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Fallout 4: Player freedom over graphical quality

MWEB GameZone writes: "Bethesda is one of the leading developers when it comes to player freedom. However, their games aren’t known to be the best looking in the industry.

What’s more important to you? Having the best looking game out there or traversing a world where you can do anything and go anywhere?"

ZombieDreddZA3983d ago

What do we want? Freedom! When do we want it? Now. Please.

Sillicur3983d ago

Thats the best thing about games like fallout and TES! DO want!

Sureshot3983d ago (Edited 3983d ago )

Epic thumbnail lol

FREEEEDOOOOOM!!

Sillicur3983d ago

Haha thank you made it myself :) <3

SonZeRo3983d ago (Edited 3983d ago )

Thus why i have 1000+ hours in Skyrim and probably about the same in F3 and F:NV. Also people will roll out 2k and 4k textures for the game soon after the GECK or whatever they decide to call the editor comes out.

Choc_Salties3983d ago

And, knowing how the modding community works, and depending on the game engine, someone is going to lovingly make the game look even better... So freedom plus looking beautiful? Then yes, oh yes!

Note to self... need to set some days aside to play this - have to buy the girlfriend flowers or a spa day, take time off work...

ravinash3983d ago

Buy her a week holiday for her and a mate, that will keep her occupied for a number of days.

3983d ago
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40°

Fallout 4 Switch 2 Graphics Comparison Reveals Performance and Resolution Differences

Fallout 4 on Switch 2 offers 30fps, 40fps, and 60fps modes, with graphics settings differing from PS4 and PS5 versions.

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twistedvoxel.com
60°

Fallout 4's anniversary update wasn't as impactful as hoped for, Nexus Mods have assembled their own

Following Fallout 4's anniversary update, Nexus Mods have assebled an Anniversary Collection of existing mods designed to offer a free refresh as an alternative

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rockpapershotgun.com
160°

Todd Howard on 10 years of Fallout 4 and The Elder Scrolls 6: 'We needed a creative reset'

A decade on from its Game of the Year-winning triumph, Todd Howard reminisces on how Fallout 4 changed Bethesda Game Studios, its TV show adaptation and playtesting The Elder Scrolls 6.

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gq-magazine.co.uk
jznrpg218d ago

They need to look at Morrowind and see what the progression should have been from there instead of the regression we got with the next 2 games. They weren’t horrible games but they could have been so much more.

-Foxtrot218d ago

Fallout 4 just felt too streamlined and accessible to me, the perk system was not as fun as it was in Fallout 3, not saying Fallout 3 didn't have issues but 4 just felt like a complete step back.

mastershredder218d ago

So the part where you just sold the same games for the last 10 years while you focused on 76 and merch, was not a reset from the "creative" aspect eh? How very Todd of you.

lukasmain217d ago

I bought Fallout 4 (I loved Fallout 3) at launch and I couldn't bring myself to finish it or even get close to finishing it. It was soooo damned boring and bland. I played on a very hard difficulty and I had hundreds of stimpaks. One of the only games I've played for a while and not ended up finishing it. I hated it. Just flat out hated it.

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