250°

Horizon: Zero Dawn Easter Egg Spotted In Killzone: Shadow Fall

One eagle-eyed Twitter user uploaded the video, he then asked Mathijs de Jonge who is the game director of Killzone 2,3, Liberation and the upcoming PS4 exclusive Horizon Zero Dawn, he subsequently confirmed the clue.

"Well spotted," he replied. "The robot did undergo some changes, though."

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pushsquare.com
Mega243890d ago (Edited 3890d ago )

I'm, exited for this one, looks beautiful, and it's concept is intriguing.

Takwin3890d ago

After Fallout 4, this might be the most intriguing game. Was amazing.

leemo193890d ago

The game looks gorgeous and I'm excited to play. I hope its big enough world to explore and there's not to many close off sections.

Relientk773890d ago

I hope theres a collectors edition for this game

I want action figures/statues something of these robotic dinosaurs

60°

3rd Horizon Is Expected To Be A Long Ways Off, Majority Of Guerrilla Is Working On Hunters Gathering

The third mainline Horizon is expected to be a long ways off, as a majority of Guerrilla Games is working on Hunters Gathering.

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twistedvoxel.com
-Foxtrot1d 15h ago

What a waste of their time, it would be a lot different if it was a small team of theirs helping an external studio or something but to have this be one of the teams main games is just overall sad to hear.

Don't get me wrong, I don't think we need Horizon 3 right now as I don't think there's much they could really do to make it stand out from Horizon II but I wanted to see a new IP from them to give the Horizon franchise some breathing space so when we did get Horizon 3 it would feel more fresh. Horizon II was a good game but you could tell when playing that it was just a sequel which felt like the main appeal was just being a more super refined version with a lot of quality of life improvements compared to the first game, even then it felt it was struggling at times to really stand out, maybe it was because it was a PS4/PS5 cross play title and didn't get to take advantage of the PS5 new tech who knows.

If this game flops, it's just going to give people more of an excuse online to hate on the franchise even more and might end up hurting the anticipation for Horizon 3. They were better off doing a new IP or a reboot of Killzone

JEECE8h ago

Exactly. Sony seems to be getting things exactly wrong with Horizon. It's the type of IP that needs to disappear for a few years and then come back with a third game that really feels like an evolution from 2, rather than just an iterative sequel, like 2 was from 1. It isn't the type of franchise that is going to support a ton of spinoffs.

Sircolby456h ago(Edited 6h ago)

After watching that trailer...the chances of it flopping are pretty high. That trailer did not look good. Disappointing because I actually enjoy the Horizon series, but Hunters Gathering looks like it will miss the mark.

Kurisu7h ago(Edited 7h ago)

Honestly, I can't say I mind this. Forbidden West was a good game but it didn't exactly leave me desperate for it's successor.

neutralgamer19927h ago

Horizon 3 will most likely be a launch window title for PS6

isarai_lee6h ago

Well I loved the first game, and while i acknowledge how much of a step up the second game, was it's insane! I absolutely did not like the second game from a gameplay standpoint. It seemed woefully unbalanced and a shocking amount of glitches that I'm surprised review sites did not report on.

But this series is a rare case of "just because it sells gangbusters, doesn't mean it's popular" like yes the mainline series sells a ton, but you wouldn't know looking at how it has failed to enter pop culture like God of War has. So trying to sell things by throwing it's name around just isn't going to work, the flop that was the lego game was proof enough of that, and this may be exhibit B for the same case.

I hope im wrong, i mean who doesn't want more fun games, but i just don't see it, and i hope their next game is a new IP cause otherwise it's gotta be so good it cleanses my pallet of the bad taste forbidden west left in my mouth

MayorPauline5h ago

Indeed. I glitched in between obstructions on more than one occasion. I also remember gliding for an extended period of time and the game abruptly blacked out for a few seconds. I thought it crashed but it came back on. That was on the PS4 version of the game.

raWfodog2h ago

I had an excellent experience with Forbidden West because I didn’t play it until the complete edition released a year and half after the original release date. I’ve learned a long time that it’s best to wait until these big games are patched up because they almost always have bugs and glitches when they first release.

DivineHand1252h ago

I am confused. What was wrong with the Horizon 2 gameplay?

The focus of the game was to use the appropriate weapons to detatch craftable parts before killing the machine. This added a lot of challenge to the fights. They also revamped the melee system to allow alloy to do combos and special abilities were added that applied buffs.

Can you provide examples?

-Foxtrot1h ago

I think the best way of looking at it is Sony seems to want to force the success as quick as possible rather than letting it happen naturally over a longer period of time.

God of War has been nurtured for a long time and even when the series started to get stale and over done (there was far too many games coming out) they paused long enough to softboot it with the 2018 God of War that lifted it straight back to the top.

Horizon hasn't been on that journey and even if you compare it to Killzone, a franchise where even by the release of Shadow Fall started to feel a little stale, has had more content (not just games) thrown out in 9 years since the first release compared to what Killzone had in the same period, Shadow Fall being the last game released in its 9th year.

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180°

PlayStation's Horizon series reportedly surpasses 40m sales

It has been reported that PlayStation's Horizon series, which began in 2017 with Zero Dawn, has now passed 40 million in sales.

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eurogamer.net
84d ago Replies(1)
dveio82d ago

Spread across two main entries of the franchise, it just is a very respectable success, isn't it.

Although I personally didn't click with the Horizon games, I can a) clearly see the appeal of it. From art direction and technical brilliance.

And b) - I am so happy for Guerilla Games that they've created an IP that's finally been giving financial success back to them and SIE.

Joining the company's club of tens of millions of copies being sold like Spiderman, God of War or The Last of Us did.

All "Big Five" studios at Playstation are on par. Which is just great and hopefully just contributes to a healthy work environment between all of them.

Notellin82d ago

This is including the Horizon VR game and also Lego game.

Notellin81d ago (Edited 81d ago )

@Z501 The article clearly states otherwise that it includes all titles in the franchise. Even the link included that information.

The first comment on the ResetEra source link which was translated the first comment even says. "The Power of Lego".

dveio80d ago

Wouldn't you agree that the main portion (>90%) of the Horizon sales are tied to Zero Dawn and Forbidden West?

Or asked differently:

Point us towards the sales of the VR and Lego game combined!

Puty82d ago

Interesting. It wasn't a massive hit on PS. Maybe it did much better on PC?

Miraak82 82d ago

Pretty sure a big contributing factor is that they were bundled with the consoles at some point , I personally got the bundle because it was the only version I could get when there were ps5 shortages . They gave the first one away on ps+ the first couple years for initial ps5 adopters . I tried the 1st game for like 20ish hours , didn't really appeal to me and haven't played the 2nd even though I own it . The VR version was bundled with the headset and lego horizon added to the total to series sales number . Looking with those optics in mind it's hard to account for individual sales , the first game I know was a success but I don't think the 2nd was as successful without the contributing factor I listed above

Redemption-6482d ago

Wow, the copium is strong. The second was successful even when with or without the stupidity you listed. They can actually easily tell how much the game sold, you just don't want to accept facts. A game being on PS plus doesn't count as a sale pea brain.

Also, bundles make up a small % of the sales. COD, FIFA, Red Dead 2, GOW, 2K, Mario Kart and many more all have bundles. I have never seen any of you call their sales into question, yet the second Horizon comes up, well it was bundled. There were millions of systems sold without this game. These systems were always the ones that sold out 1st

The game being this successful seems to really triggered some people a lot.

P_Bomb82d ago

@Red
Don’t ya know? If they don’t like the game, there’s no way anybody else did. Their friend list is more accurate than your friend list. Their conspiracy theory doesn’t answer to shareholders. Feelings > facts.

InUrFoxHole81d ago

@Redemption-64
That has to be one of the most childish responses.. Even for N4G standards. Honestly you both could solve this by posting the numbers breakdown. Console bundles account for a small number? How small? If they account for a good number? Then how much?

Miraak82 81d ago

@InUrFoxHole

LoL It's so easy to trigger people on this site . I tried to list a numbers of factors that could've been cumulative reasons to why it sold well but he and the down voters be getting mad and resort to name calling ... not even worth my time. Obviously if the 1st game sold like 25 mill and the 2nd sold like 15 mil then my point still stands that the second game didn't sell as well by a large margin . Add in bundles and the free giveaways ( with the $10 upgrade to add to the sale factor) and other none main entries ( which the article didn't specify it was only ) could've added to the total.

Even people commenting that they love the series with very minute criticisms the fanboys start crashing out like Sony games are holier then thou even though almost every sequel they've put out perform significantly worse then the originals . I wasn't even really trying to knock it as a series as opposed to just being a little sus about the sales figures but a majority can't handle opinions that aren't their own ... so soft so squishy haha

Redemption-6481d ago

@InUrFoxHole

Just to you and your pathetic ilk. Sony's fiscal year 2021 (FY21) Q4 covered the three months ended March 31, 2022. During this time period they sold around 2M PS5s. Horizon forbidden west released during this quarter. The next quarter was Sony's fiscal year 2022 first quarter (FY22 Q1) ended on June 30, 2022. This period covers the three months from April 1, 2022, to June 30, 2022. They sold around 2.4M PS5s. Before the holiday season, PS5 was averaging around 600K to 800K a month. Hell if memory serves me correctly, they sold around 500-600K PS5s the same month that Horizon forbidden west was released. Keep in mind this is all PS5 sales, from all bundles to stand-alone systems. Same year, Sony also had the GOW and COD PS5 bundles. Also, are we forgetting Horizon forbidden west also released on PS4? Figures suggest the PS4 version was a significant portion of early sales. The PS4 didn't have a bundle of the game. So should we ignore the PS4 with the bigger player base and pretend most the this game sales were on PS5 and due to bundles?

In 2023 when it was announced that Horizon forbidden west has sold around 10M, a smooth brain like @Miraak82 said on Twitter and I quote:
"The point is that out of the ten million sold this year, most were bundles and most were horizon bundles. It’s not hard. Transitive property shows you that if ps5s sell and they come with a game, the game sells. It’s not an argument, that’s what happened."

Christopher Dring, editor-in-chief and co-founder of The game business responded saying: "But 80%+ of Horizon's sales across Europe were not part of a bundle" He is known for his expertise in the video games market, particularly for his analysis of sales and data.

It takes a special breed of stupid to see this game and start screaming it only sold because it was bundled or most of it's sales were from bundles, completely ignore PS4 sales, and other PS5 game bundles

+ Show (3) more repliesLast reply 81d ago
lukasmain82d ago

What in the rabid hell are you talking about? Both games were a massive success on PS.

Extermin8or3_82d ago

The first sold in the region of 20 million on ps alone. The sequel did less mainly cos sony used it as an experiment with ps plus.

Miraak82 82d ago

They basically gave the first game for free or at bargain bin prices or bundled with every ps4/5 before they jacked up the price again with the ps5 upgrade , most people on my friends list played ZD and of all those people only 1 played FW . I only tried ZD because I was a KZ fan and initial impressions had me curious but once I tried it I was like meh . Without massive marketing and push from Sony I wonder how successful it would have been and how part 3 and the supposed MMo will fair now that people know what to expect

Redemption-6482d ago

@Miraak82

Games on plus do not count as sales. Seriously is this rocket science to a person like you? I get the copium is strong with you, but it's honestly pathetic the mental gymnastics you people come up with. Sony had said putting Horizon Forbidden West on PlayStation Plus caused significant lost sales for them.

Miraak82 82d ago (Edited 82d ago )

Redemption-64
They gave that game away for free , even if you weren't subbed you could still play it as it counted as a purchase , you can't just believe Sony is so honorable and high and mighty that they wouldn't skew the numbers in some form ... so naive .

Redemption-6482d ago

@Miraak82

Sorry, are you stupid of something? Honest question. Since when did something free count as a sale? As a public trade company, you know lying about sales can lead to legal problems right? It is literally illegal for them to lie about the sales of a product and can result in server consequences. So I will ask again, are you really that stupid?

Also the Sony themselves said the games that came with Play at Home initiative are free. Can you please provide us with a link to backup your lies. Please show is all the games giving away were all counted as sales. I'm sure you have insider information to show Sony lied to their shareholders about the sales of their games.

Miraak82 82d ago

Could count as a sale if those people did the $10 upgrade , if I decide to try it out again I would definitely do it and I’m pretty sure a lot of those people did . There’s plenty of ways to prop up sales numbers even counting the lowest of margins lol

Redemption-6481d ago

@Miraak82

Could count as a sale if those people did the $10 upgrade?

Seriously, where the hell are you getting these lies from? Sony themselves literally call it an upgrade. The most they can do is add it to the revenue of the game, not a sale. Can you please provide proof to backup your ignorance? Thanks in advance

+ Show (3) more repliesLast reply 81d ago
Amphion82d ago

Yup most of the sales are on PC.

Scissorman82d ago

Horizon has sold maybe 5-6 million copies between both games on PC, leaving the remaining 35 million from PlayStation.

rokos81d ago

Both main games launched just before other juggernauts of the industry, that is why they couldn't create a lot of buzz with their releases.
The first game Zero Dawn was released two days prior Breath of the Wild.
The second game Forbidden West was released less than a week prior Elden Ring.

Gamersunite88081d ago

The first one sold 24 million on the PS4. And, Forbidden West sold 10 million. I'm pretty sure that leaves six to eight million for PC. LOL

Pyrofire9581d ago

No it did pretty well on console, especially when factoring the remake of Zero Dawn that nobody asked for. ZD is also one of Playstations more successful PC launches even tho the performance was bad but it was a first for PS releasing on PC so there was a novelty to it.
I don't believe I heard much about Forbidden West aside from it not doing as well on PC as ZD.
Lastly there was the VR game which being one of the few PSVR2 games (and only first party) it probably did alright for PSVR2, and the Lego Horizon game which launched everywhere; and I'm not sure if anyone has played it.

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neutralgamer199282d ago

It's a great series but the 2nd game just went over lard with some nonsense story decisions. Hopefully the 3rd game comes full circle and gives the lone tike fans a great end to the story. 1st game is the best and 2nd is very good. It's the same writer who wrote fallout new Vegas so I have high hopes for a strong finish

CantThinkOfAUsername82d ago

Hopefully they'll make another IP before revisiting Horizon again.

Pyrofire9581d ago

Same, I'd like to see something new from Guerilla, Naughty Dog too for that matter.

lellkay82d ago

Honestly I'm a huge fan of the franchise so i'm glad to see the success. I feel like the games and IP get a lot of unwarranted stick.

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170°

Horizon's tribes were very expensive and time consuming to make, artist confirms

Designing and creating Horizon's colorful and exotic tribes was one of the most expensive and time-consuming parts of developing the franchise's origins.

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tweaktown.com
jambola112d ago

How does throwing some face paint on a model become expensive and time consuming

lukasmain111d ago

Read the submission and find out

rdgneoz3111d ago

"Creating the tribes was one of the most time-consuming and expensive parts of the Horizon development process. We had to create style manuals for each tribe--ranging from 60 to 200 pages--and make countless artistic choices in designing the tribes' physical traits, attire, accessories, dwellings, etc.

In developing the various tribes, we worked with anthropologists to understand how tribal cultures form. We read literature, talked to experts, listened to presentations, and did significant research to understand how real-world tribes are formed and what creates unique tribal cultures."

They were creating distinct cultures, not just throwing face paint on a nameless NPC that just stands there and whacks a mallet all day.

Kornholic111d ago

It will never not be funny seeing some of the most uncreative people on earth, which in this instance is you, trying to grasp the creative process.

jambola111d ago

I think people making up their own reality based on nothing is even funnier

italiangamer111d ago ShowReplies(1)
F0XH0UND922110d ago

Couldn't be bothered to use critical thinking or read the article for 5 seconds, could you?

jambola110d ago

I don't think you know what critical thinking is
I think you just heard someone else use it

Z501110d ago

You didn't read, did you?

KwietStorm_BLM109d ago

Create something of your own and watch the sky open up.

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Krablante111d ago (Edited 111d ago )

Yea, to be honest they sucked. Worst part of the game for me. Forbidden west that is.

111d ago
SimpleDad111d ago

And yet player only runs pass them.

Nacho_Z111d ago

I can appreciate attention to detail but it sounds like they went way overboard tbf.

MIDGETonSTILTS17111d ago

I’m sure they did a wonderful job with the money spent, but nobody wanted that level of investment into fake tribes. I shouldn’t say “nobody”, because I’m sure anthropology majors were thrilled to see the worlds they created.

But, if I were Sony, I wouldn’t forced them to just spend the money on cooler boss battles instead.

The boss battles lacked, and the villages were overlooked by most players; they managed their resources to develop their product like artists would, not strategic business people. I could understand why some people would celebrate that, but I’d stress the importance of managing multimillion dollar projects with longevity of the studio as the TOP priority. That’s how you get to make more games, instead of be shuttered after one bad launch.

tombfan111d ago

did... did you saw the ultra gigantic boss fight? Also, Forbidden West had amazing fights. Almost every machine is their own boss fight.

MIDGETonSTILTS17111d ago (Edited 111d ago )

The ultra giant boss fight sucked. I’m an OG God of War fan, so I compare giant boss battles to what they achieved on the ps3. The final DLC boss was shallow and repetitive, and hardly leveraged the immense scale at play. When the enemy is the size of hand on the screen, it doesn’t matter how big it actually is… you’re just too far away for it to be “cool”.

I was not impressed by a single boss fight. Every machine was fun to fight, but they are not bosses. I’m talking about fights with a Boss Health Bar, and everyone of FW’s bosses were a chore.

Maybe I’m forgetting one, but I’m pretty sure even the end boss from the DLC pales in comparison to what GoW achieved on inferior hardware generations ago.

lukasmain110d ago

I'm a God Of War fan too, but hte boss fights in Horizon were AWESOME. I played at the highest difficulty if that matters, but I loved BOTH of the Horizon games. They're extremely successful and metacritic is high as well. Looks like you're in a small minority

MIDGETonSTILTS17110d ago (Edited 110d ago )

I played both games on the hardest difficulty as well. And, I beat GoW3 on Chaos, even though it wasn’t needed for the Plat trophy.

Which boss fight did you enjoy? Please note I only consider it a boss if there’s a giant health bar.

Armyofdarkness111d ago (Edited 111d ago )

Horrible designs on all things except the dinos. Some of the getups are really funny tho

jambola110d ago

"I've noticed you have something negative to say about horizon, are you a trolley perhaps?"

Some of them looked straight out of a pokemon xxxx spoof

F0XH0UND922102d ago

@jam

I'm assuming you say the same thing about indigenous cultures and the stuff they wear.

Just tell people you're a bigot next time. It's a lot less words, my boy.

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