
GameSpy writes: "Steampunk doesn't have a very happy history in videogames as where most gamers seem to prefer their settings in one of three generic flavors: Tolkien fantasy, gritty urban or post-apocalyptic punk. It's to Blue Omega's endless credit, then, that it's willing to buck trends with Damnation. The developer's intriguing "vertical shooter" offers an equal mix of fast-paced third-person gunplay, a lot of Prince of Persia-style jumping and wall-walking, and a setting of what the team's calling an "American epic," a mythological exploration of the landscape of the American soul."
Spiffy:
-Intriguing alternate-history premise, beautifully designed landscapes
-Ontriguing mix of gunplay and puzzle-solving
Iffy:
-Bizarre premise may be a bit of a turnoff
-Can the action and puzzle solving match the care given to the setting?

We don’t finish it, but we’re finished with it.

We feel pretty damned in this steampunk shooter.
This Week on Digital Fiasco: Gearing up for PSX 2016, Duke Nukem (Who wants some?), Nintendo quashes VGA nominations for fan games, Square-Enix hates sharing. Also we take No Man’s Sky down to the Foundation, and talk about the new 1.1 patch and the end of Sean Murray’s long silence, but first, we discuss being buried under our backlogs on Black Friday. All of that and more on this episode of Digital Fiasco.