell literally from hundreds of feet and landed on a flower bed and was perfectly fine. Suspension of disbelief goes with limited technology.

So what we have is Squall got an injury, flashback scenes of him being interrogated, the understanding that a dead man tells no tales, and the explanation is 1 of 2 options. 1. Significant time passed or 2. He was healed. Too many people call it a plot hole because they're hung up on needing a direct explanation for what should be obvious.

It's the same nonsense as the "Squall was dreaming the whole thing" theory or the "Rinoa is Ultimecia" theory. It relies on made up plot holes because people can't seem to actually think for themselves. If they don't receive a direct explanation, then it's bad writing and a plot hole even though logic explains what happened pretty easily.

And you're not seriously comparing games like Resident Evil 1 and MGS to a Final Fantasy game are you? You do know the difference in scale between such games right?

But I agree, I don't know why Selphie was put in charge, especially since you can choose a team with Quistis on it, and she was not too long ago an instructor. But whatever.

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elbeasto863919d ago

I personally enjoy the fan theory behind that whole lack of injury. But I'm just a fan of fan theories in general. I don't think any of the games are flat out terrible. They all have parts they do really well whether it's story, combat, side games or mechanics.

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180°

FINAL FANTASY VII + VIII, IX, and VII REMAKE INTERGRADE & REBIRTH To Receive Physical Releases

Square Enix has announced multiple classic Final Fantasy titles will receive physical releases this December;including Final Fantasy VII, VIII and IX.

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gold_drake227d ago

switch only for 7 8 and 9

remake and rebirth ps5

S2Killinit226d ago

7,8,9 only Switch
7 remake & rebirth only PS5?
Is this accurate? Wish it was all for both.

-Foxtrot227d ago

Why can’t they just do a cool classic collection with VII, VIII and IX in with some goodies similar to what they did with the Pixel Remaster.

FinalFantasyFanatic226d ago

I would honestly go for a Remaster Collection, just AI upscale some textures (there are really good fan mods for that), widescreen everything where possible, higher native resolution, etc...

It seems like a no-brainer to make such a large portion of what was FF's golden age into a collection of it's own.

gold_drake225d ago

this is square we're talking about.

VersusDMC226d ago

Weird that 7 and 8 are together for 40 and 9 is 40 on it's own.

8 should be the one on it's own as it actually has redone models.

jznrpg226d ago (Edited 226d ago )

I have ff8 ps4 remastered physical euro version. They should have put these on PS5 physically so lame.

B5R226d ago

I'm actually so tired of hearing about FFIX. Just replayed it with Moguri Mod earlier this month. That might as well be the definitive version.

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160°

Broken Games That Never Got Fixed

While a lot (like way too many) games launch in sorry states these days, a lot of them do eventually get polished up over time fixes. The same can’t be said for these properly broken games.

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culturedvultures.com
Cacabunga288d ago

Worst for me is wipeout 2048.
I got gold in every single player race, made it extremely far into the great online shop platinum was a finger away.. then lost all my online progression. Many players experienced the same and hadn’t been fixed since

joab777288d ago

Cyberpunk and No Mans Sky are obviously the 2
best comeback stories. Cyberpunk is literally one of the best RPGs ever made now.

Christopher287d ago

I wouldn't call NMS broken at release, just under-delivered.

Michiel1989288d ago

junctioning is only broken now because it's been datamined which monster which gives which card and which card gives which items and every single spell to junction with the highest points for each stat. For it's time when that info wasn't readily available it was good, not without it's flaws, but not broken,

-Foxtrot288d ago

Exactly. I never got this because what made it broken was the knowledge of what to exploit.

Playing the game for the first time back then you never had any knowledge to make it so easy.

One minute the Junction system is complicated, the next it's super easy / broken. What is it?

gold_drake288d ago

i mean, ff8 is not "broken" per se, its just that the junction system is too good and easily exploited even an hour into the game. haha

Ashunderfire86288d ago

Star Wars Jedi Survivor is one of them. I can’t get in the Cantina bar later on in the game. The door and other doors throughout the environment is locked off. It is a shame, because I wanted to complete the game, but I can’t until they fix it.

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50°

Playstation Icons: Squall Leonhart

Gary Green said: Tempting as it is to dedicate our first installment of PlayStation Icons to a franchise-leader like Crash Bandicoot, Spyro, or even Sackboy, instead I’m choosing a character that I, like so many others, connected with on a personal level. He’s a moody, world-weary teen, a proud loner with no time for the drama of others, and yet he’s also a hero just waiting for the motivation to unleash his full potential. He’s a warrior. He’s a leader. He’s the king of internal monologues. It’s time to meet Squall Leonhart.

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