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Microsoft Reveals Multi-Person HoloLens Experience

VRFocus reports on the reveal of the HoloLens' multi-user functionality as announced at Microsoft's Worldwide Partners Conference, strongly encouraging the possibility of gameplay between two users.

Gazondaily3961d ago (Edited 3961d ago )

Di Caprio preparing to immerse himself in the HoloLens experience:

http://rocketpopmedia.com/w...

Can you imagine augmented reality if it actually worked with full vision?

Pokemon battles and Yu Gi Oh battles in real life every where!

donthate3960d ago

I am super pumped about this, when AR becomes more mainstream and we start seeing these innovations.

What an interesting time to be alive!

Sonital3960d ago

I knew exactly what picture that would be without even opening it, hahaha!

wakeNbake3961d ago

Im pretty excited but I think I'll have to try it before making a purchase, the FOV thing worries me a bit.

sonicwrecks3961d ago

That is something that certainly needs to be addressed by Microsoft.

donthate3960d ago

It will be, in future iterations. Remember all the problems the original Kinect had, and the subsequent one fixed all of that.

rainslacker3960d ago

Dunno if it's wise to compare it to Kinect. The first did have problems, but the follow up version did nothing to rectify the main problem of it just didn't have compelling software to make people want or care about it.

The limited FOV is going to limit the initial Halolens, and the price is going to make the support pretty much non-existent, so when the followup comes, no ones going to care again, and it's going to be even harder for MS to sell it as a gaming peripheral.

I seriously wonder why so many people think that certain gaming peripherals will somehow buck the tradition that all of them fail in the long run. I'm still skeptical on what will come of VR, and AR is nowhere near as interesting from a game play point of view.

donthate3960d ago

"Dunno if it's wise to compare it to Kinect. The first did have problems, but the follow up version did nothing to rectify the main problem of it just didn't have compelling software to make people want or care about it."

Kinect didn't have compelling software, because people like you complaiend about it so much that MS had to abandone it. Great content did come with Kinect, including Kinect Sports, Fruit Ninja, Xbox Fitness and so on.

"The limited FOV is going to limit the initial Halolens, and the price is going to make the support pretty much non-existent, so when the followup comes, no ones going to care again, and it's going to be even harder for MS to sell it as a gaming peripheral."

We know nothing about the price yet, but we do know that a large amount of companies outside of gaming is working on it unlike the push on AR I have seen from other developers. There are a lot of applications for this, far more than VR, but it will take time to release. Heck, the AR from MS is so far ahead of the competition due to the depth sensors in Kinect!

I believe the Hololens experience when it is mature will be pushed to the masses via games hence the Minecraft purchase.

That said we know nothing about the price, and the cost of it isn't in the "manufacturing" part, but all in the R&D something MS can absorb.

"I seriously wonder why so many people think that certain gaming peripherals will somehow buck the tradition that all of them fail in the long run. I'm still skeptical on what will come of VR, and AR is nowhere near as interesting from a game play point of view. "

I think VR will have a limited success and grow over time. I think AR will take a little bit longer, but will be in every day use not just for gaming.

rainslacker3959d ago (Edited 3959d ago )

MS abandoned the Kinect because people complained that it wasn't worth it because it didn't have compelling software. You're changing around the order in which things happened. During the 360 days, MS doubled down on the Kinect and started to support it heavily, but there were very few games that were really compelling. This led people to not really care about it when it was bundled with the X1, and it didn't help that most of the features MS touted for it were all possible with a basic microphone.

If MS happened to give halolens more of a gaming focus, then they would need the compelling software to make people care, and then to care more when the inevitable upgraded version comes out. That's what I was getting at with my comparison.

Every tech analyst has said the device will be at least $500, and most are saying probably closer to $1000. MS is using expensive technology with a limited target audience. That means the price is going to be high.

There are applications for AR, and some of them are interesting, but when it comes to games, which is what I was talking about in my arguments, there isn't that much, and the limited FOV is going to be an issue and hinder it's viability. This means that compelling software is going to be limited. On top of that, MS has stated that Halolens is not focused on gaming at the start. This was the death knell of all the hype for it being a gaming peripheral anytime soon. It may make it there one day, but that has nothing to do with my original argument.

I think Halolens, AR in general, and VR, could all be viable, and even all be successful. but the software has to engage the consumers, because otherwise, what's the point?

+ Show (1) more replyLast reply 3959d ago
Kal0psia3961d ago

If you're rich go ahead buy it. If not, don't bother the next 2-3 years. Point is the future has begun and it'll take time for it to mature. So no dbout FOV will incrase in future iterations. Just wish more companies would implement their own to compete and further the technology faster.

Ron_Danger3961d ago

Did you just say you wished other companies did AR also to further the tech?? Are you kidding me?!

Kal0psia3961d ago

^^^

Why would that seem ridiculous to you? It's only common sense for anything new.

Ron_Danger3961d ago

Probably because AR isn't new tech at all and MS is the last to the party to create an AR machine.

Google Glass, Nintendo 3DS, Playstation 2,3,4 and Vita all have AR. Why is it suddenly a big deal when MS brings their version to the table?

Kal0psia3961d ago

Unlike most of that ridiculous list of devices you posted up, this is true AR. Not some gimmick.

I mean NASA had enough interest to want to send them up to ISS. But yes, Google glass is also AR and I hope they bring out new iterations of their technology.

Which leads back to my point made, we need more major corporations to create other AR devices for the sake of competition and advancement.

So are you upset that I emphasized Microsoft or do you really care for the subject matter? You seem very offended. ;D

rpgenius4203961d ago (Edited 3961d ago )

@ron_danger
Maybe because MS is doing it better than all the other companies and in a new way. Google glass lol don't be ignorant to the fact microsoft is doing something really good with hololens that no one has done before.

Ron_Danger3961d ago

Just like Kinnect was the better version of motion controls?
And then Kinnect 2.0 was supposed to fix what Kinnect 1.0 couldn't do...
Enjoy throwing money at MS based on their false advertising and PR speak then.

You guys need to look at it objectively. Everyone else did the AR thing years ago and it didn't take off so they all shifted focus. Now everyone else is working in VR leaving MS behind to toy with the tech everyone is abandoning.

And if VR isn't as good as AR (like some people on this site try to tell people), then why did MS make deals with VR companies?

Take the fanboy element out of your comments and mind sets and have an actual conversation about the topic.

GryestOfBluSkies3961d ago

i would like to hear about what your thoughts on hololense is when it comes strictly to gaming. personally, i cant see how this device could be implemented into halo or gears of war in a meaningful way. so far, to me, it looks like another kinect. great tech, but will it really help game experiences?

Kal0psia3961d ago (Edited 3961d ago )

@Ron_dAnger

Totally different managments now. We can all see Microsoft is on a different page now and more focus.

So as I stated tons of applications so far in other industries with Hololens. Different technology from Kinect. Kinect was solely for gaming and came exclusive on Xbox. So I'm only speaking in terms of Hololens it'self.

Microsoft is a huge corporation and I think objectively Hololens is going to be a unique and competent device in itself. Might even drive a division for itself in the future in Microsoft.

I just hope for the sake of "true AR", Google will step it's R&D up to keep Microsoft on it's toes and other major corporations who has the R&D resoruces for AR to compete and advance the technology.

So let's calm down and keep to the subject matter, which the article is about. I have nothing again VR. So you're pretty emotional now buddy. Good luck. ;D

@GryemoOfBlaKSkies

Probably extra UI interfaces? That'll be pretty cool add on to a future Halo game. I mean it's not compute intensive and for a FPS game like Halo especially with those cool helmets you can add emmersive UI to Hololens. Like you're wearing the actually helmet.

rainslacker3960d ago (Edited 3960d ago )

I'd say wait until there is compelling software to play for it...assuming the price is within a person's budget. It's cool to get the latest tech, but I'd suggest everyone look back and think of every big tech innovation that they got in the guise of a gaming peripheral and ask themselves if it was actually worth it.

To be neutral I'll extend the above to VR as well. Content trumps technology.

As far as other companies...there are other companies investing in AR. Cant' name any, because it does seem to be a limited market for the time being. MS admittedly isn't pushing this thing for the gaming market, so it's quite possible the FOV will be practical for whatever market they are pushing it towards. I do find it a bit disingenuous that a lot of the images shown for the PR of the device show a much wider FOV than one would actually get from the device though.

When it comes to gaming, I can't think of any AR implementation that's come to date that has gotten any kind of mainstream traction outside the "hey neat" feeling. It does make me wonder why this device is suddenly so hyped given that it's only slightly less limited than prior AR implementations.

+ Show (6) more repliesLast reply 3960d ago
Artemidorus3961d ago

It's interesting but I can see people buying and hardly using.

ScorpiusX3961d ago (Edited 3961d ago )

Am going to buy and find every use created for by companies and individuals with crazy concepts. Something tells me that they are never going to be off my face at any
point another that to eat .lol

@Gryestin the form of over top RTS games maybe some FPS games . The thing is that at the moment anything is possible all depends on the adoption rate .

TeamLeaptrade3960d ago

I'm loving the future even more. I can't wait to give this a try. Hopefully it's a hit device.

Tzuno3960d ago

So gang-bang is now possible, hmm....

70°

Microsoft Gaming Revenue Drops 7% Year-on-Year, Content and Services Down 5%, Xbox Hardware Down 33%

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.

Read Full Story >>
simulationdaily.com
Jin_Sakai25d ago (Edited 25d ago )

Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.

dveio25d ago

To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Jingsing25d ago

The stock mark is what makes Microsoft remarkable, They have convinced every institutional and retail investor to just keep piling money into them. Like many big tech giants they are just a big growing pyramid scheme. As long as people keep dropping money into ETF's that cover the market Microsoft will always be liquid. At the same time it is completely stifling innovation and competition. People need to start being more discreet in how they invest their money as it's killing the system.

Tanktopmaster9225d ago

Once they re-evaluate exclusive all will be fine….

S2Killinit25d ago

Riiiiight because people will just flock back to them for one or two games per year.

Jingsing25d ago

15+ years of bad performance is what they call irreparable in business. It is time for them to sell off the assets and get out of entertainment.

Tanktopmaster9225d ago

These declines are on the back of extra revenue received from releasing games like Forza horizon 5 on PlayStation. So I’m being sarcastic here when I said they should go back to exclusives. Killing off a revenue stream from Ps5 sales will only make things worse

Show all comments (13)
70°

Xbox boss: Memory crisis could impact next-gen hardware pricing

Xbox boss Asha Sharma has discussed how component shortages will impact the company's plans for Project Helix.

Read Full Story >>
gamedeveloper.com
Eonjay27d ago

When does this end? Its killing everyone. Consoles and PC. And for what? AI? The benefits of AI are completely outweighed by the negatives. And the government should have never allowed one company to buy up all the RAM.

Lexreborn227d ago

This kind of proves this is an after thought product, most products like this are in r&d 5 years before they start mass producing. So they typically have the cost of components and things worked out long before assembly starts.

This is an assumption still, but I wouldn’t be surprised if project helix is similar to Scalebound,perfect dark and sod3. They had an idea but no actual execution other than concept stage. Being impacted by the ram shortage likely would also put this device 3-4 years out.

I’m not even sure MS has that endurance with Xbox yet

Fishy Fingers27d ago (Edited 27d ago )

I mean.... what?

We're at a point that Samsung wont even provide their own phone department ram because they can sell it at higher prices to 3rd parties (AI). Its more profitable to sell the ram than make their own devices with it.

You think because R&D starts 5 years ago the 3rd party component manufacturers will honour that price? They'll sell it to whomever is paying the most today, not some gentlemens agreement they made years ago. AI farms will buy more volume at higher prices than any console manufacturer will. It'll be the same for Playstation.

Lexreborn226d ago

Contractual agreements are not the same as “gentlemen” agreements. If you think that they work with their distributors a month before production then their entire business model is trash. They work with companies like nvidia constantly for building the graphics cards they need. They work with companies that build motherboards years in advance. This is what proper business planning does.

They are not buying components on a whim like a consumer. So again, considering the ram isn’t a singular module and is integrated into the motherboard I highly doubt they wouldn’t have a final schematic that they are supposed to be building around.

If they are delaying production another 3 years then it’s obvious again this is an after though project and is just trying to be responsive to their bad execution they had the last 14 years.

It also isn’t far fetched to use their failure to produce first party titles the last 7 years including the highly anticipated games I mentioned all being cancelled. That they would continue to you know… lie

Sitdown27d ago

You don't really know how this works huh?

Profchaos27d ago (Edited 27d ago )

Helix is going to be stupidly expensive

Instead of leaning into smarter upscaling techniques they're brute forcing hardware that will cost them dearly and it remains to be seen if it's genuinely going to provide a meaningful differential

I know in the oc.doace people like to brag about not using frame gen or dlss to get to high on a game but for the majority of players they happily use those technologies without a second thought

That's going to be ps6 vs Helix

Eonjay27d ago

Yeah with FSR 5 they should be able to offer a much cheaper version of Helix.

Eonjay27d ago

While this does seem to be the case, I am encouraged by the statement from Microsoft about wanting to provide affordable options. If this means a Series S style Helix, at least there will be something affordable being offered.

XBManiac26d ago

Series S is what has killed Xbox Series so... Will they dare?

blacktiger27d ago

It's called systematic inflationary. Yes we get it Microsoft, keep raising in the name ofall kinds of stuffs

pwnmaster300027d ago

Honestly if there was thing I learned from this generation is that new consoles arnt day one anymore.
I can wait 1-3 years.

DarXyde27d ago

Another important lesson from this generation: while Nintendo showed us that prices don't necessarily need to ever drop, we've now learned that waiting 1-3 years does carry some risk that prices increase. This generation is just bizarre in all the wrong ways.

LucasRuinedChildhood27d ago (Edited 27d ago )

The factors are largely external. Covid and Russia-Ukraine war causing inflation led to the first price increase in 2022.

Then we get Trump's tariffs increasing hardware prices, AI boom causing a RAM crisis, war on Iran causing a worldwide fuel crisis which impacts the cost of everything.

Gaming doesn't exist in a vacuum. The last few years have been a shitshow and lot of it was definitely avoidable.

DarXyde26d ago

LucasRuinedChildhood,

For sure. No disagreement on the external factors doing a lot of this. Where I have to gently push back however is on two fronts:

1. The pandemic definitely caused some issues: asynchronous development was a big issue and really complicated timelines and affected game quality. At the same time, when it comes to price hikes, it's really difficult to know what was genuine necessity and what was taking consumers for a ride. The pandemic brought about "stag-flation" which was increasing prices and stagnant wages, which was a problem caused by supply chain constraints. There was also "Greed-flation", where companies that were slightly affected or had no issues took advantage of the situation and squeezed everyone citing supply chain issues when there were none.

2. It's definitely true that the tariffs, AI boom, and RAM crisis were all things enabled by tech broligarchs throwing money at this caricature of a world leader, one of them being Satya Nadella. I don't think Sony and Nintendo have contributed much to this problem if at all, but Microsoft's Nadella I feel was instrumental in causing every one of those issues. Microsoft as a company contributed to both candidates (though they gave Harris 4x as much if I recall), but Nadella was all in on letting AI run wild. He paid for unregulated AI, and got a war that's not a war (even though Trump called it that at least five times on television) that screwed up helium access. So for me, I feel that one of the players in the gaming industry is a key architect of these issues, and for that reason I struggle a bit to think of it as "external".

Show all comments (28)
50°

'The big things that we're thinking about'

In an exclusive interview with Game File, new(ish) Xbox boss Asha Sharma and Xbox chief content officer Matt Booty explain their vision for Microsoft’s gaming division

Read Full Story >>
gamefile.news
Agent7528d ago

A good start would be to release games to go with the console. My Xbox Series X has gathered dust virtually from launch. My advice would be to ditch a next console and release games on PC, PlayStation and Switch. Another idea would be a hybrid console based on Xbox Series X tech and go the same route as Nintendo. Another idea would be to pull out of gaming altogether. Plenty of options there.

Reaper22_26d ago

Why would they pull out? They have the momentum. Sony has been getting nothing but bad news lately.