90°

Remembering Console Gaming Before The Internet

SheAttack: Erica discusses console gaming in the 80s and 90s, before the internet innovated it. She lists 5 features and capabilities consoles have now, that we didn't before and how we got by without them.

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DEEBO3987d ago

Yeah it's better now and i'm from the 80's timeline.

Free games,demos,multiplayer games with chat,download games on release and patches to fix games all because of the internet.

MRMagoo1233987d ago (Edited 3987d ago )

"Free games,demos"

I used to get free games and demos back when my games ran on cassette tapes. I got free games and demos on the ps1 as well as the ps2. So no internet needed for that.

"multiplayer games with chat"

I dont game online cos most people are d!cks or trolls, If I wanted to play multiplayer before internet consoles I had my friends come round get out an extra controller and a multitap if needed.

"patches to fix games all because of the internet"

if there were no internet on consoles the majority of games wouldn't need patches on day one because they get released when they are ready not rushed out.

AudioEppa3987d ago

Yes it is better now, anyone disagreeing with that is delusional lol

What's next, People want VCRs back?

Smh

s45gr323987d ago

Ha ha ha when PC gaming is getting better, able to play online for free, pay less for games, etc. You see consoles becoming less accessible, no map editors, no free unlockables, etc. Then you will understand why console gaming is worse

hiredhelp3987d ago (Edited 3987d ago )

I find hard believe you gamed back n the 8bit days by that comment DEEBO.
Games back then were Harder more fun magazines with free demos some odd free game.
Magazines full game content not half full of advert crap.
We didnt need patches we didnt need online we aprechiated Games more than we do now as they churn them out far too quickly.
Its all DAY 1 patches Rushed games DLC Season passes Locked content..Price hikes membership subscription.
Wheres the fun gone ppl where the reward fir completing games like unlocked cheats or hidden levels.
If there was a option to go back I would.

rainslacker3987d ago (Edited 3987d ago )

Free games, got these aplenty from friends or bday/xmas presents.:)

Multiplayer games with chat: we had these. The chat was real time, and rarely devolved into kids that recently discovered puberty throwing hateful insults at each other, although the occasional antagonistic remark was often made between friends.

download games: true, but not like downloading a game makes it any different than what's on the discs/carts.

patches to fix games: most games didn't have game breaking bugs and were released as a complete finished product. There were certainly bugs present, but it was extremely rare for a game to release in the state that many games do now on a regular basis.

From the article:

no hard drives or on console saves: true, but carts could accomadate saves in some cases. later, memory cards were used when CD's were introduced. Not as convienant, but served the same purpose, and in some ways were more convienant.

No social media, message boards, or comment sections:

BS. The internet is older than that. AOL and Compuserve say hi. AOL had a pretty vibrant gaming channel. I personally ran BBS boards before I hit my teens that discussed gaming on a regular basis. The information was more scattered than it is today, but it was there.

No online MP: Yeah, but we had real life MP(see comment at beginning of topic)

No DLC: yep, and it was glorious. We could get all those extras in our initial game purchase. Not that DLC isn't sometimes good, but too many examples of DLC abuse by publishers have taken a good thing and made it into something cringeworthy.

No YT or online Strat guides: I'll give the article this one. Without a purchased strat guide some game you would never be able to complete all the extras that devs put into it...particularly JRPG's. That to me was more a matter of poor game design that managed to obfuscate the fact that content existed elsewhere in games, but that's really another topic.

I think things are mostly better now, but the 80's were simpler, and less annoying.

GearsOfWar3987d ago (Edited 3987d ago )

I agree with all of your points, but I think it's also fair to say that games in the 80s/90s were not as complicated to make. We can do more and more every year, but at the same time, it requires us to use more advanced methods of implementation, which can often break easily.

On the flip side, DLC and patches have fundamentally changed the whole game development process. Developers have become far too comfy in these two things and a balance has yet to be found. Games are releasing in states they should not be.

I miss the days when games had great physical presentations. By that, I mean the actual packaging. The physical version of Witcher 3 is as close to games in those days as I've seen in quite some time.

rainslacker3986d ago

True, games back in the 80's were simpler in design. mid to late 90's they started getting more complicated.

On the other hand, it's actually easier to program games nowadays given the numerous engines and tools available to developers, but many things still have to be implemented on a individual level.

The overall game design is usually more complex just due to animation and collision detection more than anything.

3-4-53986d ago

* In the 90's you found out about a game from going to a friends house and playing their games, or maybe you saw a commercial two weeks before release.

* Also a lot of us found our games from game rental stories.

You could walk in and spend 30-40 minutes trying to decide what game or games you wanted.

* It was the best way to experience a game.

* You literally found out about it while searching the aisles....or at a friends, and you got to play it right then and there.

* There wasn't months and months of hype to ruing the experience for you.

* It was instant awesome gaming, and it helped a lot of us appreciate games that now a days probably would only get 4/10,5/10, or 6/10 ratings.

I know a played a ton of "bad" games, but we all found a way to have fun with them.

* Also in the 90's you had to rely on imagination and creativity a bit more so me and my friends a lot of the time would create our own games within the games.

We would just create rules on the fly and try it out and sometimes it was better than the actual game.

* I don't remember any of the hate there is now. Even the SNES vs Sega wars were pretty tame and mostly all in good fun.

SNES games still played Sega and Sega gamers still played SNES games and it was all good and we mostly all got along.

* The internet is amazing, but it allows the worst people in existence to have influence over those who aren't smart enough to know better.

+ Show (2) more repliesLast reply 3986d ago
TheVideoGamHer3987d ago

Gaming was dope back in the day, but I like the advancements too. I just wish the zeal to make great games was still a thing though lol. Don't get me wrong, people are still making good games, but some others focus too much on the financial side and overlook what makes a really great product.

Spotie3987d ago

Unfortunately, that's what happens when any thing done mostly for passion gets to be too big, and people realize they can make money from it.

rainslacker3987d ago

I think most devs set out to make the best game they can. Publishers tend to make everything financial. not that devs don't want to make money, but most of them aren't sitting there trying to monetize everything they make. Mobile game developers often thing along these lines, but even then, outside of the publisher induced vomit that gets popular, the devs want to make something worthwhile.

DragoonsScaleLegends3987d ago

SNES days all the way to the PS2 days were awesome. But PS2 online was awesome too.

Whitey2k3987d ago (Edited 3987d ago )

I liked the snes n mega drive expecially the likes of street fighter streets of rage u have Mario to Mario kart n street racer. I also like the ps1 era aswell the games were incredible and I enjoyed link up n play doom or f1 and command & Conquer

Retroman3987d ago (Edited 3987d ago )

Good old days of gaming . to bad open world games ruin it.

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50°

Five Games I'd Love To See On the Neo Geo AES+

These classics need to make a return.

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EasilyTheBest4d ago

Blues Journey is the game I'd like to see.

Popsicle3d ago

Pre-ordered mine a few days ago. Love this concept and hope there are more games announced. I can’t justify paying the prices for games that collectors are asking for. It’s the primary reason I own almost every console except the Neo Geo.

Agent753d ago

I've pre ordered one here in the UK, no games though, as I'll move it on for a higher price. The white model looks awesome, but as expected, the price is too high. We'll probably see more of those all in one cartridges from China containing every AES game. In the UK, AES+ game at £70 ($95) is better than eye watering prices for the originals, but these games are so old and I can honestly say SNK didn't release many classics. The Metal Slug series is the only series I rate, there were just too many Street Fighter clones and not enough scrolling fighting games. Overall, the Neo Geo was poor for all genres apart from one on one fighters. Videos on YouTube asking for games from that console generation to be ported to the AES+, but who'd want to pay £70 for Mortal Kombat and Street Fighter 2? There's a lot of SNK collections out there, the best being Metal Slug Anthology on the PlayStation 2. The Street Fighter Anniversary Collection on the Switch contains 12 games for around £30, instead of £840 if released on the AES+. For collectors, the AES+ is the best news since sliced bread. Are there enough SNK fans out there? Nowhere near. Those £70 cartridges will soon start creeping up in price and it'll be a re-run of the original console.

Flenter3d ago

I always wanted one in the 90's but couldn't afford it. Now i can but i think if i get one it will be collecting dust fast. It's a nostalgia thing i guess.

40°

Warhammer Classics is now available for PC via Steam

"Boutique publisher SNEG has joined forces with Games Workshop and its developer & publisher partners to unveil their new label in classic video game preservation with Warhammer Classics. Now available on Steam in an accessible, future-proofed form, this massive undertaking restores more than 20 seminal and cult-favorite Warhammer video games, bringing them back to PC." - Games Workshop and SNEG.

40°

Hideo Kojima put Low Roar in Death Stranding because gamers need more culture in their lives

It's important in life to maintain a broad palette when it comes to culture and the arts. Hideo Kojima agrees, as he continues to use video games like Death Stranding to introduce people to music and other elements they might not otherwise discover.

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