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Fallout 4 Dev: Graphics Matter; Enviroments Will Be More Varied

Fallout 4 Dev Todd Howard thinks that graphics indeed matter in videogames, while adding that the studio increased the game's variety.

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worldsfactory.net
odderz3990d ago

One of the main things that put me off Fallout 3/NV was the bland, boring environment. I know it's supposed to be a wasteland but jeez, Chernobyl is way more colourful.

But yeah, Fallout 4 looks like a massive improvement to me. Looking forward to it.

Omnisonne3990d ago

This seems to have a mix of both, judging by the trailer.

I personally like the big empty wastes in F3, actually missed them a little in New Vegas.. but now there seems to be more variety.
You still have the brown-greenish gloomy wasteland, but also pale blue skies with yellow sands, and ofcourse the inhabited areas with much more color and atmosphere

Thunder_G0d_Bane3990d ago

Why would anyone want a game full of big empty areas..... Such terrible design. That's why I got no interest to return and play fallout 3.

Khajiit863990d ago

Totally agree. I actually got hyped for Fallout 4 so much I tried Fallout 3 again.... I just couldnt play that game now, I really tried but the environment and graphics are so dated.

LavaLampGoo3990d ago

I think to be honest it was Borderlands 2 that really showed off (for me) the power of varied locations for the first time. Slightly extreme but really well done.

kaiserfranz3990d ago

Borderlands is definitely exaggerated for my taste. It's good to hear about Fallout 4 though, this alone will make the exploration a lot more interesting

OneAboveAll3990d ago

Borderlands, I disliked that game. I wish they had stuck with their original plan of having it look more life like than a cartoon.

susanto12283990d ago

If your saying that graphics matter you have to make sure your gameplay is top notch..

Morrowind excellent graphics and excellent gameplay
Oblivion excellent graphics and excellent gameplay
Skyrim excellent graphics and excellent gameplay

From one artist to the ones working at Bethesda I understand
the drive to create a beautiful graphical world and convert it
to an art form I think gamers don't get that...

But but the gameplay is more important...this is the passion of
game developers from the content artists to the clay artists to the digital artists it's an art form.

These guys try to create an artistic world as best as they can when you guys say that graphics don't matter on the other side you have guys like Todd who are NO they do matter, and they matter to us...

Khajiit863990d ago (Edited 3990d ago )

Its 2015, I have played plenty of games that have great graphics and gameplay, so I hold all games to that standard... People say graphics dont matter, then Witcher 3 comes out with a few bugs and graphical glitches, gameplay worked great and people lose their minds lol. everyone should make up their minds, do graphics matter or not?

For me in a game like Fallout 4, the graphics dont have to even match GTAV or Witcher 3, come close, but have those great mechanics. And everyone expect bugs and glitches until its patched, lets not be surprised when it comes out and its buggy like usual, lets be surprised if it comes out and works flawlessly.

40°

Howard Says Starfield Development Was Harder Than Expected, Vows Wider Hardware Support for TES VI

Todd Howard opens up on Starfield's hard development, confirms Bethesda is targeting wider hardware scalability for TES VI and future games.

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wccftech.com
Armaggedon61d ago

Engines not the problem per say. If there is a “problem “ it lies in Bethesda’s design philosophy and direction.

40°

Todd Howard Talks Elder Scrolls 6 Progress, Starfield's PS5 Port, and Bethesda's Future

If you're looking for any meaty Elder Scrolls 6 updates from Bethesda Game Studios director Todd Howard, listen for the Creation Engine 3 stuff.

raWfodog64d ago

"So we started with [the idea] that you want to be in your spaceship and to fly around a planet or fly smoothly over to that moon or whatever, right? It started there, then we're going to have this mode where you're going to go fast.’ Then it was, 'Well that needs to have some gameplay, what would players expect?' And that's where we got into all of the systems that Free Lanes has."

It's definitely a step in the right direction and I hope they keep improving on it. But honestly, that's the very least that should have been in the game from the start. He's saying it like they had an 'idea' that people would want to actually fly their ship around. That should have been obvious already from games like No Man's Sky and Elite Dangerous.

40°

Fallout 4 Switch 2 Graphics Comparison Reveals Performance and Resolution Differences

Fallout 4 on Switch 2 offers 30fps, 40fps, and 60fps modes, with graphics settings differing from PS4 and PS5 versions.

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twistedvoxel.com