
Project Cars dev, Ian Bell, says Project Cars will receive a 30-40% boost due to dx12.
With exclusive insight from Slightly Mad Studios co-founder Ian Bell, we dive into the tumultuous history of Project CARS.
The third one was the best racing game in years. You can make it as realistic or arcade as you like, with tons of options to meet the performance points for each race. The graphics were great on PS5, running at 60 FPS 1440p on quality mode, it was certainly good enough. It was a lot like the Forza games, just more flexible in its sim and arcade options to cater the game to how you wanted to play, it's absolutely criminal how this game was trashed by losers who didn't get it and wanted to hate on it.

This video explains why we think Electronic Arts didn't see a future in the sim racing title Project CARS and promptly cancelled the fourth instalment.
After the last installment I’d say most hardcore fans left. It’s just not that good anymore so I can’t really blame EA this time.
Ask Bullfrog or Black Box or Tiburon or Studio 33 or Criterion or any of the previously acquired developers who made racing games as competition, or as developers of EA games, then eventually dissolved into oblivion or reassigned. Just ask them. They'll tell you why.

Ian Bell, the founder of Slightly Mad Studios, is aiming to hire former Project CARS employees to work on his upcoming GTR Revival project.
If it's just going to be another sim-cade that doesn't do either one correctly then no thanks.
Project CARS 2 was a step in the right direction but the physics still aren't where they should have been, so what did they do for PC3? Go completely arcade. That killed the franchise.
Wow and he's talking about Project Cars on Xbox One
Looks like DirectX12 really does have great benefits
Gat damn. Dat Dx12 be some gud stuff.
That's really good news.
I guess it just depends on if and how the engine can utilize dx12 but if he's saying 30-40% boost on XBO then that's beyond significant. Can only imagine an engine built from the ground up for DX12.
Where's the naysayers now? Haha eating a foot sandwich I assume.
On topic: When you think about the basic idea of Mulitcore processors finally being utilised in gaming- workloads being split between cores and being used properly for the first time in forever, of course there is going to be a performance boost. Not to mention all the other benefits DX12 will bring.
Knowing MS, they are just keeping the best results as a surprise for E3.
I would be careful making comments like this. If people don't see a massive difference he going to be directly in the crosshairs for over promising and under delivering.