
PC Invasion looks at the Star Citizen's development and puts together a complete timeline of events from Kickstarter to present to find out if backers should be concerned.

The developer of Star Citizen launched update Alpha 4.7.1 and started a Free Fly Event, making the game free to play for a limited time.
Sure....since they raised close to a billion they don't even need to make a profit.
Feels like when at the mall people stop you to give you free products and once you accept they won't stop to follow you until you buy the rest ..... F-DAT !
I do wish they'd release this for PS5 Pro at the very least. I've been craving a good realistic space exploration game since Frontier Developments stopped supporting ongoing updates for Elite Dangerous on consoles. I put a ton of hours into that game and then they just stopped console support when the Odyssey update came out. Pissed me off LOL. I guess I'll get back into No Man's Sky for the time being since there's a bunch of new stuff since I've last played.
I didn't even realise you had to pay. Who on earth is paying to play a game that is still in alpha over a decade on 😂
Star Citizen developer Cloud Imperium Games fully unveiled and made available one of the most anticipated ships of its lineup, the MISC Hull B.
The whimsical April Fool's prank by Star Citizen developer Cloud Imperium Games hid a piece of actual news that many have been waiting for.
With everything that Chris Roberts wants to put into Star Citizen, when is the game expected to be completed/released?
I'm pretty sure the game is going to be perpetually "in development" with tiny little bits like the arena fighter and the FPS module released every two years or so to give the illusion of progress. With 85 million dollars in funding so far, on a game that only asked for a fraction of that during the original Kickstarter, they can live off their salaries for a long time, so there's no real motivation to get the game completed quickly.
2016 all haters and naysayers will bow down to the all mighty StarCitizen.
Barely 4 years of proper Dev time so what is the rush for a game a million times bigger than the entire GTA series.
Remember it's a MMO a Fps a Space Sim with heavy Rpg elements along side a perpetual Galaxy with exploration of planets. oh and realistic physics like Zero G combat so just how long is something like this suppose to take as it gets developed on an advanced version of the CryEngine?
2016 2 huge modules gets released so prepare to bow down
I'm pretty glad that i didn't back the game, considering the development hiccups it has been through, not to mention them thriving off of selling ships with no game yet.
Star Citizen is a good example of devs not having to care, because they've already been paid for a long time.
Lot of ignorant people keep saying ignorant things about Star Citizen taking too long.
Apparently, 2.7 years is too long for a full scale MMO, with a fully fleshed out Singleplayer campaign before that.
Yeah. That too a crowdfunded game where they had to start from scratch, slowly build a huge company, slowly get funding and increase the scope of the design.
It's only common sense, people. Star Citizen is indeed going to take a very long time to be fully realized. That's only because that's how long any big game takes to make. Let alone an MMO of this quality and detail, trying to do things no game has done before.
If you think Star Citizen should be done by now, you're not being very smart.