Legendary action game designer Hideki Kamiya breaks down how combat will work in his dragon-tastic upcoming action-RPG, Scalebound.

VGC visited Hideki Kamiya’s new studio in Osaka, Japan to hear about its progress.

Legendary game designer Hideki Kamiya has expressed interest in directing a new game in Capcom's Dino Crisis series.
I'd say start with a remake. The original had some neat ideas but can greatly be expanded upon. Like trapping dinos behind laser barricades or tranq-ing them into submission. There is a lot of room to explore and flesh out these quirky gameplay mechanics.
If this happens then I hope they give us different level of dinasors some of them smart than other and of course good story and great gameplay

"I felt bad that it was being criticized so much, but I'm glad that it seems to be doing well in both sales and reviews."
Sure this 'Japanese guy' might be happy but what about the Western grifters? What about what they want?
Game is gonna be amazing and a classic, my most anticipated continues to sound Phenominal.
I love seeing the Frost breath and some other sort of green projectile that Thuban shot.
One of my many GOTY contenders , can't wait to play
I would rather be able to customize the way my character looks then my dragon. This guy looks like such a douche.
Will Scalebound allow custom music?