"It’s been over a year since the highly anticipated MMO entry into The Elder Scrolls franchise was supposed to originally come to consoles. The Elder Scrolls Online: Tamriel Unlimited was hit with a massive delay. With the PC version already out, excitement was waning for this game as time went on, and I personally feared what it would do for its success. Could Bethesda reinvigorate the brand enough over a year later to push console players to jump into a genre normally reserved for the PC masses? If the server traffic during the first couple of days is any indication, the answer is a resounding yes." - PSLS

Xbox Game Pass Quests recently reset for the month of August. So if you try to collect as many Microsoft Rewards points as possible, there's a new set available now.
This is not what I would call value for money spent. They give you quests in liveservice games to get you "re-engaged" with the monetization schemes or to get you hooked or so you at least spend some extra on skins and loot boxes. Then they dole out paltry points after you have already paid extra for whichever liveservice within a liveservice that you are already paying for. My worry is people can't actually be that stupid to fall for this, can they?

Xbox Game Pass Quests recently reset for the month of April. So if you try to collect as many Microsoft Rewards points as possible, there’s a new set available now.

The Elder Scrolls Online: Tamriel Unlimited Update 1.39 has been released on the PS4 and Xbox One.
Does the lack of a subscription help or hurt this version?