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Oculus Partnership Is a Brilliant Move for Microsoft

Could the Microsoft-Oculus Partnership be a huge first shot in a "new console war"?

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canadianonlinegamers.com
gangsta_red4005d ago (Edited 4005d ago )

"Microsoft has possibly struck a decisive blow that could bring it back to relevance in not just this console war"

Listen this is all well and good for MS in the VR department but lets not start popping the corks on the champagne bottles just yet. I mean is VR even going to take off and become popular?

I really don't see VR as being a popular device that takes over gaming.

Edit:
And now I'm reading it only streams Xbox games. Where's the benefit in that? I guess it's like a portable device but I really don't see the use.

It makes no sense. For this to be a factor I'm sure they will have VR games for Xbox One that makes use of the Oculus.

darthv724005d ago

Even though the games may not be fully VR it is still cool that it will be another display option for people to use for playing XB1 games through windows 10.

MS owns a good share in FB and FB owns Oculus so call it a partnership by proxy if you will.

If oculus makes a unit specific for the XB1 then we may start seeing games developed with it in mind.

zeee4005d ago (Edited 4005d ago )

I am sorry but I just don't see this as a Brilliant move?

1/ Stream games and watch them in a virtual cinema settings
2/ Comes with Xbox One controller.

What's the big deal here? Really? Can someone explain me because I think I am missing something here? I hope I am!

uptownsoul4005d ago

If Rift ONLY streams XB1 games then thats going to be an expensive streaming device. If they can start doing VR games on XB1 then thats huge…But they won't be able to just move Rift PC VR games to XB1 because the XB1 hardware is nowhere near the minimum PC specs for Rift. So they'll have to seriously downscale the games to go from PC VR to XB1 VR

nX4005d ago

I wouldn't even call this a "brilliant move" for the hardcore Xbox userbase... let alone for anyone else. It's just a pathethic attempt to stop their competitors momentum with Project Morpheus.

CoLD FiRE4005d ago

@zeee

Read this article http://www.theverge.com/201...

it explains how this is a smart move by Microsoft.

brads44005d ago

This partnership is PC oriented, not xbox oriented. The controller is xbox, but with pc adapter. this is a very smart move. Microsoft owns the desktop, occulus wants in. Partner with the new FREE MS OS, ride the gravy train. Y'all can't see what this is about?

+ Show (2) more repliesLast reply 4005d ago
darthv724005d ago

I'm curious why they are making any sort of announcement now? It must mean they have something even BIGGER planned for E3.

Oh man this is gonna be good.

gangsta_red4005d ago

Yea, I have the same feeling.

I mean I know I read that people like the fact that they have another option to play their games on but for me it makes little sense.

If I have a VR device I would want to play VR games.

Something tells me that MS and OR have something more in store for the future.

frostypants4005d ago (Edited 4005d ago )

Or they announced now because they are afraid that if they went into E3 (or worse, waited until after E3) with an announcement of a VR headset whose Xbox functionality truly is limited to streaming from a PC or something, that it would look pretty crappy going up against a rival who is expected to show-off full-on and playable VR on their console.

In that case, IF that is the case, they're just trying to avoid comparisons. They can't NOT announce it, because it is new functionality, but to do so in the same forum as a competitor's more developed alternative would be PR suicide.

Think about it:
Console A: "We have VR goggles and games to show off, running on our hardware, and the goggles were developed especially for our console."
Console B: "We have VR goggles, too! They were primarily designed for PC, but you can stream that PC content via our console! But yeah, you're technically playing through your PC, or using the goggles as a static TV screen. Still cool though, right?"

It might not be fair because the latter truly would be a pretty neat feature that simply makes use of the console hardware in a creative way, but the critics would paint this as a weak cop-out attempt at me-too functionality for console B. The clickbait articles and bad press would be epic.

So, they announce well before E3 and avoid direct confrontation to the extent possible.

darthv724005d ago

@frosty, OR... because it's more PC related than xbox related is why they are talking about it now. Leaving E3 for all things xbox specific like it is rumored to be.

Eyebrows are raised with curiosity more than ever.

christocolus4005d ago (Edited 4005d ago )

@Darth V

My thoughts exactly. I think Phil will talk more about this and Xbox One at E3.If it can stream directly from Windows 10 PC's then i see no reason why it cant stream from an Xbox One console running Windows 10. There has to be more to this partnership.

+ Show (1) more replyLast reply 4005d ago
ZeroX98764005d ago (Edited 4005d ago )

So you need:
An X1
A PC with near-recommended specs
http://www.gamespot.com/art...
The oculus rift

is that it? because that's how the announcement sounded to me.

Zeref4005d ago

If its just streaming you don't need the recommended specs. You can just use a Surface tablet.

ZeroX98764005d ago (Edited 4005d ago )

well, I wouldn't buy a rift & a surface JUST for streaming my X1 game in a virtual 2d TV screen. I'll invest in a bigger screen instead. If a Mid-end PC can be used than that's great!

Biggest advantage is being able to play on a big "virtual" screen even in a small physical room. Good for university students in a small apartment.

uth114005d ago (Edited 4005d ago )

The point is- look at the headlines it's generating.

It's a time-honored Microsoft tradition to disrupt competitor's product announcements by saying "oh we have a solution for that too" then rely on the technically unsophisticated press to not see any real difference between the competitors product and the MS non-product.

Cupid_Viper_34005d ago (Edited 4005d ago )

Haha, I'm glad to see someone else seeing the true intentions of the whole move.

This is something that looks good on paper, and right now when it comes to the Xbox One, Microsoft needs all the positive news they can muster up.

This is similar to their support of HD-DVD back in the early days of the Xbox 360 vs PS3 Bluray thing. Where you needed to buy the add-on for $150 plus. Good for movies, but absolutely no benefits for games. The games were still limited to the 7.xx Gigs of the DVD.

I already own a Sony HMZ-T1 3D and I can already do this with my PS3 and PS4, and any other device that supports an HDMI output.

This is nothing more than a "hey look ma, VR (Oculus Rift) on Xbox One too". And I have a feeling it is meant to try and counter Project Morpheus's supposed Heavy presence at E3 this year. And when you think of it in that light, it makes you think that MS is a little bit worried about Project Morpheus atm.

Lore4005d ago

Those that have been involved with gaming over the last few decades who "don't" see VR and AR as the future are fools. You eventually need to get people more engaged with the experience(s), otherwise you'll eventually end up with a hundred years of recycled and over rehearsed games. This new dimension opens up endless possibilities, smart individuals will continue to embrace this and help gaming evolve the way it should

gangsta_red4005d ago (Edited 4005d ago )

The same thing was said with 3-D and how that was going to evolve gaming and that went no where.

Gaming, I feel is going to evolve through smart design, tempered production cost and innovative gameplay, it doesn't need a gimmick like VR.

frostypants4005d ago (Edited 4005d ago )

@gangsta_red, how is VR a "gimmick"? Comparing it to 3D is silly. 3D tech has always been hit-and-miss, and really just a minor bump over the traditional TV experience. But a technology that is the effective equivalent of having a giant TV screen surrounding you, for less than the cost of a normal TV, is a game changer. The only reason it has taken this long to take off is the limitations of consumer graphics hardware.

This isn't a gimmick, it's an inevitable evolution of the medium. In 15 years, the thought of playing an FPS or sim without VR goggles will be silly.

Lore4005d ago

@frostypants

It's all good, if he ever opens his eyes and notices billion dollar companies starting to pour continued support to this inevitable future, while making billions more in return, I'm sure he'll come to his senses.

cmgs4005d ago (Edited 4005d ago )

You can't call people fools for their liking of a technology. Also there is not one way gaming "should" evolve. The devide itself is not the more important than the game being played and engineering is not what games are all about. That is why pixel indie games are still extremely popular. In fact I find the VR to be very contradictory to what it is trying to do, for you see, the more closer you try to be in a persons shoes in a game, the more little details will keep distracting you and it just won't feel like you are there at all, whereas a book, written masterfully could allow you to live that experience much more immersed. It is the masterful use of medium that decides quality of the experience you had.

uth114005d ago

when you have devices that can give people headaches and motion sickness just from regular usage.. they probably won't be the future of gaming.

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Zeref4005d ago

I can't see why they wouldn't be able to make VR games for Xbox One.

jb2274005d ago

It's funny to me how VR was a non essential dead in the water platform when it was Morpheus & PS4, but now it's the super awesome future of gaming now that Oculus is going to Xbox. I personally think VR will be a platform with legs if it rolls out with the right software. I don't think it'll hit that huge potential this gen, but early adopters & people impressed by the early gimmick of VR will be enough to keep it afloat until it hits it's stride. I know I'm personally very interested in it, but it all hinges on software. If we are just shoving console titles into a VR space then it'll be rough, but if there's some dedicated software built from the ground up solely for the platform it could be amazing. At this point it only seems like Sony is creating boutique titles for the tech in the console space, and I'd bet that MS will use it's devs to work on HoloLens since it's their proprietary tech, and trying to port console titles and maybe some indies that work well in the PC market. It's anybody's guess which platform will be more successful in this race but I can't wait to try the results from both.

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TheGreatGamer4005d ago

Very surprised and very pleased that both VR and AR (hololens) will come to XB1

frostypants4005d ago (Edited 4005d ago )

That's not really what it says, though. It just sounds like VR running off your PC, but streaming via your Xbox. Or just streaming Xbox games as a direct conventional feed to the OR screen...so it would basically just be a big TV, not VR.

Axonometri4005d ago

Not in my judgement. MS needs to make up ground and that conference was so awkward and awful. I was only impressed with Valkyrie. Nothing about it was helpful to MS XBOX. They even over shadowed the inclusion of the XboxOne controller with their own split VR controller. So what was the point of any of this? They just stabbed themselves in the foot and left the rest of E3 VR in a nervous state. Hope someone does better at showing VR next week.

4005d ago
fudgenasty214005d ago

its also a lot cheaper and faster then actually making their own vr headset

pompombrum4005d ago

Pretty much what I was thinking. If VR takes off and Sony are cruising on the VR bandwagon, it would have left Microsoft playing a dangerous catch up game. With this partnership, they'll be able to stand their ground in the VR department for the fraction of the cost and resources. Smart move, very smart.

Bennibop4005d ago

Who is going to buy an x1, a rift and a gaming pc? You may as well cut out the x1 and buy yourself some proper vr games on pc.

RosweeSon4005d ago

Did they have much choice if they want to keep up with the Jones'/competition.

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70°

Microsoft Gaming Revenue Drops 7% Year-on-Year, Content and Services Down 5%, Xbox Hardware Down 33%

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.

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simulationdaily.com
Jin_Sakai30d ago (Edited 30d ago )

Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.

dveio30d ago

To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Jingsing30d ago

The stock mark is what makes Microsoft remarkable, They have convinced every institutional and retail investor to just keep piling money into them. Like many big tech giants they are just a big growing pyramid scheme. As long as people keep dropping money into ETF's that cover the market Microsoft will always be liquid. At the same time it is completely stifling innovation and competition. People need to start being more discreet in how they invest their money as it's killing the system.

Tanktopmaster9230d ago

Once they re-evaluate exclusive all will be fine….

S2Killinit30d ago

Riiiiight because people will just flock back to them for one or two games per year.

Jingsing30d ago

15+ years of bad performance is what they call irreparable in business. It is time for them to sell off the assets and get out of entertainment.

Tanktopmaster9230d ago

These declines are on the back of extra revenue received from releasing games like Forza horizon 5 on PlayStation. So I’m being sarcastic here when I said they should go back to exclusives. Killing off a revenue stream from Ps5 sales will only make things worse

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70°

Xbox boss: Memory crisis could impact next-gen hardware pricing

Xbox boss Asha Sharma has discussed how component shortages will impact the company's plans for Project Helix.

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gamedeveloper.com
Eonjay32d ago

When does this end? Its killing everyone. Consoles and PC. And for what? AI? The benefits of AI are completely outweighed by the negatives. And the government should have never allowed one company to buy up all the RAM.

Lexreborn232d ago

This kind of proves this is an after thought product, most products like this are in r&d 5 years before they start mass producing. So they typically have the cost of components and things worked out long before assembly starts.

This is an assumption still, but I wouldn’t be surprised if project helix is similar to Scalebound,perfect dark and sod3. They had an idea but no actual execution other than concept stage. Being impacted by the ram shortage likely would also put this device 3-4 years out.

I’m not even sure MS has that endurance with Xbox yet

Fishy Fingers32d ago (Edited 32d ago )

I mean.... what?

We're at a point that Samsung wont even provide their own phone department ram because they can sell it at higher prices to 3rd parties (AI). Its more profitable to sell the ram than make their own devices with it.

You think because R&D starts 5 years ago the 3rd party component manufacturers will honour that price? They'll sell it to whomever is paying the most today, not some gentlemens agreement they made years ago. AI farms will buy more volume at higher prices than any console manufacturer will. It'll be the same for Playstation.

Lexreborn231d ago

Contractual agreements are not the same as “gentlemen” agreements. If you think that they work with their distributors a month before production then their entire business model is trash. They work with companies like nvidia constantly for building the graphics cards they need. They work with companies that build motherboards years in advance. This is what proper business planning does.

They are not buying components on a whim like a consumer. So again, considering the ram isn’t a singular module and is integrated into the motherboard I highly doubt they wouldn’t have a final schematic that they are supposed to be building around.

If they are delaying production another 3 years then it’s obvious again this is an after though project and is just trying to be responsive to their bad execution they had the last 14 years.

It also isn’t far fetched to use their failure to produce first party titles the last 7 years including the highly anticipated games I mentioned all being cancelled. That they would continue to you know… lie

Sitdown32d ago

You don't really know how this works huh?

Profchaos32d ago (Edited 32d ago )

Helix is going to be stupidly expensive

Instead of leaning into smarter upscaling techniques they're brute forcing hardware that will cost them dearly and it remains to be seen if it's genuinely going to provide a meaningful differential

I know in the oc.doace people like to brag about not using frame gen or dlss to get to high on a game but for the majority of players they happily use those technologies without a second thought

That's going to be ps6 vs Helix

Eonjay32d ago

Yeah with FSR 5 they should be able to offer a much cheaper version of Helix.

Eonjay32d ago

While this does seem to be the case, I am encouraged by the statement from Microsoft about wanting to provide affordable options. If this means a Series S style Helix, at least there will be something affordable being offered.

XBManiac31d ago

Series S is what has killed Xbox Series so... Will they dare?

blacktiger32d ago

It's called systematic inflationary. Yes we get it Microsoft, keep raising in the name ofall kinds of stuffs

pwnmaster300032d ago

Honestly if there was thing I learned from this generation is that new consoles arnt day one anymore.
I can wait 1-3 years.

DarXyde32d ago

Another important lesson from this generation: while Nintendo showed us that prices don't necessarily need to ever drop, we've now learned that waiting 1-3 years does carry some risk that prices increase. This generation is just bizarre in all the wrong ways.

LucasRuinedChildhood32d ago (Edited 32d ago )

The factors are largely external. Covid and Russia-Ukraine war causing inflation led to the first price increase in 2022.

Then we get Trump's tariffs increasing hardware prices, AI boom causing a RAM crisis, war on Iran causing a worldwide fuel crisis which impacts the cost of everything.

Gaming doesn't exist in a vacuum. The last few years have been a shitshow and lot of it was definitely avoidable.

DarXyde31d ago

LucasRuinedChildhood,

For sure. No disagreement on the external factors doing a lot of this. Where I have to gently push back however is on two fronts:

1. The pandemic definitely caused some issues: asynchronous development was a big issue and really complicated timelines and affected game quality. At the same time, when it comes to price hikes, it's really difficult to know what was genuine necessity and what was taking consumers for a ride. The pandemic brought about "stag-flation" which was increasing prices and stagnant wages, which was a problem caused by supply chain constraints. There was also "Greed-flation", where companies that were slightly affected or had no issues took advantage of the situation and squeezed everyone citing supply chain issues when there were none.

2. It's definitely true that the tariffs, AI boom, and RAM crisis were all things enabled by tech broligarchs throwing money at this caricature of a world leader, one of them being Satya Nadella. I don't think Sony and Nintendo have contributed much to this problem if at all, but Microsoft's Nadella I feel was instrumental in causing every one of those issues. Microsoft as a company contributed to both candidates (though they gave Harris 4x as much if I recall), but Nadella was all in on letting AI run wild. He paid for unregulated AI, and got a war that's not a war (even though Trump called it that at least five times on television) that screwed up helium access. So for me, I feel that one of the players in the gaming industry is a key architect of these issues, and for that reason I struggle a bit to think of it as "external".

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50°

'The big things that we're thinking about'

In an exclusive interview with Game File, new(ish) Xbox boss Asha Sharma and Xbox chief content officer Matt Booty explain their vision for Microsoft’s gaming division

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gamefile.news
Agent7533d ago

A good start would be to release games to go with the console. My Xbox Series X has gathered dust virtually from launch. My advice would be to ditch a next console and release games on PC, PlayStation and Switch. Another idea would be a hybrid console based on Xbox Series X tech and go the same route as Nintendo. Another idea would be to pull out of gaming altogether. Plenty of options there.

Reaper22_31d ago

Why would they pull out? They have the momentum. Sony has been getting nothing but bad news lately.