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190°

Could Mouse and Keyboard Support Change Console Gaming Forever?

Nick from GamersFTW writes:

"PC gamers across the globe have been slamming console gamers for years on almost all things gaming, from the superior hardware to the massive Steam sales console gamers have heard it all. Finally however, the tide might just turn into a more even running than it has been these past few years. To everyone’s surprise, the PlayStation 4 has had mouse and keyboard support since launch albeit with just a handful of apps to support the feature. Xbox One is also getting the feature in the coming months with Windows 10 support, which could mean console gamers will finally be able to use the superior controls that the mouse and keyboard bring. However, there are a few problems with the option of M and K, that are yet to be resolved. In this article I am going to go through a few concerns that I have with the support of these new controls, and finally explain why Mouse and Keyboard gaming have an almost zero percent chance of catching on with console gamers."

Read Full Story >>
gamersftw.co.uk
Majin-vegeta3953d ago

*If mouse and keyboard support comes along on a game such as Call of Duty or Halo, then the controller users can kiss any chance they had at winning goodbye.

Sorry no it wont.You're only as good as your skill as someone who uses XIM4 on PS4.I can tell you i've never felt like i've had an advantage over Controller users especially when they have AA on.

For those thinking using K/B&M with AA will make it cheating.No it wont the Aim assist hinders you and throws your aiming off.

suckingeggs3953d ago (Edited 3953d ago )

@majin I agree

Also How is mouse and keyboard support new?

Just like BC ps3 had this already for years

Ps4 has it xb1 will have it and controllers will still be much more popular

Waste of an article

ritchi453953d ago

I'm fairly certain mouse support goes back as far as the original PlayStation too.

Gazondaily3953d ago

I hope KBM support isn't implemented into our FPS games otherwise any balance would go down the toilet. People are getting overhyped about this for some reason expecting that kind of integration but that isn't happening here?

just_looken3953d ago

LOL stupid article.

If anyone has a launch ps3 plug in a mouse/keyboard any usb one.

Wa la you got a mouse and keyboard working on a console from 2006 people. How can this change consoles when its been around for almost 10 years.

If developers never used the ps3 support fully in the 9 years why would they now oh also they had special keyboard/mice for ps3 not full keyboards but that had limited support with games.

JazMac343953d ago (Edited 3953d ago )

That's ridiculous...they've tested keyboard and mouse vs controller users before and have found consistently time and again that KB&M has a significant advantage.

Just think about it, the time it takes you to do a 360 camera turn is limited by the maximum speed at which the analog stick allows you to turn it, mouse has no such limitation. With a mouse I can precisely click exactly where I want to shoot on the screen while an analog stick can only aim with a rough estimation where you want to shoot (think about a game where you had to hover over small dots on a screen...which peripheral do you think would win that race?)

Even if you could change the analogue stick speed, you would sacrifice way too much accuracy to do it. The same would happen for mouse too but the trade off is significantly smaller.

NovusTerminus3953d ago

The mouse may aim faster, but you lose mobility due to the KB holding it back.

Dasteru3953d ago

Try running, jumping, aiming, shooting, straffing & reloading all at the same time with a controller, then tell me KB holds back mobility. Keyboards may seem a bit awkward to anyone not used to them but they have just as much advantage over a controller as a mouse does. The only thing a controller is better at is steering in a driving game which is where a wheel kit comes in to play anyway.

kneon3953d ago

The problem is you're only considering the right stick. You set the right stick to high sensitivity for fast movements while the left stick is for fine tuning. This doesn't work with a keyboard because you only have binary movement speed control.

Oschino19073953d ago (Edited 3953d ago )

I know right, as if using a different input method automatically increases your skill. IMO KB/M just feels lifeless and bland, have zero desire to use it.

I play a ton of WarThunder and never felt like I am at a disadvantage against KB/M (which you can use on ps4 if you want, I do for navigating the menus) yet some on there even attempt to claim superiority. Funny enough I often am top 3 against mainly KB/M users and I am very efficient in comparison once my vehicles are hooked up.

Skill will always be the definitive decideder, I laugh when people talk as if input method = skill. Someone on here the other day tried to compare KB/M against controllers to Ailiens against Cavemen and people actually agreed with him. SMH...

s45gr323953d ago

That's the misconception that using kb and m will automatically allow the gamer to beat the gamer using a gamepad. My wireless kb and m was going haywire while playing Payday 2 switch to gamepad and was able to help out my team along with staying alive longer. Is the skill and efficiency of the gamer not the input device he/she uses

IrishSt0ner3953d ago

@s45gr32 - Do you even realise wireless k/m are horrible for gaming? For a start you can not press two buttons at the same time on wireless (as it only allows for single input transmission)... so you can't strafe forward, crouch walk, or jump strafe etc...

Anyway it's been proven time and time again k/m gives a big advantage on FPS. I've had first hand experience where on Shadowrun our console team never won a SINGLE game against the PC team.

I don't know how people genuinely try to debate this, it's clear than pointing and clicking is infinitely quicker and more accurate than moving an analouge stick making many slight adjustments to move the ridiclue over the target, then add motion of the target... there's a reason auto-aim is present in all console FPS games and never used on PC FPS.

JamesBroski3953d ago

Well it depends. With games like GTA V where the auto-aim is really strong, the controller has a certain advantage depending on the situation. But with games like Counter Strike, a gamer using a controller would be extremely disadvantaged without a doubt.

Christopher3953d ago

We had M/K support last generation. Where did that get us?

Roccetarius3953d ago (Edited 3953d ago )

Microsoft saw what happened to controller players and pulled the plug. People accusing others of being hackers was thrown around a lot, because they had the better peripherals.

People even used KB / M for Destiny using a 3rd party item, which i can't remember the name of currently. What happened is that they were accused of hacking.

Ron_Danger3953d ago

We had M/K 2 gens ago. I used to play Red Faction 2 on PS2 with M/K

PC_603953d ago

let me feast on some console noobs on BF4 lol, I used to be a ps3 only player and moved to PC. took me a while but Keyboard and mouse is amazing and it feels weird now to hold a controller especially for first person shooters on my PS4.

Gazondaily3953d ago

"Sorry no it wont.You're only as good as your skill as someone who uses XIM4 on PS4.I can tell you i've never felt like i've had an advantage over Controller users especially when they have AA on. "

Have people played with mouse and keyboard over controllers? Its mad. The difference is massive and if I had a mouse and keyboard against players with a controller, I would be dominating easily.

gosukyomomma3953d ago

I find it easier to play with mouse and keyboard but it seems more boring just pointing and clicking. therefore playing with a controller id say takes more skill because you have to time and use a different hand eye coordination approach which i like it demonstrates real skill imo. Keyboard and mouse is just too easy.

Controller pad FTW!

+ Show (6) more repliesLast reply 3953d ago
NatureOfLogic_3953d ago

No, mouse and keyboard support is nothing new on consoles. PS3 has it and it's been supported on PS4 since day one.

Bigpappy3953d ago

There is mouse and keyboard on X1 also, bot you cant play your games with them.

just_looken3953d ago

if you got a copy of mag kicking around or a old game like it some respond to mice/keyboards but never were supported unless you got fraxfx? those specail keyboard/mice.

kneon3953d ago

I have a frax FX, I used it for about a month and then went back to the controller. Playing with a mouse is just lame, it's not fun.

s45gr323953d ago

Unreal tournament 3 PS3 had kb and m support for the game, it didn't took off

Roccetarius3953d ago

KB / M is only supported for games if you pick up a 3rd party item.

bf0007779663953d ago

The next step for MS must be releasing office for Xbox one-play while working

+ Show (2) more repliesLast reply 3953d ago
Bigpappy3953d ago (Edited 3953d ago )

Short answer: NO! Mouse and Keyboard will never replace controllers on consoles. One of the main reasons people game on consoles, is to get away from M/Kb.

AnotherProGamer3953d ago

Actually the main reason is comfortably

Its more comfortable to use controller on your couch than mkb

s45gr323953d ago

Actually no, is very comfortable for me to use keyboard and mouse on a couch no silly tray requirement, Mouse on next couch seat and keyboard on my lap. But kb and m suck donkey balls when it comes to racing games

uth113953d ago

Agreed, especially the mouse. Plus KB/m would be one more thing cluttering up the living room which we don't need

Sureshot3953d ago (Edited 3953d ago )

Nah I can't use a mouse and keyboard while I'm gaming on my bed, but I can use a controller while sitting at my desk

Show all comments (48)
130°

PlayStation’s Revenue From Its PC Games Reached $300 Million in 2023

PlayStation PC revenue reached $300 million in 2023, but despite this success, it appears Sony may be pulling back from PC releases.

50d ago
lodossrage50d ago

It's not a success unless we know the profit. It's the same reason I get on Xbox when they mention revenue.

If Sony is considering keeping their single player games exclusive to the PS systems despite the 300 million PC revenue, that means they didn't profit from the venture.

Eonjay50d ago

You are correct. Making 300 million doesn't mean anything if you have 299 million in operating costs. Clearly they are making some profit if they want to keep their multiplayer games on PC but what of their single player games?

DivineHand12550d ago

How could they possibly not make a profit with $300M in revenue?

Nixxis only has about 90 employees. Let's go high and say each person on the payroll makes $200k per year; payroll would only be $18M. I believe the development time to port a game from PlayStation to PC is only about a year, so unless Sony is giving out Bentleys and 5 bedroom houses to each employee with payroll, they should be making a sizable profit.

lodossrage50d ago

See, the problem with what you said is we don't know what their operating costs were. So everything you're saying there is just speculation. What we do know is reported revenue and the rumored reporting that Sony is taking first party single player games out of the PC release cycle.

Not saying you're wrong, but we need to work with what we're given.

TOTSUKO50d ago

Here’s another angle of the argument. What if they saw a concerning decline in console sales and/or game sales on PS during this window of PC releases? It may be a crazy success on pc we don’t know but eating your own market share scare PlayStation for sure especially when they are trying to sell every new gen.

lodossrage50d ago

Ok, THIS makes sense. I don't know how I didn't think about that. And we know they'll want those PS6 sales to be off the charts. It's harder to do that if their in-house made blockbusters are shared with PC.

darthv7250d ago

Given the recent price increase for their hardware... Sony should really rethink things. Having an additional revenue stream, even if the games come to PC a year after, is still money coming in. Those who wanted a 5 likely already got one, but that doesn't mean Sony should turn their backs on those who may still want to play their software on a PC.

Eonjay50d ago

Honestly, I think they are worried about PC piracy.... Getting their games on PC for free is... well its not hard at all. They have to know that and I am sure that goes into their calculus.

Michiel198950d ago

thats bogus. Early 2000's a lot of things got pirated sure, but most piracy that currently exists is because the companies themselves sell an inferior product than when you pirate it, denuvo, bad quality on movies/shows etc. It's not much anymore and other companies have been releasing their games on pc since the beginning of time and are doing fine and given the quality of sony's 1st party games they should have no issue making profit at all. Adding shit like having to log in to psn in order to play single players games because they wanna harvest your data, yes that's when I say people are in their right to pirate and sony can go suck a fatty.

We know exactly why they wouldn't want it, because they can't get people into their ecosystem and profit more off of them if they buy it for pc. Nothing more nothing less as with any other company it's only about money.

neutralgamer199250d ago

We buy more games than console gamers BTW. We have over 132 million users on steam so out of that if 2% pirate how can we all be labeled as pirates?

Real reason is sony probably didn't see the big benefits and that's on them because games come out a year later and costs full price

Profchaos50d ago (Edited 50d ago )

I disagree I think it's strategically in their best interest to remove PC as a pathway to access you need to encourage people to buy the console to play the games otherwise they won't

As soon as Xbox started putting games day one on PC sales of their consoles dropped off a cliff and piracy of their games went sky high

@michiel not true piracy exists because people want to play a game but don't want to pay for it. Piracy may have started really in the 80s but it's still going strong today if you look at any torrent and it's seed count you'll see just how strong the scene is

Michiel198950d ago

i specifically said "most piracy that currently exists", not all piracy that has ever existed.

I'm not believing that gamepass story, it's so counterintuitive. They didn't remove the option to be able to purchase a game and for short term they gave people a cheaper way to play it and THEN suddenly they started mass pirating them? yeah I'm not buying that.

Just took a look at GoW Ragnarok and the seed counts are either single or double digits, with 3 out of like 30 having triple digits, 2 of those being basically double digits cause they're so close and the other one a bit above 200. So strong........

Hereandthere50d ago

Pc sucks and xbox is dead because they stupidly put games on pc and game pass. You like this dumb idea because you want sony down to xbox pathetic level.

Extermin8or3_50d ago

Error the price hike effects hardware as well. By all accounts ps6 is designed to be able to be made as cheap as possible. Which should mean it's cheaper than ps5 pro at the very least. Pc parts are effected by increased hardware costs too so they have an obvious market position as the more affordable alternative and once people are in their ecosystem they are unlikely to abandon libraries and switch

+ Show (1) more replyLast reply 50d ago
Jammit50d ago

And people think they’re going to give that up 🤣🤣

And it’ll be way more than 300m by now

Profchaos50d ago

If they make billions in sales on the actual console sure this isn't gross profit either

50d ago
Redemption-6450d ago

The value to the brand is significantly more important. Plus is this before or after steam takes their cut?

50d ago
Redemption-6450d ago

@Jammit

Majority of the sales is more than like from live service games, so it makes sense why they're pulling away their single player games. Which is honestly a good idea for those games and the brand. Also, if the 300M is revenue, steam taking a 30% cut means Sony is only getting around 210M. Now take aways how much they spent to bring those games to PC and you're looking at less than 200M. With majority of the money coming from live service games.

50d ago
1Victor50d ago

So easy to spot I wonder HOW YOU GUYS keep falling for his first almost sensible comment then keep getting more and more deranged 🤦🏿 😩.

50d ago
mkis00750d ago

Death Stranding is owned by Kojima (he purchased the rights back from sony.) Hence the eventual xbox port of the original. Not exactly a good example. Lets see if/when Yotei comes to pc, as that should have been announced already if going by their last first party developed titles ps5 release to pc announce timeline. It's looking more and more like the rumors are correct and Helix has has Sony rethinking pc releases. And why wouldn't they when it would guarantee a competing "console" has access to all their games without their say so.

I'd argue that 300 mill revenue without even considering what part is profit, is not nearly enough money to risk giving xbox access to PlayStation games.

+ Show (1) more replyLast reply 50d ago
Reaper22_50d ago (Edited 50d ago )

Thats not a lot but still successful,when you consider some games costs over 100 million. But I still think Helix has something to do with them pulling back too.

Jammit50d ago

They’re definitely panicked by helix

Helix also marks the end of their party PS exclusives - Sony can’t afford to keep 3rd party games off PC

Chevalier50d ago

🤣 🤣 🤣 🤣

Panicked by Helix? You probably also believed Xbox Games would never come to Playstation or Nintendo.

50d ago
Tanktopmaster9250d ago (Edited 50d ago )

“They’re definitely panicked by helix” - 🤡🤡 I know you are a dumb little troll hurt by the demise of Xbox and the continued success of Playstation, but that is still a hell of a clown statement to make after Xbox series got whipped by Nex Playground in December… in 2026 Xbox doesn’t even show up as a skid mark next to PlayStation😬

Also, tech wise PlayStation is ahead of Xbox with PSSR. I can’t see Xbox coming up with anything that matches it. Ps6 is already WAY ahead of Helix

Show all comments (53)
40°

Videogame Museum has acquired the "mythical" Nintendo PlayStation which led to the PS1

The United States' National Videogame Museum has acquired one of the earliest prototypes of the Nintendo PlayStation system that never came out.

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eurogamer.net
fr0sty77d ago

Nintendo's biggest mistake was turning Sony down... the two of them together would have been a completely unstoppable force in the industry. Now they compete.

Neonridr77d ago

it would have been a very different landscape I think if those two had partnered. Who knows what the gaming world would look like. One of those "if I had a crystal ball" scenario to see what could have been.

Agent7577d ago

Somehow, I think Sony would've branched off and released its own console. Nintendo's history with game licencing. more so with the NES would at some point of rocked the boat with Sony. Jumping Flash on the PlayStation was originally a Nintendo PlayStation game, plus a few others. I'm all for a single format that's never going to happen, but somehow, I'm glad Nintendo and Sony went their separate ways.

Agent7577d ago

Sony went to SEGA and said they don't like games on cartridges (back then it was Sony Imagesoft), the Mega CD (SEGA CD) was born. SEGA still wasn't convinced about games on CD, the Mega Drive 32X was born as SEGA didn't agree with Sony on a 32bit CD console. Out pops the PlayStation which swallowed up the Saturn. After the Dreamcast, SEGA popped games on PlayStation 2, Xbox and GameCube. The Nintendo PlayStation, Nintendo didn't see eye to eye with Sony on game licencing and they parted company. Oddly, Nintendo ditched a CD console for the cartridge based Nintendo 64, games topping £70 hit console sales. Out pops the GameCube and it was still curtains for Nintendo. Nintendo's only successful disc console was the Wii.

70°

A History of PS1 Graphics in Five Games

PlayStation wowed gamers from day one, but developers managed to push the console much further - TechStomper tracks the progress made over the PS1's years at the top through five games that show how programmers and artists unlocked the legendary grey box's potential.

Read Full Story >>
techstomper.com
GotGame818103d ago

Look, I loved my PS1. Graphically though N64 delivered a better overall experience. The difference that gave PS1 an advantage was CD storage PS1 had some beautiful cut scenes, but in terms of graphical power N64 hands down was better. PS1 had WAY more GAMES though. I think Developers preferred the tstorage over squeezing everything onto a cartridge with VERY limited space!

GameCube same thing Nintendo went with storage that was limited, but had games using multiple disks. RE4 is one port that clearly showed GC advantage. Rouge Squadron 2 and Luigi's mansion were beautiful launch games. Again PlayStation didn't Limit developers storage space. Nintendo's mini discs were expensive, and developers went with PS2! PS2 I am pretty sure has the largest game library of all consoles. Maybe not if you in include the vast amount.of.shovel wear on current consoles.

After that ugh, Nintendo seems to have given up on graphical power. Switch 2 games look really good, but I am usually going to buy ports on PS5/Series X.

PrimeVinister103d ago

N64 had some stunning games, but a lot of the library ran poorly. PS1 games tended to hit a playable 30 more often, albeit with less complex geometry and less/no filtering of textures, and the inherent flaws in how PS1 rasterises graphics.

I played loads of both back in the day and I definitely preferred the solid geometry and smooth textures of N64.

Terry_B103d ago

Most N64 games looked pretty bland compared with PS1 games.

SimpleSlave102d ago

While the N64 was technically more powerful than the PS1, it in fact did not have better graphics than the PS1. Not even close. Not even a little bit.

The N64 was all about Vaseline-looking textures and a blurry-ass mess, while the PS1 had gorgeous colors, sharp, pixelated textures, and god-tier dithering, and just a better image quality overall. Just look at Quake 2 for a perfect example of the differences.

On a side note, the PS1 dithering was like having a virtual canvas for the graphics. So, so good. With the added benefit that it had allowed the PS1 graphics to age like fine wine.

With that said, if you still doubt how awesome the PS1's graphics were or how big the worlds could get, then check out:
Ghost in the Shell
Mizzurna Falls
Vagrant Story
Colony Wars
Omega Boost
Alien Resurrection
Terracon

The PS1 just had better graphics with better textures, lighting, image quality, and even better overall framerate than the N64.

rlow1102d ago (Edited 102d ago )

Zelda and Mario would disagree. Nothing the PS1 had touched those games and others. You’re comparing a 32 bit system vs a 64 bit system. While cds did have advantages, speed wasn’t one of them. Not to mention the 64 was much more powerful.
Now if you’re talking ps2 vs the n64 then that would be a much better comparison.

SimpleSlave102d ago

@rlow1

They can disagree all they want, but that changes nothing. While the Mario developers were smart enough to keep the graphics and textures simple, thus maintaining the cartoon-like quality look, the Zelda developers did not. Basically, Zelda does not look as good as you think it does, and the PS1 has better-looking games than Mario and Zelda both.

"Nothing that the PS1 had touched those games and others."

Except there are. You're talking with nostalgia-fogged glasses and dismissing without any knowledge of the PS1 catalogue. Hell, you don't even do research before commenting.

Like I said, the PS1 has plenty of games that look way better than those two games. But since you're not going to go see any of the games I listed, I'll do the same thing you're doing and just name-drop super popular games like Final Fantasy 8 and 9, with a side of Vagrant Story, and that takes care of that. Three games that, to this day, look absolutely amazing and much better than Mario and Zelda.

"You’re comparing a 32-bit system vs. a 64-bit system."

Listen, I won't insult you for coming here and arguing that 64 is a bigger number than 32, because, I mean… yikes. Next thing you'll say is that the Jaguar made the PS1 look like the Atari. It's not a good look, is all I'm saying. So I'll just suggest you do a bit of research on both systems' architectures, their advantages and disadvantages, and their bottlenecks, and learn a bit. Then, you know, actually see the games running on native hardware, and if you can't, there are plenty of videos out there.

There's no need for the PS2 when the PS1 had better graphics than the N64, and you mentioning two popular games is not an argument; it's you not even trying.

Scissorman102d ago

i dunno about that one. which n64 games rival the graphical experiences of mgs, soul reaver, vagrant story, ffix, chrono cross, dino crisis 2, silent hill, crash bandicoot 3, and countless others?

+ Show (1) more replyLast reply 102d ago
gaffyh103d ago

PlayStation 1 Devs were so innovative back in the day utilising so many techniques to achieve the best results. I think this article needed to focus on the games that used pre-drawn backgrounds like Resident Evil, In Cold Blood and FF8 to produce visuals that surpassed anything at the time.

PrimeVinister103d ago

I think you are right and I might add in an honourable mentions to at least discuss pre-rendered backgrounds in the visual history of PS1. It was hugely important and should have been in there.

I was going to include Resident Evil for 1996 but I wanted to talk about a second-generation 3D engine versus Ridge Racer, and I also wanted to talk about Lara's animation.

I was also going to put FF8 for 1999 on the list, even wrote a sentence. But then I figured that Driver would say more about how far programmers (and artists) had come in getting the most from the console.

PrimeVinister103d ago

Could even do an 'alternative PS1 graphics' history. Focus on atypical presentations, like pre-rendered, 2D, BSP engines etc.

on_line_forever102d ago (Edited 102d ago )

I think we need remake for these games :

Driver 1 & 2
Final fantasy 8
Legend of dragon
Dino crisis 1 & 2
Fatal frame 1
Parasite Eve 1 & 2

PrimeVinister102d ago

I would buy at least half of those if remade, easily.

I would love a remake of Driver 3 also.