
From GameWatcher: "You know what, Gryphon Knight Epic might just be the best thing I've played all week. Its premise is thus; a knightly hero (who looks nothing like Arthur from Capcom's Ghosts 'n' Goblins series) of the realm has grown complacent after slaying a dragon and after dividing the spoils among his comrades, soon realises something is amiss as one by one they all turn a bit nasty and decide to take over the realm for themselves."

Neil writes "It first dropped onto Xbox One a whole year again, but now, finally, Gryphon Knight Epic has made an appearance in Europe."
This looked quite interesting but I don't think i'll bother with such other great sidescrollers arriving lately

Review by Clark A.
Shoot ‘em ups have earned a permanent spot in the annals of video game history, but it’s no secret that the genre evades many conventions that characterise the current state of the industry. For most shooters, that’s fine and dandy because they have competent mechanics or serve up creativity in some other aspect. Thus, fans are satiated by the chewy centre of that archetypal candy.

Connected Digital World writes: When a developer uses the word ‘Epic’ in their games name, it immediately says two things to me.