
Destructoid has been in the news off and on throughout the past year and not always for the most flattering of reasons.
The founder closed the forum completely after he rebranded them previously as "OuterHeaven" forums and tried to make them not completely related to destructoid anymore. This resulted in multiple bans of admins and normal members, and finally in closing the forums today.

New report from Skillsearch found that 22% of those surveyed had been laid off within the past 12 months.

It's a step forward for Stop Killing Games.

The Callisto Protocol director thinks the solution involves the right people, the right timing, and perhaps a little bit of AI
I don't agree with that. I WISH I could agree with that. But buying habits and customer opinions prove otherwise
We've seen developers in the AAA space try new things and ideas. More often than not, the customers aren't willing to give things a chance, or not enough people buy into the project for it to grow.
Creativity works better in the indie space because the budgets, pressures, and expectations aren't the same.
it's a nice idea and it worked during the PS2/PS3-era when AAA didn't cost hundreds of millions of dollars. smaller budgets and shorter development time left room for more creativity and more risk. a game didn't need to sell 4 million+ copies to break even. things are different now.
This is the guy who bragged about crunching his staff and having them work through the night. Crunch culture has lost more talent and done more damage to the industry than any other factor. Screw him.
“I get that forums are a place where people go to vent and shit sometimes, but I do not need that from our own mods.”
Seems like he's more pissed that it was a mod that instigated the situation, than anything else!
These destructoid people are always taking things up the ass, nonconsentually of course