
Should game developers release the source code and other assets of a game when they go out of business?
It's always been the case that, aside from the employees of a defunct game developer, it's the players who lose out when a game developer turns out the lights in the server room.
Not only do they lose the characters they've created when the game servers go down, they also lose the relationships that they've built up in the game, and the sense of community that MMO games encourage.
Over the years there have been a bunch of MMO games that have closed down. Earth and Beyond, Auto Assault, and Asheron's Call 2, to name but a few. None of the developers or publishers behind these games, to my knowledge have ever released their MMO game as open source - despite, in some cases, calls from the player community to do so.

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.
Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.
To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Thanks to the slip-up of an artist working on the title, we now have more evidence that a new Injustice game is in the works.

Spiders: "We're going to cut straight to the chase so you're not left wondering: After a long period without clear answers, we have received confirmation that Spiders is being liquidated.
What does it mean? This means the company as a whole no longer exists. We'll cease our functions immediately. The planned DLC will release via Nacon, and then-- well, that's it.
We're sorry that it's come to this and would like to thank each and every one of you for your support over the years.
If you have any questions or run into issues with your games, please contact Nacon directly as we'll no longer be able to reply."