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Monster Memory unleashed in 2007

Sony has teamed up with Sandisk to overhaul its existing Memory Stick format.

The latest addition to Sony's Memory Stick Pro range might not be big in size, but it's a giant in capacity.

Dubbed the Memory Stick Pro-HG, it pumps the storage capacity up to a whopping maximum of 32GB

andy capps7102d ago

That's insane. Would help a lot if people were able to run their games via the Memory Stick. Question is how much would this be? $100 seems like a good price, any more and I don't see how anyone would be interested. It would definitely make me think about getting a PSP though. I could fit a lot of movies on that, and PSP is finally getting some good games.

PhantomMD7102d ago

I need one of those... I only have a 1 gig in mine and I am always running out of space with the movies and music that I store on it.

Arkham7101d ago (Edited 7101d ago )

Don't get your hopes up. This info was in an article released over the summer and we're talking about a $900-$1500 range for 16 and 32 GB cards.

These are being aimed at professional digital photographers, not for lunchroom PSP use.

EDIT: Couldn't find the other article, Google flooded me with links to this new news. I did read something interesting in the full release though:

"This data does not guarantee that Memory Stick PRO-HG 32 GB media will be introduced to the market. Memory Stick PRO-HG product lineup is not yet fixed."

When they say that "it" will be released at a price the average person could afford, I suspect they'll put out 4-16 GB versions for a few hundred dollars, instead of the huge 32GB right away. The thrust of this new product announcement seems to be the better transfer rates rather than outright capacity.

andy capps7101d ago

Arkham- That makes more sense. Thanks for the explanation. Maybe I'll just be waiting for the next PSP that has a hard drive. Or not, may ask for that for my birthday next February.

Arkham7101d ago

I would expect to see something like at least $200 for an 8GB or 10GB. I am fairly confident that the last article said it was in the range of $1200 for a 32GB stick, but that was a few months ago, before this "official" announcement.

Seeing as how I can find 4GB sticks for about $80-100 US, I might just go that route for the short term.

+ Show (1) more replyLast reply 7101d ago
50°

44% of games industry professionals have considered leaving the industry as a result of redundancies

New report from Skillsearch found that 22% of those surveyed had been laid off within the past 12 months.

Read Full Story >>
gamesindustry.biz
Cockney35d ago

Well if that 44% left im sure there would be a lot less redundancies

40°

Stop Killing Games on the latest European Commission public hearing

It's a step forward for Stop Killing Games.

Read Full Story >>
rockpapershotgun.com
50°

"Be creative 99% of the time" – Glen Schofield on how creativity can help fix AAA industry woes

The Callisto Protocol director thinks the solution involves the right people, the right timing, and perhaps a little bit of AI

Read Full Story >>
gamesindustry.biz
lodossrage36d ago

I don't agree with that. I WISH I could agree with that. But buying habits and customer opinions prove otherwise

We've seen developers in the AAA space try new things and ideas. More often than not, the customers aren't willing to give things a chance, or not enough people buy into the project for it to grow.

Creativity works better in the indie space because the budgets, pressures, and expectations aren't the same.

Scissorman35d ago

it's a nice idea and it worked during the PS2/PS3-era when AAA didn't cost hundreds of millions of dollars. smaller budgets and shorter development time left room for more creativity and more risk. a game didn't need to sell 4 million+ copies to break even. things are different now.

__y2jb35d ago

This is the guy who bragged about crunching his staff and having them work through the night. Crunch culture has lost more talent and done more damage to the industry than any other factor. Screw him.