
MR BLACKMAGIK of the DRM Gamecast writes, "It's Fathers Day! To celebrate, let's take a look at 7 Awesome Video Game Dads. Ranging from biological to something more than human entirely. There have been a lot of great Dads in video games over the years. I'm starting the list with one of the most popular..."
The story in part 3 of Sony Interactive Entertainment and Naughty Dog's The Last of Us series may explore a "congregation of immune people."
Former Naughty Dog artist Gabriel Betancourt explains why the "sweet spot" for game teams is under 200 people and how AAA "factories" kill creativity.
There’s definitely some truth to this. When teams get too large, coordination starts to outweigh creativity—layers of approval, risk aversion, and tight deadlines can turn bold ideas into “safe” ones. Keeping a team under ~200 people sounds ideal for maintaining clear communication and a shared vision. That said, massive AAA projects also come with huge technical demands and expectations, so scaling up isn’t always avoidable. The real challenge is figuring out how to keep that small-team creativity alive inside big studio structures.

The Last of Us Part I PS5 review covering visuals, combat feel, accessibility, performance modes, and whether it is really worth the asking price of $69.99.
Every one of them has killed hundreds of people lol. Also, why isn't Octodad in this list?
isn't Joel daughter died from a gun shot?.
Thanks dad!
Where's Geralt in this list?
Where is Ethan from Heavy Rain? That is literally THE dad game.