
OnlySP: In Perception, players solve the mysteries of the enigmatic and supernatural Echo Bluff estate, using echolocation to avoid the nightmarish creatures that stalk its halls.
Collecting nearly $170,000 from over 4,000 backers on Kickstarter, Perception proves that there’s still room for smaller projects and more modest budgets on a platform that’s seen some serious cash in the last few months.

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Give me hope. Give me fear. Don't give me another walking simulator...
WTMG's Leo Faria: "Sadly, we live in a day and age in which not many horror games are released, and among those the good are few and far between. Sure, we have some good exceptions such as Resident Evil VII, The Evil Within 2, and Detention, but we’re also getting a ton of games completely plagued with lots and lots of frustrating horror game clichés."
Ugh, too many walking sim jump scare games lately. Hence why I really didn't enjoy Until Dawn. Not only was it bad jump scares, but the butterfly effect thing was pointless. All that changes is who runs out the front door at the end.
How about turning them into action shooters with tons of ammo at your disposal and your character an unstoppable bullet magnet...

A horror game from Deep End Games that throws you into the perspective of a blind woman. Perception explores the horror of the unknown, and stories of overcoming darkness.