
"In 2013, Splinter Cell: Blacklist came out of nowhere to return the franchise to what made it so great. A combination of Xbox exclusivity and poor reviews meant before Blacklist, I hadn’t taken Sam Fisher out for a ride since he was on the PS2. The reasons for Splinter Cell’s fall from grace isn't especially difficult to nail down. In the days of Call of Duty’s dominance and development by focus groups, turning a stealth game into a shooter made sense because it was all about the mass appeal. If you alienate your core fan base in the process, it’s only a small group of basement dwellers that wouldn’t know mass appeal if it jumped down from a conveniently placed pipe and broke their necks. -- PlayStation Enthusiast

Ubisoft cancelled the new Splinter Cell project and shifted it into XDefiant, due to live service ambitions.
“However, over time, Ubisoft lost interest in the Splinter Cell game and shifted it into something designed to compete with Call of Duty.”
Omfg.
Wonder how many times this kinda thing has happened. The games we lost.
I hate GaaS so much. Like the whole model, the purpose around why it exists, and how they literally can’t f*cking make a game without it just adds to the mess of it.
Live service games aren’t for me, though I don’t hate on anyone who decides to try to develop one of these games. However, I really wish some developers would realise not all the games need to be live service.
While I loved the original Splinter Cell trilogy, and Double Agent was good too (everything after that less so), 20 years later it’s bad that Ubisoft hasn’t been able to produce a remake or decent sequel, but I’m even more confused that no other developer has been able to make a decent knock off / spiritual sequel to a series which was so beloved. Surely anyone who tried to Kickstarter a spiritual sequel would blow past their stretch targets in only a few days.

The animated show based on the hit game series has been given a season two order from Netflix.
This show was good and i hope it shows Ubi that their still is a market for SplinterCell.
The new trailer for the game based series has been released.
.................... Man, I thought it was a game. How can Ubisoft sit on this franchise for so long????
Is this satire? Blacklist received outstanding reviews according to its 84% on metacritic and released on PC, PS3, Xbox 360 and Wii U.
Rise Of The Tomb Raider has taken a lot of its mechanics. They need to get back to stealth, and tone down the run and gun.
Aside from the wacky (lots of bugs which can turn into funny glitches) and deficient perfomance, Blacklist is an excellent game, one that rewards for many gameplay approaches.
Like, I don't even understand why Ubisoft doesn't make more games like this one. It is linear but more overwhelming, satisfactory and cohesive than your regular Assassin's Creed and Watch Dogs.
This is why I think Ubisoft should use the same model for a hypothetical new Splinter Cell, because also Blacklist is just so good. How unfortunate that the title didn't do well comercially.
Also, Xbox exclusivity? Like what? Early release? exclusive content? I even remember that the Wii U version launched on the same date as the others, lol. And for what it's worth it, the game did ok with critics.
We do need a new Splinter Cell, but in my opinion, it needs to be a modern take on the classic games. Conviction and Blacklist were solid experiences, but didn't feel like Splinter Cell to me at all.