
Courier Mail Writes: "SONY has finally adapted its Buzz trivia series for the PlayStation Portable, but does it work for the company's quiz-themed, Jason Donovan-hosted games?
Not really. Porting is the industry's standard way of squeezing a few more dollars from a successful brand,
The PSP, although fitted with wi-fi capabilities, is the domain of single-player titles.
As such, Master Quiz comes with 15 quiz types dedicated to solo play. Testing your own knowledge of subjects such as film, sports and music is diverting, but without competition with real people, it's just not fun. Trivia is a group activity, plain and simple."

WorthPlaying contacted SCEA to find out if it planned to match the PSPgo Rewards program announced by SCEE this morning and was told that Sony had no plans at this time to match the European offer.
"There hasn't been any announcement yet that there will be an equivalent rewards program for North America..."
"There hasn't been any announcement yet that there will be an equivalent rewards program for North America..."
This is sad .. the Euros are getting stuff, and here in the US they havent even figured out the UMD issue yet either.
Don't they realize this thing is coming out like SOON

There are over 1.7 million user generated questions in the game Buzz.
I made 200 useless questions, myself. Just 25 sets of 8 questions (junk) for the silver trophy (and it was my final needed to platinum Buzzz). I imagine a HUGE number of the questions are similarly worthless.

The highly anticipated BUZZ! Home space has been removed from PlayStation Home. The explanantion is below.
and if you ask me i'd say this was a smart move from sony. In my opinion, this space was never finished and ready yet it was launched just to shut users for a while with complains.
Well sony, not all of us are sputid, you'd be surprised with how many get your moves even before you make one!
http://blog.us.playstation....
Update: We experienced a minor glitch this morning with the Buzz space in PlayStation. We know what the issue is and we are working to resolve it as soon as possible. Please check back with the blog for an update on when it will go live.