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Why Star Citizen is taking so long

Chris Roberts, the head of Cloud Imperium, talks to Kotaku's Nathan Grayson about why the game is taking so much longer to complete than anticipated. Former employees of the company claim it's because of Roberts' overly lofty ambitions, but Roberts maintains it just comes down to the demands players keep making for more and more features.

Ashlen3926d ago

It's called milking it... why release the game when people keep throwing millions at it.

XBLSkull3926d ago (Edited 3926d ago )

Same reason we haven't seen Detox. Game will never live up to the hype. Oh and you aren't wrong about the money thing either.

_-EDMIX-_3926d ago

lol, one day....we will get a Detox album.. you'll see.

The lolz.

_-EDMIX-_3926d ago (Edited 3926d ago )

Not really. Star Citizen started near the ending of 2012 after it got crowd funded in terms of stronger development push.

Thats barely 3 years, consider Destiny was worked on for 6 years on a ground up engine. They are using CryEngine 3 and making it useful for their needs, they even half part of the team that built the cryengine working with them.

Now consider they got all of what they've gotten done in as little as 3 years and their scope is larger then any game conceived on PC as of yet.

Taking so long? You mean how is is shaping up as fast as it is? I mean...do we not all remember when it was first shown at GDC in 2012 and we are as of this year seeing lots of those concepts coming to life? That is quite fast if you again factor just what Star Citizen is and just how short of a time we've actually known of it.

if 3 years is "taking so long" what is a faster development of a open world MMO in space? I mean...does any one really have an example of some game that took 1.5 years to make? lol, really, really understand exactly what is being done and how much it actually cost and takes to create such a game.

I'm fine with a 2016 release from this team, its something unlike any other game to date. Mind you, many 2016 titles have been in development for longer then Star Citizen.

Horizon Zero Dawn has been in development longer then Star Citizen.

When Destiny was released, it was in development longer then Star Citizen is now by 2x.

http://www.gamespot.com/vid...

It wasn't even suppose to be a space type game, it was suppose to be fantasy originally.

So when folks keep whining over Star Citizen's development...understand that Bungie and Guerrilla games got publisher backing, they can work in secret as they have funding.

Consider if Horizon was kickstarted in 2011 and came out in 2016

Consider if Destiny was kickstarted in 2008 and came out in 2014..

I mean...what is really "taking so long" when you factor exactly what it actually is? They must crowd fund, gamers merely heard of Star Citizen first....doesn't mean it was in development longer, you merely know of it longer.

As we speak...many big developers have been making games in silence for likely years and years and we clearly don't know about it. Its merely about perspective. For what Star Citizen is and what I saw at Gamescom...they can take their time, its amazing and greatly appreciated.

Genre and generation defining concepts are worth the wait.

Lamboomington3926d ago (Edited 3926d ago )

It's called developing a game.

Only people who are ignorant about Star Citizen expect a AAA MMO along with a Single Player campaign to be out only after what ? Barely 3 years of development.
Not even 3 years of development. 3 years of building a huge company and a crowdfunding platform and slowly acquiring funding, external studios to help.

I don't know why it's so hard to understand. Ofcourse it's going to take years and years to make. Why do you expect anything else ? There isn't even a debate here, it's just common sense and logic.

EDMIX said it perfectly. The only people who give Star Citizen crap for 'taking too long' are people who have no idea about how long it takes to develop a game.

Ratty3926d ago (Edited 3926d ago )

I don't have any problem believing the story about the features. As a software developer, I know all too well that constantly adding new features ends up taking much longer than anticipated. Less experienced devs will often take on new features on their client's demands. It's better to draw a line to know when the product is finished or it can go on forever. And forever is not an exaggeration. A lot of teams never get out of this cycle.

That said, it seems to be an advantage for this particular team and many others who deal in early access games since people are throwing so much money at them xD

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60°

Star Citizen Goes Free to Play for a Limited Time as Crowdfunding Passes $960 Million

The developer of Star Citizen launched update Alpha 4.7.1 and started a Free Fly Event, making the game free to play for a limited time.

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simulationdaily.com
LostPotato39d ago

Sure....since they raised close to a billion they don't even need to make a profit.

blacktiger39d ago

Well You know GTA 6 is like 2 billion dollar. So I don tknow why you trippin

jznrpg39d ago

But it’s not funded by players for over 13 years. And it will release before Star Citizen

blacktiger38d ago

what difference does it make, it's being funded while you are pissed off, money is money. Why do you have emotion?

Pergele38d ago

Did you know you are so stupid? Like it's almost funny

Azurite39d ago

The money is allocated between two games, most of it goes to Squadron 42.

peppeaccardo39d ago

Feels like when at the mall people stop you to give you free products and once you accept they won't stop to follow you until you buy the rest ..... F-DAT !

Noskypeno38d ago

What, you don't want shoe cleaner that costs more than the shoe?

raWfodog39d ago

I do wish they'd release this for PS5 Pro at the very least. I've been craving a good realistic space exploration game since Frontier Developments stopped supporting ongoing updates for Elite Dangerous on consoles. I put a ton of hours into that game and then they just stopped console support when the Odyssey update came out. Pissed me off LOL. I guess I'll get back into No Man's Sky for the time being since there's a bunch of new stuff since I've last played.

andy8538d ago

I didn't even realise you had to pay. Who on earth is paying to play a game that is still in alpha over a decade on 😂

thorstein38d ago (Edited 38d ago )

"A decade?"

This started before No Man's Sky was announced.

2011. It's been a decade and a half.

Shameless plug for NMS: you can build all of Star Citizens' ships in NMS for free. The only difference is that one of these games has launched...a decade ago. And the new update allows you toto capture creatures and battle them in an arena.

Knightofelemia38d ago

It's still a giant money sucker fools and their money are soon parted.

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30°

Star Citizen Unveils the Highly Anticipated Hull B Cargo Ship

Star Citizen developer Cloud Imperium Games fully unveiled and made available one of the most anticipated ships of its lineup, the MISC Hull B.

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simulationdaily.com
LostPotato39d ago

Ha...probably the most expensive game ever developed at this point in time.

30°

Star Citizen Is Getting One of its Most Anticipated Ships Next Week

The whimsical April Fool's prank by Star Citizen developer Cloud Imperium Games hid a piece of actual news that many have been waiting for.

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simulationdaily.com