What I'm thinking... " Oh here we go again... a PC fanboy trying to downplay current gen consoles capabilities just to hopefully feel a little relevant again ....Until... http://www.gamersyde.com/hq...
As long as games like Bloodborne, Uncharted, GoW, Mario, Zelda, Metroid etc are console exclusives its the PC that has to compete, not the other way around.
(I would love to add an xb1 game to strengthen my point but I have no idea which xb1 games will remain xb1 exclusives going forward and not get ported to PC eventually, so feel free to add them for me)
With games like Tetris I meant games that were and are very great and also very successful on consoles. Tetris back in 1989 was super successful on the Game Boy, it became a household name and game that everyone knew for a long time.
Games like that are needed again to make a console great.
Price point, ease of use, exclusive software, they'll do just fine.
Just got a GTX 970. Figured I'd give the UE4 demo a spin to break it in. Downloaded it... won't install. Something with DirectX needs to be updated. A few google searches later, I tried updating. Still didn't work. A few more google searches later, still nothing.
Took me forever to solve a simple issue due to bad instructions leading me on wild goose chases...
With my PS4, I just put the game in and play it after a brief install. No system file dependencies preventing me from playing the game at all. No need for driver updates. Etc...
While we may be gaming enthusiasts and most of us know our way around a computer pretty well, the average joe out there isn't and doesn't. Until PC gaming becomes as plug and play as console gaming is, and until a gaming PC is as small and quiet as a console, average joe will do his gaming on the consoles.
They have nothing to worry about. Also, we're 2 years into this generation and only just now getting to the point where PC gaming will START to do things that the consoles couldn't dream of doing (not just talking about higher resolution or better AA) due to insufficient processing power. The games that take full advantage of these new API features will be sparse for a while. By the time there are a good number of those titles available, the next gen consoles will be launching and will end up with ports of most of the popular games.
Install your games to an external drive (to avoid reinstalling) and set Steam to big picture mode, done, nothing complex about that. Beyond it the burden of networking exists throughout all devices.
DevilOgreFish, Sorry but your answer was completely bullshit. Installing to an external drive won't do anything as well as the steam big picture mode. If you read his post, you will say that he had a DirectX problem. He will probably have to download some missing Dlls or uninstall and reintall a newer version of DirectX.
It isn't hard, I've done far more difficult things with my PC. However, it was something I did have to spend a good bit of time diagnosing and figuring out the solution to. As for having to update games on consoles, yes, that is true, but you miss the point. The entire process is automated. You start the game, the update applies, installs itself, and you're done. No google searches, no trial and error fixes, just one step.
That, along with cost, size, and exclusive software will keep consoles at the top of the market no matter what sorts of technical advantages PCs may get, which usually take a few years to show up after a new generation and only last a few more before the next gen starts.
I have rarely had any issue installing a game and playing it immediately. Most problems are resolved quickly and in some cases a user found a solution prior to a dev posting a patch!
Maybe you have issues due to user error?
Console has it's place, but I think this generation PC/Windows is gunning for a strong comeback with DX12 and the strong support MS is giving it. Last generation I practically skipped PC, this generation I am getting ready to upgrade.
I also believe that this console generation might just be one of the shortest due to high unit sales from low prices and weak hardware.
These updates are included with the installation files.
"Took me forever to solve a simple issue due to bad instructions leading me on wild goose chases"
It doesn't sound like the instructions were bad, it sounds like the end user didn't know what he was doing.
"With my PS4 I just put the game in and play it after a brief install"
Brief? We downloaded P.T. on our Ps4. Took an hour on a 70/70 connection. Installing it? That was another wonderful half hour.
Now imagine if you do this and your game keeps crashing. Now enjoy waiting for a fix from the developer in a week. Consoles haven't been plug and play since two generations ago and honestly the misinformation people such as yourself parrot around these parts contributes to an overwhelmingly larger issue; not to mention creates more ignorant consumers. And don't forget how simple Steam/GOG has made things. Download, install and then play. You literally have to go out of your way to screw something up.
"That, along with cost, size, and exclusive software will keep consoles at the top of the market no matter what sorts of technical advantages PCs may get"
lol. You do realize PC's gaming user base is higher then PS4, X1, and Wii U combined right? PC is also all digital. So it's sales aren't flashy like console, but we have to still pay $60 a pop to match a console price point for physical copies. If anything consoles, are holding us back in more ways then one.
Steam Machines to the rescue. LoL Well for the most part, my time on PC is pretty much click the game I want on the digital store. Install and download play. Not difficult. Bloody hell Windows is so automated nowadays meaning automatically updates,patches,defrag,etc. Is ridiculous. At least Linux offers a challenge.
Its not MS. Phil already said what he had to say. Its the media that hyped DX12 up not Microsoft. If u think otherwise show me a source where MS hyped up DX12
Phil Spencer has actually been pretty humble regarding DirectX 12 on Xbox One. He hasn't made any outlandish claims and is pretty realistic about what you're going to get from it.
It's not even the media, its like one dev, Brad Wardall, that is responsible for most of the DX12 hype. Seriously, he's quoted in like 90% of the positive DX12 coverage!
OS updates aren't API updates, although I assume they do add in some stuff with them so they reside on the machine. You don't always need the most recent system update to run even the newest game.
When a console game is built, it is built with the entire API logic that it requires to run the game. It requires a game update to make it more stable if it's unstable. In contrast, PC games hold the API's on the host machine, which is why sometimes it will say a DLL is required. A dll is just the driver for an API to interact with hardware.
Any improvement made to the Xbox One or PS4's graphics api will HAVE to remain completely backwards compatible...if it wasn't, a system update for either system could result in existing games not running without a specific game update...and they obviously won't let that happen...
but, at the same time, yeah...its likely that anything 'stability' related in terms of an OS update is api related...they're not so much improving the performance and capability of the api, but more straight forward bug zapping...thats a never ending battle for any complex series of api's, whether its a PC, console, or even smart phone...the key is that existing hardware, using existing software, can't get a 'from scratch' type of thing...
Well at least PS4 has many exclusives left, while xbone doesnt have too many left most of the xbone exclusive are coming to pc too, so in that regard i think xbox has no future since it's not only underpowerd compared to PS4 but also has no exclusives left this might as well be the last xbox we will see
while i don't think consoles have to worry about pc, i think you kind of missed the point of the article. basically - certain techniques, effects, etc will become fragmented. 3rd parties and different developers will evolve and compete in the pc space while consoles are locked to their own respective manufacturers spec. this means there might be better and different ways to do things on pc while consoles will have to do things the way they have always done. also - consider 3rd party effects on pc that do things like hair rendering, or physics or whichever. its not taking a jab at consoles so much as just explaining that there are two different environments for graphics development.
in straight up possible capability, the pc will always grow faster than a console. a console comes out maybe 1x every 5 to 7 years and with that the xb1 and ps4 are considered "mid range" (for now) pc power.
PCs have new graphics cards coming out almost constantly from competing manufacturers- each better than the last. RAM is cheap and easily obtained and swapped out. faster hard drives are cheap and readily available.
i mean sure the ps4 is more powerful than a $300 pc, but a $300 pc is more powerful than say a ouya or other small time console so you can't compare individual units to individual units. you can only compare in flat-out capability. for ps4 thats 1.82tflops of gpu. for PC that number is crossing 5 tflops and rising quick.
this isn't to say that consoles suck or have bad graphics capabilities, its just a different world. PCs can have as much power as you want to throw at them and they aren't really limited to anything other than where you want to stop.
Please tell me how Witcher 1 works on consoles? :)
Anyone can name games that aren't on the other platforms.
Uncharted isn't a game that matters. The world isn't going to end if it didn't exist.
Not PC gamers fault the console owners skimped on cheap components to keep costs down but console gamers have to live with that decision for the next 5+ years when games don't perform as you would like them to.
Witcher 1 won't play on my PC either. I tried it a few weeks ago and nothing happened. I haven't been able to solve the issue. Gotta love that P.C. back-catalogue. Have you tried playing anything over 10 years old lately? Good luck.
Sure Witcher 1 wont work on you grandmas PC, i played it maybe 2 years back on windows 7, no issues what so ever.
PC library is literally insane. Too many games to play. I have friends who game on consoles, they literally are waiting for the next game to come out so they can play again since there is such a shortage of games on these new consoles. Please get your facts straight.
It doesn't have Uncharted 4 but SFV, No Man's Sky, Shenmue 3, and FF7 remake will looks and runs gloriously on PC. IF PC games Arn't even a bit concern over not playing Driveclub or the Orders 1886, I don't think they will loose any sleep over Uncharted. Bigger fish like Fallout, Witcher, and GTA are all that matters...not just in better performance but MOD!
Just to be clear i dont say we dont need pc,but we dont need a high end one witcher 1 can played on 7 years hardware,and that ok we most of the pepole to say the pc as a huge libary its great but whoever say it most be speaking about half life 1&2 and doom 3,but i dont talk about games 10 years ago,do u see me mention ps2 games? #above trust me the number of players that plays the games that comes out to pc and consoles are much bigger on consoles
I don't care how Uncharted work on PC because I already own a PS4. The real question is how come the PS4 can't run Bloodborne at 60 FPS like the game deserves?
Uncharted lol Is that like the to go to game for PS folk to try to be on equal terms with the PC? I am sure uncharted is all fine and dandy but I am here looking forward to fallout 4 and FF VII remake. Is uncharted something everyone swarms to get like GTA V? And now people are using batman as if this one case highlights every single experience on PC. So we have a crappy port, it happens. Remember Unity? Even consoles got screwed with that one. Simply put, the PC is the best platform to game on because it isn't just to game. Downplaying the raw capacity of the PC based on exclusive games is silly. The PC has its fair share like Civ for example. But hey, how is a 400 or less console going to match a PC super beast with a G-sync monitor at 4K or higher res? It's not going to happen. Also, I can play last gen games on the same PC. It's not even a competition lol
you have to look at it like this. pc will always win the power war. its just fact. they are too modular for locked down consoles to even compete. consoles will always win with price and convenience. if having the best graphics possible is a must then one should go with a pc, it will always be the most powerful. this isn't to say consoles can't make amazing graphics, but remember that the amazing uncharted 4 game would look even better with twice the power if it ever made it pc side (which it won't to your point).
if you are on a budget or are looking for certain exclusive titles from a certain studio or you just want simplicity then a console is the way to go.
when it comes to actual games to play, the reality is there are way more titles available for pc (with varying degrees of backwards compatibility) but one might argue that consoles will have better exclusives. depends on your take and your camp i guess. to me this is a straw man argument because there are lots of good things to play on either side. if you really love uncharted series more than anything you are going to buy a playstation no matter what since its the only thing that plays it.
typically more casual gamers use consoles and more hardcore gamers use pc. that isn't to say there aren't really hardcore console gamers so much as it is to say that people who take their games really seriously will go spend $2k or more on a powerful pc rig, but mom and dad probably wouldn't buy one of those for the kids. this means consoles have to stay in that comfort zone of price/power/features. pc players usually only worry about power
K. i'll still play my consoles more than I'll play the PC. Just my preference. There are a few games I enjoy on PC though, but would typically prefer to play on console when available.
@decrypt And according to your logic, Android and IOS have more exclusive games than any platform out there, probably it's the best platform then, right? If you have so many games, why do you keep to beg for so many console games with petitions?
Yet another ignorant statement from a typical N4G user. Good job at generalizing a person into a group you have no direct knowledge of him being a part of, in attempts to prove some non-existent point.
It sure will be nice to see my i7 usage in games go from 25%, to all four cores, literally a 300% boost. Keplar GPUs will get around 20% extra too, coupled with the stacking of the unused intergrated graphics (and multi-GPUs, for those guys).
DX12 consumer release is only one month away so it'll not be long for devs to start using the API, it's also not years away either as I've seen suggested. For example, the ARK devs said they'll be full DX12 by this fall.
Well this is gamingbot and people should figure it out by now.. Its not about N4G but about which article from which sites are approved by a few of fanboy contributors' Now in this same comments people should demand quality articles to be approved and not always the same fanboy wars bait article or with agendas form the sites we all know of. N4G 'community' is what all of us. So here is a WTF/NO the answer to posts from this site
I think this quote sums up everything nicely "And it will depend from developer to developer on how they write their code" BUT that doesn't mean consoles are going to get the short end...it just means the better devs will rise to the top and take advantage of the newest tools.
High end PC rigs have most powerful hardware... check... still games sells far more on consoles... how can this be? Can it actually be that people care more about gameplay and ease of use rather than super realisic graphics... wow...who would have thought...
Consoles are cheaper, takes up less space in your home (unless laptop), no fuss with graphics settings, far less broken games on consoles, more relaxing to play in front of the telly compared to being stuck in front of your monitor on your desk (I'm guessing playing pc games on the telly isn't that commonplace), and lastly...not everyone knows how to build a proper gaming rig...
Conclusion, pc's doubling up on power thanks to dx12 will have little to no impact on consoles sales and console games sales, that's my prediction.
That's the thing though bro.....we are peasants.....peasants who just enjoy this hobby and don't need the condescending, overcompensating, uncompromising PCfanboys to downplay how we enjoy our hobby.....cuz its just that a hobby....
I play video games just like I play basket ball or bowling......I just do it to have fun...no need to inflate it to elevate myself to a higher illusionary level of euphoria....
You can connect your PC to TV. No need to sit in front of monitor! If you don't know how to do it, watch videos from YouTube! My 15 year old brother did it, I'm sure you can do it too!
I play on PC because I want to play games like how they are meant to be played.
Gameplay you say? Better on PC because you can play games on it at more than 30fps. PC technical advantages don't start and end with graphics.
Also while it's true that consoles are cheaper it's also true that software on PC is cheaper AND goes down in price a lot faster than on consoles. PC gamers also don't have to pay to play online.
You can hook your pc on your TV with an HDMI cable and sit on your sofa with a controller of your choosing.
As for broken games on PC the number is not that different from consoles. At least on PC we can actually fix our games instead of waiting for the devs to fix them IF they decide to fix them.
Just game whever you want. You prefer consoles. Keep playing on them.
The thing is, technology and gameplay are closely linked together. It's not all about graphics and better tech doesn't necessarily mean better gameplay but it does help.
I don't completely disagree with you. My main platform is the PS4.
Seems like most of the commentators didn't comprehend the quote. What he's saying is that PC APIs will suffer because hardware fragmentation is still a barrier to deep optimization. It's not bad news on the console front.
My point being that it is IMHO irrelevant how much more power a pc gets due to revolutionary new API's. Consoles will not be significantly affected in sales due to said reasons above.
It is however very likely that PC's will get a far greater boost from API improvements alone. Although optimising code for consoles has been a thing on consoles 4ever, and optimization on consoles is far easier on say PS4, simply because all PS4's have the same architecture. I agree that the improvements in graphics on consoles will not be due to new API's in any significant way.
No, I read it. I simply disagree. Consoles will not suffer with it's low level API's, but consoles will not get any significant benefit in the API department either, simply because consoles like the ps4 have the same architecture, and very few bottlenecks, and it does not have to run windows and a shit ton of apps in the background.
When I read suffer in this setting, I read that as affecting sales of console games and consoles themselves, and that's why I disagree.
You still have thousands of combinations of hardware on PC and it's not like this is the first time that they've ever tightened things up with PC APIs. Consoles still have unified hardware for devs to craft a single, (hopefully) optimal experience.
I doubt PS4/Bone will experience any real "suffering".
Bloodborne was crazy amazing. Probably why i got a ps4. Also got r9290x crossfire. Tho it is better in everything, somehow it is not better. Weird huh?
Sigh. I just bought a 5930x with a 980ti to replace my 950 with 2x5870s, so I understand high end PC gaming. But it also cost me $3k and my X one will likely get more playing time because it's just more fun. Gfx are a very small part of what makes a game fun. Look at The Order.
So you spent $1000 on a Octa-core CPU only to play games that are limited to 4 cores in %95 of games so far... then only get 1 x 980ti ...and then you complain.
Good one chump. I think it's pretty obvious you don't understand a dam think about high end PC gaming.
Well douglord why not save up an extra few quid and stick in a second 980ti with that setup? You'd get an extra 2 years outta the build easy before upgrading and brute force everything in the next 4+ years, assuming you have an sli board.. And why bring out the xbox will get more play card when you must clearly prefer Pc gaming if your willing to fork out 3k..... I hate when people say things like that..Or maybe you're just terrible with money and bought a gaming Pc for shits and giggles.
The PS4and Xbox one suck compared to PCs I have both systems and they are trash compared to PC they are good systems for people that don't have money they are already outdated pCs work justlike any consul I can use any controller I want bottom line PCs back
I have a beast PC and X ,,,,,(((( BUT lets be fair ))))
Consoles in term of games are better than PC,, I know people would say Mods, endie Games, better graphics and MOBA games.
Consoles is great for developer to breath and gain money,,, most of known AAA games are console games. PC exclusives are not better than X, PS and Nintendo games.look to what CDPR project said when making the witcher 3 that it would be impossible to make that huge game and gain profit if its only on PC.
What make people buy consoles is ,,, Cheap, Easy to USE, AAA games, Huge exclusives lists and a great hub for online gaming.
PC and consoles are unique,, However, If they ask me to choose between of them and have only one (theoretically ) I would choose console.
Developer Know that focusing on PC will not bring money compared to consoles,,,,, this is the main problem that is facing PC game Development.
Don't see how consoles need to worry. So far this year the consoles have been the lead platforms for many games and it's the PC community has suffered from shoddy ports. If anything fragmentation on the api side of things will make it harder for PC developers to target their end users.
These things are coming from PC gamers majority of these posts and actually there is a reason you see developers focusing on consoles first. You guys are forgetting that not everyone can or even wants to learn all the crap required to enjoy PC gaming. Someone that doesn't know which GPU, CPU, Motherboard and then the difference between SSD. Hybrid, and HDD then how much RAM would end up spending too much money on just a random rig hoping it can play the latest games. This is all before even thinking if the game they are buying is good which is all that should matter. All your typical person cares about is this "Gameplay, Stability, Ease of Use, and Pricing". Yes, the PC Gamers have FPS against Console gamers but your typical person won't know the difference nor will they care. As long as the game isn't a 20 fps lagging piece of shit they won't mind a game at 30 fps. I just recently noticed the difference between a game at 120 fps against a game at 30 fps and I can sacrifice that on a console because all I care about is if the game I'm buying is good. Spending $700+ for a hobby that most won't be home to enjoy to the fullest doesn't make sense. $400 + games is still a lot but more realistic plus they can just pick up a controller and play.
I'm not saying PC Gaming sucks but it requires more knowledge and time to enjoy to it's fullest. I enjoy PC gaming but only for games that aren't on console. No use crying over which is better when you can choose for yourself and just enjoy what you have.
Console gaming costs less and quicker to enjoy (depending on the situation). Now... I'm done playing CS:GO and I'm ready to play Destiny. Later :P
Was this written by a 5 year old kid that knows shi* about computers and consoles? Low level API and single specifications are big big things that give super advantage for consoles, and you don't need to have a IT degree to know that. But I know why there are such interviews posted on the internet:
1. To get as many clicks as possible, AKA click-baits 2. The PC market is slowing down, people see that buing powerfull PCs nowadays is unprofitable, with GPUs being more and more expensive and losing power quicker and quicker (that's the fact, look at TITAN, it was meant to kill cnsoles and last for maaany years, now after just 2,5 years it's mid-high end, just slightly better than the R9 280x). So such articles are meant to drive the buing of GPUs and Computer parts, and it's a fact, even though I know a lot of fanboys will dislike this comment and will hope that it's not true, but last bad game ports just show how things are going...
Btw. says a guy who owns a high-end PC and PS4, so no fanboyism, also soon to be IT engineer.
I don't get why people are so engaged with these consoles when it comes to comparing it to the PC platform. It feels so ridiculous when most PC gamers keyboard&mouse alone costs more then the XBO. A console is a great entry model. But it's like comparing a calculator to an iPhone.
Poor PS4 and XB1. How can they possibly compete?
/s
Isn't this already obvious? Why keep rubbing it in, Gamingbolt?
We already know that when the specs were announced and both users the Jaguar low powered laptop CPU.
The performance gap between PC and consoles will even be bigger now .
It sure will be nice to see my i7 usage in games go from 25%, to all four cores, literally a 300% boost. Keplar GPUs will get around 20% extra too, coupled with the stacking of the unused intergrated graphics (and multi-GPUs, for those guys).
DX12 consumer release is only one month away so it'll not be long for devs to start using the API, it's also not years away either as I've seen suggested. For example, the ARK devs said they'll be full DX12 by this fall.
Tell that to The order 1886 & Driveclub....Ps4 will be fine