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160°

Crackdown: Revolutionary Multiplayer, Less Ambitious Single Player?

Crackdown's demo at Gamescom shut the haters up and left others in awe at what truly was an impressive display for the 'Power of the Cloud'. However, does the MP-only destruction serve to undermine the single-player and arguably the best feature of the game?

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gameondaily.com
StrayaKNT3949d ago

Whatever isn't 100% destructible is none of my business. Therefore, no single player for me anyway. Bring on crackdown and teh cloud, can't wait :)

Gazondaily3949d ago

Well its a shame that the SP doesn't have 100% destruction. You would have to make the title online only to make it work or somehow find a way to make a separate online mode for the SP which would be a shed load of work, as the article mentions.

Still, the Power of the Cloud is impressive :D

StrayaKNT3949d ago

As the developer said, it wouldn't fit being in the offline mode because you're supposed to be an agent of the city and protect it not blow the whole damn place up haha (which is what I'm planning to do online) (aiming at someone on top of a building) (that person up there will be you)

Volkama3949d ago

@Straya in a world with morphing cars and super-agents I don't think it'd be that far fetched to have criminals in somewhat more fortified building, or a clean-up crew that actively rebuild the city (perhaps at personal expense to player/agency).

There is just no way that giving up all that power enables the devs to make a better game.

BitbyDeath3949d ago (Edited 3949d ago )

SP wouldn't work with 100% destruction for the mere fact that you would/could blow away key areas needed for SP to tell the story.

That is the biggest issue of why devs don't implement it in their games.

darren_poolies3949d ago

"As the developer said, it wouldn't fit being in the offline mode because you're supposed to be an agent of the city and protect it not blow the whole damn place up"

There is no way that that is the real reason they don't have destuction in offline, that's just PR talk. It's because the game would have to be online only for it to work in SP.

+ Show (1) more replyLast reply 3949d ago
Genuine-User3949d ago (Edited 3949d ago )

Comparatively, expect a 20x decrease in destruction physics for single player.

Sm00thop3949d ago

It probably wouldn't fit the single player having so much destruction, either way they are still pushing what is possible and its only Xbox that will have such a game because MS have invested billions in servers around the world. Imagine what can be done with online games when this really takes off, no other console will be able to compete really. It would take years just to get the infrastructure up and then billions of dollars, which quite frankly Sony don't have.

Professor_K3947d ago

Destruction in sp would ruin the campaing script, it makes sense

TheGreatGamer3949d ago

"Less Ambitious Single Player?" Because people need to be able to play it offline and Xbox One literally cannot compute that level of destruction offline... No console can. Also, a 100% destructible city kind of gets in the way of the story/missions so I'm happy for it to be multiplayer only

Volkama3949d ago

"People need to be able to play it offline"

I don't see that as a requirement. If the game would be better online then make it require a connection.

Requiring an online connection without offering any benefit to the player would be bad, but if that connection enables something cool like Crackdown's destruction? More than acceptable imo.

TheGreatGamer3949d ago

I completely agree, I meant they need to make it playable offline otherwise people bitch and moan but besides, the destruction just wouldn't work in SP because you could e.g. destroy an objective etc. so I'm glad it's sticking to MP only

darren_poolies3949d ago

@TheGreatGamer

Well the vast majority of Red Faction: Guerrilla and that worked fine.

WeAreLegion3949d ago

I'm more interested in the single player campaign. I realize I'm in the minority, but I prefer to play against AI.

I think the campaign looks awesome, by the way. I just want to have some fun.

Aceman183949d ago

that's what i loved about the first game, and i hated what they did with the second game. Crackdown for me has always been about the single player campaign.

Slevon3949d ago

I'm willing to bet that the multiplayer is going to be a big coop sandbox and not competitive. Whenever they talk about destruction they talk about taking down a mob boss and not other players, so fingers crossed

WeAreLegion3949d ago

I hope so. That would be great!

3949d ago
RiseofScorpio3949d ago

Cmon MS make it Online only, if destiny did it then you can.

Show all comments (29)
690°

Tencent to buy Crackdown and Sackboy developer Sumo in $1.3bn deal

Tencent is set to buy Sumo Group in a deal worth $1.27bn (£919m), the companies have announced.

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gamesindustry.biz
Darkborn1776d ago

Tencent is really buying up everything. I'm surprised everyone is selling to them like this.

Rebel_Scum1776d ago

They want/need capital I guess.

darthv721775d ago

No way they are worth that much. They are a support studio. I guess tencent decided to throw them an insane price that Sumo would be crazy to turn down.

Its like the godfather. "Im going to make you an offer you cant refuse"

UltraNova1775d ago

Always the case.

Who owns the rights to Crackdown and Sackboy IPs though?

boing11776d ago

I've heard some time ago, that they created a special unit that has a mission to search for acquirable devs all around the globe.

-Foxtrot1775d ago

Going off their business practices they seem like a cancer in this industry

1775d ago
blacktiger1775d ago

chinese currency, no limit in printing, but they are selling in USD

PrinceAli1775d ago

Maybe because they're a publisher of games with a history of success loool..?

barom1775d ago

Even Microsoft can’t compete with that kind of money.

Zeref1775d ago (Edited 1775d ago )

Uhm yes they can.. What do you mean?

Zeref1775d ago

Money talks, Besides, those developers don't need to worry about income anymore.

enkiduxiv1775d ago

I doubt anyone that matters to the actual production of the games is getting a raise. The only thing that has changed is that now they can't buy any Winnie the Poo products for their kids.

senorfartcushion1775d ago

Well they’re allowed. America and China are leading the world in toxic capitalism.

n1kki61775d ago

As publicly traded companies it's either they sell and potentially get more, or tencent initiates a hostile takeover and buys at least 51% of the shares. These companies might not even be amicable to the buy out but opt to take it because hostile takeovers are terrible.

+ Show (8) more repliesLast reply 1775d ago
frostypants1775d ago (Edited 1775d ago )

Yep. A company that built itself by ripping off IP of small, innovative developers and out-marketing them. Tencent is everything wrong not just with gaming but corporate ethics in general, and the assymetric regulatory playing field we for some reason permit from the Chinese government. Egregiously corrupt companies like Tencent should be banned from the US market.

senorfartcushion1775d ago

The US market would take Tencent to dinner and have it naked on the bed by midnight if it could. America and China are as bad as each other

Lightning771775d ago

They can take Sumo those devs really aren't that great. Sack boys big adventure scored good however but Crackdown 3 wasn't great. They're 50/50 Sony will find a suitable replacement for Sack boy. MS desperately needs a suitable replacement for crackdown, if it's not already too late in terms of fanfare at this point.

Sumo to me isn't that big of a deal there are better devs out there.

senorfartcushion1775d ago

Crackdown 3 was cancelled and remade a few times. Hardly their fault.

darthv721775d ago

This is the same Sumo who made Outrun 2, 2006 Coast to Coast, Sonic Racing Transformed as well as Forza Horizon 2 on the 360. I think they are better than you give them credit for.

Wulfer1775d ago

You might want to walk this statement back. Why else do you think this game goes for over $200 now?

https://www.ebay.com/p/5144...

1775d ago Replies(1)
ScootaKuH1775d ago

I'm surprised Sumo are valued so high

solideagle1775d ago

yeah, thats what I thought. $1.3 billion is very high, Insomniac sounds like a bargain deal for Sony!

chadwarden1775d ago

And they likely bought Housmarque and Bluepoint for even less than Insomniac.

phoenixwing1775d ago

at the two above me,
it's easy to sell for less when you know you're in good hands business and culture wise. I mean sure you could scratch out some extra money elsewhere but are all the people you know going to be taken care of when you get bought out? Sony takes care of them. Basically you can tell who's a scheming money scumbag by what ceo's/execs choose to be bought by. In the end money talks but there's extras to consider sometimes.

roadkillers1775d ago

I am as well. They do not own any IPs from my understanding...

DOMination-1775d ago

Me too! After looking them up, it seems like they were the parent of other game studios: Lab42, Red Kite, Sumo India, The Chinese Room and PixelAnt Games and also have some cryptocurrency technology.

They may also still hold the IP for back when they were Gremlin Interactive.. back in the Amiga days they were really a dev of some repute.

ScootaKuH1775d ago

Gremlin. Now there's a name that takes me back. Ocean as well.

Teflon021775d ago

They're not, it's likely them just throwing money around to make sure they have no opposition. Sumo is a valuable developer as they've assisted in alot of great games. They did LBP3, Sackboy, Sonic Transformed, I believe Assisted in both ModNation Racers and LBPK, Team Sonic racing, just to name the few off the top of my head that I own.

+ Show (1) more replyLast reply 1775d ago
IRetrouk1775d ago

I honestly thought ms or Sony would have nabbed them, seeing as they have worked for both on their respective ips, colour me surprised.

Bennibop1775d ago

It's a lot of money for a group with no ips, what would they have worked on to keep so many studios and staff employed. For now at least they continue working on ips for the likes of Sony and Microsoft.

IRetrouk1775d ago

Sony and ms have more than enough ips to keep em busy, the price would have been an issue though, that I agree with, just surprised is all🤷‍♂️

frostypants1775d ago (Edited 1775d ago )

Tencent doesn't exactly pride themselves on original IP anyway. They just steal someone else's. They only need developer drones.

Sephiroushin1775d ago

They have enough to make them busy but there is no point in buying the studio that high, they could just make the developers some offers and thats it... heck every single developer could just quit the studio and with what is tensen left? no point in buying a studio with no IP you dont own the developers

IRetrouk1775d ago

I already agreed that the price was high, still don't take away that they could have been used, and be useful to either ms or sony

Show all comments (86)
80°

Xbox Cloud Gaming PC Preview/Hands on Impressions (BETA) - CG

Microsoft recently released their Xbox Cloud Gaming PC Beta which allows users the opportunity to stream Xbox games to their Windows 10 PCs or laptops. This follows on from being able to use the cloud gaming on mobile devices which works very well but is limited to the size of your screen. Having the option to play Xbox games with a larger display has its obvious benefits.

Read Full Story >>
cramgaming.com
1860d ago
280°

Crackdown 3 8K 60 FPS - Possible at Low-Medium Settings with an RTX 3090

CG writes: Nvidia’s claims that the RTX 3090 can render games in 8K at 60 FPS, ring true for us in this video. We put the game Crackdown 3 through its paces with some interesting results.

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cramgaming.com
bunt-custardly2052d ago

If you've ever super-sampled anything you would know why it can make things look better.

bouzebbal2052d ago

Let's talk about powahhhh of da clawwdd for a second 🤣did they give up with this thing?

bunt-custardly2052d ago

Oh right, I didn't get the joke sorry, it just clicked. Hmm, is Crackdown 3 really that bad/universally hated especially as it's on gamepass?

SullysCigar2052d ago

My attempt at humour could have been clearer, in hindsight..!

Yeah, sadly Crackdown 3 had been hyped so hard and so long by Microsoft, that when it launched as a mediocre game, it got panned. It was mainly the broken promises about the power of the cloud I think that did it. This was the 'cloud power' poster child for years and it all amounted to nothing, which is a real shame, because if they'd realised their initial vision it could have been special.

bunt-custardly2052d ago

I do remember the original vision where entire buildings could be demolished but wasn't that feature relegated to the multiplayer mode? For me, Crackdown 3 comes across quite generic. I suppose if it had the full destruction in the story mode that would have been bad-ass. If Red Faction Guerrilla can do it why not CD?

FanboySpotter2052d ago

Crackdown 3 was made for crackdown fans. Hated by non crackdown fans. Enjoyed by crackdown fans.

MadLad2052d ago

I played it on PC for a little while via gamepass. It's not nearly as terrible as people would try to make it out to be, but it's the definition of a "meh" game.
There's fun to be had if you're bored.

+ Show (1) more replyLast reply 2052d ago
andy852052d ago

It's good it's possible but who would pick this over 4K60 on ultra? It would look far better

IanTH2052d ago

100%. This is obviously just showing what can be done with the current highest end hardware, rather than what should be. And if you're splashing out for an RTX 3090 over a 3080 for gaming (small performance delta if not using that huge buffer for productivity), then I guess you'll also consider splashing out for an 8k screen. And, I mean, you'll want to be able to do *something* with it lol.

outsider16242052d ago

Let's be honest here, even with extra high settings at 8k 120fps... it'll still look like crap. Sorry.

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