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NVIDIA on The Witcher 3 - New Driver Updates Will Address Kepler Issues

NVIDIA has just announced that it has discovered a couple of issues that affected Kepler GPUs in The Witcher 3, and is currently working on driver updates to resolve them

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dsogaming.com
Big_Game_Hunters4008d ago

Good to seen nvdia didn't completely abandon kepler.

mikeslemonade4008d ago

I can't even SLI anymore. But I'm able to get 48 frames max settings 1080p on one card. Nvidia has poor support right now and DX12 can't come sooner.

Khajiit864007d ago

Stay off that lemonade, its obviously not good for the brain.

cannon88004008d ago

I really hope the do something about these issues. I have two gtx 670's and only 65 percent is being used up when playing
The Witcher 3.

Ghandz4008d ago

I'm experiencing a slightly similar issue with my 670 setup too. My top card rarely pushes past 65% usage whilst the bottom card sits at around 80%. Maxwell cards remain in the high 90's.

I wonder whether the incoming driver will resolve the usage issues for Kepler SLI scaling?

cannon88004008d ago

I sure hope so. The 670's are kind of old, but they still pack a punch.

susanto12284008d ago

Nvidia driver 352.86 breaks this game with a gtx 980 went back to 350.12 and everything is fine....

starchild4008d ago

I had the same experience as you. I was getting some weird frame-pacing issues on the 352.86 drivers so I rolled back to 350.12 and everything is smooth and stable. I've had ZERO crashes and very few bugs of any kind.
[I have a gtx 970 btw]

Meltic4008d ago

32 hours in so far and no crash and no lag on my gtx 970. Iv had lucky meaby

SniperControl4008d ago

Two GTX970'S in SLI, since update, game keeps crashing.
Played it yesterday morning, game crashed on me 3 times.

achmetha4008d ago

i get "display driver has stopped working" when i am in the menu occationally, on my gtx 980. end up having to end process via task manager and reload game.

achmetha4005d ago (Edited 4005d ago )

hm might be factory ocfrom msi. new patch seems to hsve fixed tho

slappy5084008d ago

Thanks chaps, think I'll be doing the same

Utalkin2me4008d ago (Edited 4008d ago )

@susanto1228

Works just fine with my 980 gtx.

ZeroSins4008d ago

Getting a solid 50-63fps when locked at 63fps on a r9 290x/8350 4.7ghz high/ultra settings 1080p. Saddly my 760/4970 rig runs bad. Just waiting for amd's drivers to see if those make any difference.

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50°

The actor who portrayed Zoltan Chivay in The Witcher series of games has died

Alexander Morton, the Scottish actor probably best known for starring in British comedy drama Monarch of the Glen - but known to me for being the hilariously foul-mouthed dwarf Zoltan Chivay in The Witcher 2 and The Witcher 3 - has died aged 81.

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eurogamer.net
40°

Veteran artist behind Mass Effect, Halo, and Overwatch 2 weighs in on Nvidia DLSS 5

Darryl Linington from Notebookchect.net writes, "The backlash around Nvidia’s AI push and DLSS 5 has opened a broader question in game development. Beyond performance and image quality, veteran artists are now weighing what AI-driven rendering means for authorship and visual control. If a system can add or reinterpret detail after the fact, the issue is no longer just technical. It becomes a question of how much of the final image still belongs to the people who built it."

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notebookcheck.net
50°

NVIDIA DLSS 4.5 Frame Gen 5x & 6x Come to RTX 50 Series GPUs + Dynamic Multi Frame Gen

The latest GeForce driver introduces DLSS 4.5 Multi Frame Generation 5x and 6x alongside Dynamic Multi Frame Generation to RTX 50-series GPUs. The former increases the number of interpolated frames to 4 and 5 (between every two rendered frames), further reducing reliance on the CPU.

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pcoptimizedsettings.com
blacktiger41d ago

Big corp bowing down to another big corp is nothing more than helping each other. But try any games it doesn't work

Smellsforfree41d ago

I don't mind frame gen but only use it if I'm already >70fps without it. It is kinda nice but if I see any visual artifacts I will turn it off. Whenever I'm playing games on my 120Hz LG C3 I will almost never use it because frame rates >120fps look really bad. I think spatial super sampling is a far more interesting and beneficial tech than frame gen. Boosting 30fps to 60fps with framegen is just garbage.

SimpleDad40d ago

Tvs were doing this 15 years ago with their telenovela effect... Idk how anyone can play with this on.

There is definitely input lag there and artifacts.

CornholioX40d ago

It's commercial how they show it. Typical any company does that.

Goodguy0140d ago (Edited 40d ago )

Frame gen just has too much latency and visual glitches for me, don't think I can ever use it for most games. I'd compare with it on and off and it's a world of difference in the feel. I need the very least input lag in my gaming. Companies should rely on actual optimization. As for potato hardware, I suppose it could have it's use.