Digital Foundry:
From a technical point of view, the PS4 and Xbox One offer up a similar visual experience to the PC release in terms of image quality and texture detail, though the reduced draw distance and paring back of environment detail in some locations leaves a number of areas feeling barren and less inviting as a result. A 30fps target is to be expected and doesn't detract that much from the overall experience, though the frequent judder and bizarre performance hiccups leave the game feeling unpolished. With its slightly better effects work, the PS4 game gets the final nod, but outside of downgraded light shafts and a reduction in the utilisation of the depth of field effect, there's little to separate the two versions with regards to gameplay and performance - the overall experience is much the same.

"Nothing is off the table right now."

The latest update for the game has arrived with loads of new adventures for gamers.
The Battle for the Writhing Wall has begun! The event is now live, and it lasts until the Writhing Wall is destroyed. Band together with your fellow players to progress the event for your server and ultimately bring down the wall on your platform and region!
I am gonna wait and see till its all running fine before I make a final decision. I'll stick to Neverwinter for the time being.
i really hope that the next game of the saga, does not focus on the online experience only, games like bloodborne, darksouls, witcher 3, fallout and many others, proves that the single player experience, has lot much to offer for many years to come
No difference. Both had moments that dropped to <20fps, but it was minimal.