
Crystal Dynamics' decision to spread out the release of Rise of the Tomb Raider is a brilliant move as it hits the market at all the right times on each platform. Here's why.

Jason Dietz: "We reveal the past year's best and worst video game publishers (based on their 2025 releases) in the 16th edition of our annual Game Publisher Rankings."
But... but... the garbage-mongers always tell us that Square Enix is in trouble! 😂

The Tomb Raider developer said the cuts will impact development personnel and operations staff.

No one escapes fate.
From a business perspective it's certainly a good move but that's also what worries me the most. If these practices where a whole fanbase is being left out on purpose turn out to be more profitable than a normal launch publishers will make timed exclusive deals on a regular basis. In my opinion, PS4 users shouldn't pay the full price for the game unless it has enough extra content to justify it.
'A brilliant move as it hits the market at all the right times...'
That had me scratch my head XD
Edit: the deal is what it is not arguing about it but saying that it hits the market at all the right times sounds really silly. I'm sure many xbox fans will also agree even if like me they probably don't care that much about 'the market'
What?
So... not being able to collect money from up to 70 percent of potential buyers for anywhere from 6-12 months is a good idea?
So instead of getting AHEAD of Uncharted 4, it now is going to ask for $60 for a year old game when Uncharted 4 will have been out for 6 months itself, thereby able to undercut it with $30-40 sales at launch (and through the holiday season) is good? On the PS4 of all consoles? Who is the average PS4 user going to choose? Uncharted or Tomb Raider?
That's like saying what average XB1 user going to choose between Halo and say MGS: TPP. Gee I wonder which is going to be chosen more.
That even the date it is launching it is going up against Fallout 4 is good?
...and if you assume people with PS4's are going to enjoy paying full price for that year old game is a problem, and it WILL be for MANY, then to bring them on board one would think you would need to lower the price... which means instead of selling it to the vast majority of potential buyers at full price this year, it would be better to sell it for LESS in order to ATTEMPT to garner SIMILAR sales a year later is good? Oh yeah, and with Steam sales, PS4 users are going to see discounts on both the PC AND the XB1 version, and wonder why are they paying $60 when other versions are going for as low as $10-15 and feel confident they are making a good purchase? Seriously look at how quickly Tomb Raider was discounted sub $20 on PC.
Sheer brilliance? More like absolute incompetence.
People can spin and spin and spin until they are dizzy, but there is no way in hell they'll make nearly as much money with the idiotic decision they made.
They got a check from Microsoft, but they are LOSING money on the deal... BOTH in terms of TOTAL money received, but ALSO the fact that a good portion of that money won't be in their bank accounts THIS year, but NEXT year. It's a simple concept, time value of money.
Wow, simply wow.
screwing over you fanbase for cash is retarded not brilliant