
One of the features coming to Fallout 4 that Bethesda discussed as they surprised gamers this past June by announcing that the next entry of the apocalyptic franchise will be coming to current-gen platforms later this year is that players will be able to build their own settlements within the game. During the press event, the developer released footage of the game showing how users will be able to place objects within the world to build their own towns.
The team behind Fallout 4 has a lot of confidence in the creation tools that will be at the player’s disposal in the game. The developer went as far as to say that the settlement portion of the game will give gamers the same kind of freedom in creation as Minecraft.
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They need to look at Morrowind and see what the progression should have been from there instead of the regression we got with the next 2 games. They weren’t horrible games but they could have been so much more.
Fallout 4 just felt too streamlined and accessible to me, the perk system was not as fun as it was in Fallout 3, not saying Fallout 3 didn't have issues but 4 just felt like a complete step back.
So the part where you just sold the same games for the last 10 years while you focused on 76 and merch, was not a reset from the "creative" aspect eh? How very Todd of you.
I bought Fallout 4 (I loved Fallout 3) at launch and I couldn't bring myself to finish it or even get close to finishing it. It was soooo damned boring and bland. I played on a very hard difficulty and I had hundreds of stimpaks. One of the only games I've played for a while and not ended up finishing it. I hated it. Just flat out hated it.
Comparing premade buildings and objects to a voxel based game with block modeling is like comparing CoD multiplayer to FF7
my only concern about this is Fallout being a purely single player game. Don't get me wrong, I don't want multiplayer in Fallout and I am the kind of person that spends hours creating my character before playing, getting their look just right (even going as far as wearing appropriate looking attire for my current environment in game, despite armour rating or skill boosts) I love shaping my experience to make it as immersive as possible but I just feel like base building is a little less of an immersion type thing for a single player game and more of a 'hey everybody, look what I built!' show off type thing, meant for a game that lets other people walk around and interact with your creation.
Of course people will take videos and screenshots of their creations and upload them to YouTube and reddit etc, I still can't help but feel like it's not quite enough incentive to spend hours upon hours building an intricate, sprawling base, knowing you're the only one who's really gonna get to walk around it. It's a bit like if Littlebigplanet let you create levels but not upload them, I know this mode is optional too so it's not really a concern about the overall game, just about how keen most people will be to fully explore this side of the game. Maybe if there was some bottle cap currency based market for user made content or something, something that unlocks very late in the game.
That's really cool. I'm excited to see how much freedom I will have making my own little towns/settlements.
Except, naturally way better
I'd be really interested to learn more about this feature. Not so much about the depth of construction - I think I got the gist of that.
What I really want to know is, what kind of town can you build? Like, if I want to be a slaver, can I turn my town into a player-run recreation of Paradise Falls, store people in cages and sell npcs to other npcs? Will other slavers then inhabit my town, bringing in more slaves, running down escapees, that kind of thing?
What if I want to be a raider, and build my own raider camp? Can I recruit raiders and form my own gang, then go out with them and attack caravans and stuff?
What if I built a normal town, but snap one day and murder a bunch of my own citizens? Will they respawn? Will I get new people? Will I get a reputation and people will refuse to move in for a while?
What happens when raiders attack? What are they going to try to do? Are they going to try and take your stuff? It would seem trivial to build a town where you can just shut all the doors, the walls are thirty feet high all around, and the npcs can't find a way in. Now what? I looked back at imagery from the E3 conference and I can't find any indication that your built structures have durability, so it doesn't seem likely that they're going to be able to actually damage or destroy your town.