
The first game in the Full Auto series shipped for the Xbox 360 back in February. It offered a decent mix high-speed racing and devastation, though a few issues kept it from achieving higher marks. It suffered from a few performance issues, for starters, which caused certain hectic races to slow to a crawl. The game also lacked a dedicated battle mode where players could forget about racing and simply tear each other to pieces. But the biggest issue dealt with racing - even with added firepower, Full Auto failed to bring something new to the genre as a whole. So while it definitely entertained as a simple death racer, it could have added a few things to differentiate itself from similar titles.
In steps Full Auto 2: Battlelines for the PS3. It strives to improve the original game by addressing every complaint listed in the above paragraph. And to a certain extent, it succeeds admirably. The whole experience runs better on the PS3, though it still slows down when tearing down entire builds. It also chugs a little when plowing through a roadblock of six flaming police cars. Having said that, there's a noticeable decrease of slowdown in the PS3 version. Most of the time players will crash through skyscrapers and watch as enemy vehicles detonate in midair without noticing a significant drop in framerate. The screen will often explode with countless pieces of debris from cars, buildings, signs, bridges and have little effect on the flow of a race. And that's rad.

Episode 48 of the I Got Gameplay podcast is now online. In this episode, the group talks sports, sports, and more sports, revolving around their favorite sports games franchises.
Michael Burhan plays second-fiddle on this episode to Sportaholics Anonymous presenter Brandon Liggan and the two are joined by Stephen Wadelin, Drew White, Kyla DiPietro, Zack Latour and Xander Skullion.

As amazing as it may seem given Sony Computer Entertainment's track record with the PlayStation franchise, the PlayStation 3 has undoubtedly been the outside bet for the current-generation since it's launch back in March 2007. Arriving late in Europe, with successful Japanese and North American launches already under its belt, an incredibly high price-tag and it's underdog status has seen the PlayStation 3 achieving slow but consistent growth across the continent in the ensuing three years.
I got my PS3 just after launch and had some great times playing some amazing games. Been one of the best things I have ever bought.
So much has happened in 3 years, can't wait to see what happens in the next 3 years.
Every console has ups and downs during it's lifespan, and the PS3 is no different. But as avengers1978 is saying in the Open Zone (---->), the PS3 launch around eighteen months after the 360 in Europe, and is only just lagging behind. I've got every console in this and most generations, and while I personally prefer the 360 this time around, there's no denying the PS3 is doing some great things... (despite the legal issues!)
And let's not forget - three years into the original Xbox's life and the Xbox 360 was already on shop shelves!

Today Sony announced a demo for its automotive combat game Full Auto 2: Battlelines is now available from the U.S. PlayStation Website. The game was released in March and is the portable version of the PlayStation 3 title. Battlelines drops high-speed vehicles outfitted with weapons and armor into destructible urban environments. Players can destroy the streets to dynamically change track conditions and block competitors, open new paths, or crush opponents with falling debris.
The PSP version features exclusive content such as a new 56 event single-player story mode, 15 selectable cars designed for the handheld port, and numerous multiplayer and arena modes for ad-hoc connections.
Seems like a fair review, not a game i`d buy myself but fair non the less. Improvements have been made acroos the board which can only be a good thing.
...and I laugh my ass off when I think back about Top Freakio posting comparison pics trying to sell Full Auto on 360 is better.
Sega didn't make a Full Auto 2 for the 360. FUll Auto 1 was the worst selling launch game in the 360's launch lineup. No 360 fan wanted a Full Auto 2. One thing everyone knows for sure is....if Sega did make a Full Auto 2 for the 360...it would run much smoother (60 fps) and look better (due to the more advanced GPU of the 360). We also know that games just aren't running good on the ps3. (Port or no Port) Slow downs, ect...And Sony fans can't use the port excuse anymore. This game is a Part 2...not a port....so there should be no excuse for slow downs galore....ha ha ha ha ha....The ps3 can't handle a game like Full Auto? Thats pathetic.
P.S. Its good to hear they fixed some of the issues that the 360 version had as a launch title a year ago.....and added some new game modes....but it still ends up being a mediocre game. And a game 360 owners didn't buy very much of.
...are you dumb. Going by your ridiculous logic 360 can't handle a game like Full Auto 1, cause the situation is the same like with part 2 for the PS3. Full Auto 1 was a 360 launch game and Full Auto 2 is now a PS3 launch game ;-) The sad truth is that the PS3 launch game looks better and runs smoother and ohh you can hardly call Full Auto 1 a 360 launch game as it was released in February haha and buddy, I know lying is your hobby but you can't sell them to me. I remember very well when you posted 360 Full Auto 1 vs PS3 Full Auto 2 comparisons claiming the 360 version looks better haha
I don't care what system you put it on.