
TalkPlayStation.com writes:"From what we've seen in the trailers and videos from E3, you can't shoot while running in Resident Evil 5. Resident Evil 4 has this same problem and quite a lot of people complained about it. The stop and shoot mechanic is back.
We contacted Capcom regarding this issue and they sent a quick response back"

Circana data shows Resident Evil 5 as the best selling Resident Evil game in the US, ahead of Resident Evil 4 remake and Village.
So the most successful RE is the one where a white man is killing Africans.
This can't be real.

New leaks from Dusk Golem detail cancelled Resident Evil projects, including a Rebecca focused Revelations game, while stating no Resident Evil 5 remake is in development.
Capcom's willingness to invest in experiments and scrap them sets them apart form many other developers (Nintendo have a similar methodology). Far too often companies push a game setting or game mechanic that is just not that good and the final product is middling or poor.

Dusk Golem claims a Resident Evil 5 remake is not coming this year, with a Code Veronica remake expected instead.
Hopefully if and when they do a RE5 remake, they give it the RE3 remake treatment, because this is certainly one title that I don't want a faithful remake of.
Newsflash, this just in. There's been no option to run and shoot since Resident Evil 1, duh. Resident Evil has always been about being its own brand of survival horror, period. Even though the new implementations in RE4 gave the game a bit more of a Third Person Shooter feel, the idea of having to stop and shoot provides more suspense and maneuvering limitability for the player. This is why it remains in tact.
sort or shooting and running just for realism. They could make the aiming off drastically when moving while shooting. Even as much as decreasing your chances of a direct hit by 60%. Then you would have the option at least.?.?
if you ask me.
j/s
I'm picking this up solely for the online co-op play.
Not that I think the games are bad (in fact, I love them), but it always annoyed the crap out of me that the games are made harder and more frightening by gimping your character. Strafing anyone? I'll buy it regardless, but I wish they could find a way to incorporate such mechanics as strafing and keep the same feel. Heck, I'd be happy if I could take a single step to either side to go around a corner while facing the correct way instead of slowly turning around the corner.