
Gamervision:
''If the Nintendo DS logged how much time was spent on different games I would be able to give you an exact number, but in lieu of that let me assure you that I spent my fare share of time in Puzzle Quest: Challenge of the Warlords. I really got into it before the Penny-Arcade Expo last year, and without it I might have started head butting people mid-flight on the way to Seattle. Since then I have been following the actions of D3 Publisher and Infinite Interactive, watching them like a stalker, preparing for the inevitable announcement of a sequel. When the day finally came I didn't believe what I saw: Puzzle Quest, set in space, with the strange name "Galaxtrix." After getting a hands-on with the game at E3 last week all of my initial worries were washed away.
After just a few minutes of play it became apparent that Puzzle Quest: Challenge of the Warlords was more of a demo than a prequel to Galactrix. The mechanics that remain from the original form the frame of the gameplay experience. Combat, while given a little twist with gravitational pull, remains nearly exactly the same.''

Hardcore Gamer: The Puzzle Quest games have been big hits in the digital era and have breathed new life into puzzle games by applying some RPG gameplay mechanics to the genre. Now, instead of spending $10 for the Galactrix and Challenge of the Warlords entries, you can get them both for only $1 each.

In this second of four parts, we discuss how games based purely on luck are little more than immoral cash cows for the people who produce them - and represent some of the worst design choices out there.

In this episode the guys talk about Quantum Conundrum, DayZ, Rainbow Moon, Heroes of Ruin, SCHAR: Blue Shield Alliance, Sushi Castle, About To Blow Up Part 1, Wushi, Grand Slam Tennis 2, Metal Gear Solid: Peace Walker HD, Puzzle Quest: Galactrix, some news and plenty more.