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Atomic Gamer Preview: Too Human

Matt Cabral reports:

''It's difficult to look at Too Human and not be reminded of its history; originally planned as a PS1 title-and later a GameCube project-its development began 10 years ago by Eternal Darkness: Sanity's Requiem developer Silicon Knights. More recently, the long-delayed game received scathing feedback after some poor demo showings at industry press events. And now, on the cusp of its August release, SK's president Denis Dyack has posed an unusual challenge to posters of the popular gaming forum NeoGAF; he's basically said if his game is universally panned upon release, he'll tag himself on the boards as "Owned by GAF". If the game's a success, however, naysayers will have to adopt an "Owned by Too Human" tag. With all this pressure, it was a challenge not diving into the game's first few hours-on a non-final copy-without high expectations. But after experiencing a brief phase of "All this fuss, for this?" followed by our expectations getting back to a reasonable level, we rather enjoyed our brief taste of Too Human.

Where most games nowadays pull you in immediately with their next-gen visual splendor, Too Human doesn't really grab you at all…at first. The graphics, while not bad, are simply on par with most current games and a few notches behind polygon powerhouses like Call of Duty 4. The gameplay isn't instantly appealing, either; however, an hour into this first entry of a planned trilogy, we were hooked good. And by the time we finished our three-hour or so demo, we were clamoring for the finished product. This slow-building appreciation came primarily from the nontraditional gameplay and controls; using the right stick, you simply point towards the direction you want to melee attack, and protagonist Baldur races in that direction, unleashing a crushing blow upon reaching his enemy. But what's even cooler-and what took us some time to master-was a pinballing effect that saw Baldur bouncing from one baddie to the next, kicking ass aplenty along the way. By inputting an attack before the previous one's been completed, you can string together some amazing combos, and the act of chaining multiple attacks is both addictive and satisfying, especially when you see the loot left in your destructive wake.''

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atomicgamer.com
NewSchoolGamer6503d ago

this game will probably recieve B- to B+ reviews.All of the previews and dems point to it.

jkhan6503d ago

I think this game will be enjoyed by those who have normal expectations and are willing to spend time with this game. Its basically more about hunting and gathering. Since the main story campaign is only 10 hours long. I doubt people will be satisfied with the story campaign alone.

elitewh0re6503d ago

man i can't wait to play this, after reading the preview it made me install titan quest on my pc again to tide me over! I need me a looting fix :D

440°

Too Human Free for Xbox Gamers - Download It Here

The action-RPG by now-defunct Silicon Knights is now free for Xbox gamers! Check out the Too Human free direct download link with armor sets here.

RazzerRedux2152d ago

Fun fact: I'm one of five people to have completed Too Human and actually liked it. It should be noted that the other four ended up in mental institutions....sadly.

excaliburps2152d ago

I completed it and kinda liked it. Controls were iffy but overall, I dug it. Shame Dyack was crazy. xD

IanTH2152d ago

Glad to hear it! So, when did you get out of the institution?

Marquinho2151d ago

Too Human was "The Order: 1886" of the 360.

Nitrowolf22152d ago (Edited 2152d ago )

I have never played this, mostly because I didn't own an Xbox prior to a few months ago Def. will check this out

darthv722152d ago

It certainly has a cool story and its a good game. it was just marred by long development time and kind of egotistical creator.

Looper2152d ago

Hey!! I was told survivors had all signed an NDA! I'm telling!

Kribwalker2152d ago

i really liked this one too. Always wished for a sequel, but sadly i don’t see it in the cards

excaliburps2152d ago

Yeah, it had a solid story and game mechanics. I remember the controls weren't smartly implemented, and every time you respawned, the animation was so long.

Fantangoooo2152d ago

I can't count the number of times I finished this game gridding for gear. Weird control but I liked it

Neonridr2152d ago

sounds very Polybius to me..

Poopmist2152d ago

Me and my friend beat it so many times. I got the best armor mathematically possible in it. Great game imo but their needed to be more tutorials on how runes work. The one that spawns singularities upon hitting someone was cash.

DerfDerf2152d ago

I actually really enjoyed it.

RamRod882152d ago

I beat it too. The controls were weird, but once I got use to them it was okay. I found the story to be actually half decent. Too bad there wasn't a sequel because I really believe if they have fixed the issues the first game had(controls, camera, etc), it could have been a great series.

HyperMoused2152d ago

I though it was great too, yay us

Anomander2152d ago

Beat it as well. it had a good story line. Overall it was decent.

glennhkboy2152d ago

I remember that I played the 1st stage. The control was so bad that I couldn't force myself to continue.

morganfell2152d ago

Fun fact...you're actually one of six :) That game was the reason I kept an Xbox 360 running until they released the very last B/C titles and it was among them.

Chronicle7802151d ago

I thought the game was ok, clunky but ok. Every time I go back to play it though it takes 20 minutes for the controls to 'click' again. Pity most of the advanced combos and controls aren't listed anywhere in the game.

+ Show (12) more repliesLast reply 2151d ago
omegaheat2152d ago

Wait, people actually liked this game???????

Profchaos2152d ago

Liked not loved. It's like a cheap dominos pizza it's not great but it's serviceable if your starving

BrainSyphoned2152d ago ShowReplies(5)
AK912152d ago

Wait wasn’t it always free?

Father Murder X2152d ago

This game had some potential. I actually liked it.

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70°

Phoenix Down 87.0 – Too Human

Denis Dyack would disapprove.

darthv722400d ago

I liked this game. It has it's flaws but the story and mechanics are pretty good. It still holds up today.

Kribwalker2400d ago

i really enjoyed it when it came out.

It was free recently on xbox through BC. Id love to see this revived but sadly i think the legal issues would stop that

220°

Metal Gear Solid and Eternal Darkness Composer Passed Away

He worked in the game industry since the early ‘90s

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en.cbreaker.net
THC CELL2502d ago

Sad days for developers this year 3 we know of now
Rip 😕

2pacalypsenow2502d ago

I was worried it was Harry Gregson Williams.

AK912502d ago

Oh sad to say not that familiar with this man's work but RIP to this individual, his music must have been amazing.

SinkingSage2502d ago

Very sad news, I really enjoy the Eternal Darkness and Blood Omen soundtracks, masterpieces.

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