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Fallout 4 Director: "Graphics Matter"

Fallout 4's graphics have been contentious since we saw the game's first trailer earlier this month. Now, the man in charge of the entire project has weighed in on the subject, stating that "graphics matter."

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gamespot.com
Thunder_G0d_Bane4010d ago (Edited 4010d ago )

To a certain extent indeed. Gameplay must come first at all times or we are left with shallow games like The Order.

Witcher 3 stands as the example of a game with the right balance of visual fidelity and great gameplay depth and immersion.

But let's not forget there are games with different art styles that still provide great experiences without amazing graphics. The telltale games for example. I love walking dead and the wolf among us never once was I in awe of the visuals cause it's gameplay was simple but effective and its story telling was immersive which complimented it.

PrinterMan4010d ago

Completely disagree with part of your statement. The Order 1886 is not shallow at all. Great story and voice acting. Some may not like the gameplay mechanics (personally I think it's fine) but it is not a shallow game.

Conzul4010d ago

The Order did not live up to hype, but it's not anywhere near a "shallow" game. Fuck off.

aquaticDonut4010d ago (Edited 4010d ago )

No.

Gameplay matters. Story matters. A lack of technical issues matters.

Graphics do not. They're a shiny coating to help sell a product and nothing more.

Edit: That I'm getting disagrees only goes to show how shallow gamers have become. I guess all games prior to PS3 just suck to everyone because characters aren't composed of millions of polygons. smh.

Jovanian 4010d ago

Graphics impact immersion.

Immersion is important to a game like fallout where you are put into a post apocalyptic open world environment to explore.

To claim graphics don't matter to a game like this is just absurd.

aquaticDonut4010d ago (Edited 4010d ago )

To claim that graphics matter at all or that they affect immersion is nothing short of ridiculous. You know there are 5 other games in the franchise with progressively significantly worse graphics, right? Are they bad games because none of them use 2048x2048 shadows? Or use 8x MSAA. No, because that's freaking ridiculous. Games have been immersive for a VERY long time, long before we had today's graphical technology, and I'm gonna blow your mind, having better graphics has had absolutely no positive effects on new games. Fallout 4 is not going to be better because it uses physical rendering and volumetric lighting. It's going to be better because the gameplay is going to be better, and, possibly the story, it might even have less technical problems.

Mizikiel4010d ago

So you would be okey with games looking like old PS1 games then huh?

walken74010d ago

Go play Castlevania Symphony of the Night then get back to me.

aquaticDonut4010d ago (Edited 4010d ago )

YES! Why wouldn't I?! Do PS1 games suck to you because the characters aren't composed of millions of polygons? Are gamers really that shallow now?

AnotherProGamer4010d ago

Video games are a visual medium, you need graphics to show what is going on in the game

They do matter

Tundra4010d ago

Tell that to Uncharted 4, a game with unparalleled graphics and art style. The beauty of your game can really sell the environments or the atmosphere for the game. Graphical capabilities are there to accentuate the art style of the game. If the artist makes beautiful work, the post processing effects make it that much better.

So yes, they are important. That "shiny coat of paint" is one of many keys to immersing the player into the game's world.

kreate4009d ago

I agree.
Visuals are important yes. Otherwise why do we need a next gen every several years.

KilluaX34010d ago

LET'S ALL PLAY PIXEL GAMES THAT HAVE EPIC STORY!!!

Chaosdreams4010d ago

Every element of a game matters. If it didn't matter, we'd be playing text based games. Immersion is reflective of both story and art. Graphics are what showcase the art in its best and chosen way by the developers. Graphics also reflect around the story, giving it more tone and impact.

The degree of importance towards graphics varies depending on the experience being delivered. It also depends on the limitations of what can be done.

As the years pass, things evolve and sometimes falter. It's a constant testing of what works, what showcases art in its truest form.

Graphics matter.

goldwyncq4010d ago

Go back to playing the NES then.

Poroz4010d ago

Graphics/Gameplay matter to me :) story does not (I find it hard to care about fictional charecters). These are of course are my personal feelings of course. Put all the facts you want. You will not change my mind. I do know games are starting to look amazing and I am loving it.

Ark_4010d ago (Edited 4010d ago )

Graphics do matter. The problem is when developers forget to make a good game, while polishing their graphics.
In the end, it's about a well balanced distribution of resources.

yellowgerbil4010d ago

almost every 3d game before ps3 DID suck. There are a few exceptions on PS2 (GoW) but the graphics and controls were not yet perfected and to me make a game that is no fun to play.
When I play old games I play the great 16bit games that were perfected, when I play 3d It is only now getting that polish to where it actually looks appropriate.
Graphics DO matter. Bleeding edge graphics do not.
The only reason I care about ff7 gettting remade is because I cannot get into a game where your arms are like Rayman's.

john4164010d ago

I agree with you. We've been suckered lately by a shiny outer shell (graphics) and a hollow core (lack luster story). Games are supposed to be about the story and being excited to play everyday because you cant wait to see what happens next not "OMFG XHXINOJIXNSNXSS LOOK AT THE DETAIL OF THAT COFFEE CUP!!"

Arxios4010d ago

I would think visuals are subjective to each person. What I feel is visually immersive, may not be to somebody else. Final Fantasy 6 is still visually immersive to me, but there is definitely people that would not agree.

Pandamobile4010d ago

It's hilarious how wrong you are, Donut.

AgentSmithPS44010d ago (Edited 4010d ago )

Different things matter to different people, you aren't the lord of the internets...

"We have a product for people who say graphics don't matter," says Microsoft's Don Mattick, "it's called Xbox 360." ;)

Bakkies4010d ago

I am saddened by all your disagrees. You are right, gamers have just become extremely shallow.

Funnily enough that the older games that focuses on narrative and gameplay is more immersive to me than most AAA games. Substance over the superficial.

+ Show (12) more repliesLast reply 4009d ago
imtheman20134010d ago

Graphics always matter, but not in the way that some people might think. I care about a game's graphical fidelity, but not whether said game's graphics are 'realistic' or not. I look for whether or not the graphics enhance the art style of the game, and if the game calls for realism, then the graphics should reflect that. A game like Cuphead certainly doesn't have realistic graphics, but it does look phenomenal.

As for Fallout 4, I think that the graphics look fine because they match the world. The environments look wonderful. I suppose the character models could be a little bit nicer, but mostly on the animations front (from what I've seen). Then again, Bethesda RPGs have never been known for their outstanding character models. Really looking forward to Fallout 4 for many reasons, graphical realism isn't topping that list.

chrisx4010d ago

Atleast he admits it. graphics do matter.

Question_Mark4010d ago

Graphics do matter, as different graphical styles can completely change the tone of a game, but I think there are other things more important, like gameplay.

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40°

Howard Says Starfield Development Was Harder Than Expected, Vows Wider Hardware Support for TES VI

Todd Howard opens up on Starfield's hard development, confirms Bethesda is targeting wider hardware scalability for TES VI and future games.

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wccftech.com
Armaggedon81d ago

Engines not the problem per say. If there is a “problem “ it lies in Bethesda’s design philosophy and direction.

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raWfodog84d ago

"So we started with [the idea] that you want to be in your spaceship and to fly around a planet or fly smoothly over to that moon or whatever, right? It started there, then we're going to have this mode where you're going to go fast.’ Then it was, 'Well that needs to have some gameplay, what would players expect?' And that's where we got into all of the systems that Free Lanes has."

It's definitely a step in the right direction and I hope they keep improving on it. But honestly, that's the very least that should have been in the game from the start. He's saying it like they had an 'idea' that people would want to actually fly their ship around. That should have been obvious already from games like No Man's Sky and Elite Dangerous.

40°

Fallout 4 Switch 2 Graphics Comparison Reveals Performance and Resolution Differences

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twistedvoxel.com