
From GameDaily: "MotorStorm doesn't follow the conventional rules of road racing. Here, wrecks can be just as routine as jumps and turns. A vehicle may quickly careen into a solid rock wall, or fly off the edge of a cliff into the desert abyss. This solo track has danger around every turn, complete with jumps, signs, and very little protective railings to keep the action within the confines of the course. Shortcuts are scattered throughout, each with advantages and dangers to consider. For instance -- one involves traveling along a higher ridge and then being able to jump off, slightly ahead of unsuspecting racers. However, if you're going too fast or botch the jump, you can easily fly off the cliff or get involved in a nasty wreck.
Thus far, The game looks gorgeous. The vehicles animate extremely well and tear apart gorgeously in the slow-motion car wrecks. The details around the track are purely next-gen, whether players speed around a sloping ridge to avoid sliding off or burst through temporary walls to access a new shortcut. The camera system borrows a page from Project Gotham Racing 3, allowing the user to see all angles of the race with the right analog stick. Rock music blares in the background, with Nirvana's "Breed" leading the pack. The final soundtrack for the game will include this song and several other fast-paced alternative songs.
What's really cool about MotorStorm is how the racing experience can change with each given vehicle. The first vehicle, a four-wheeled truck, vigorously tackles the road. It handles jumps quite efficiently, although it can easily fly off the handle on a turn if the driver goes too fast. Its physics are very true to form and it packs a great deal of power. This will come in handy when it comes to ramming other vehicles off the road or smashing through objects to discover new paths. The truck also uses a delicate turbo system. Using it properly will allow a driver to get ahead, but if it's used too much, the engine gets fried faster than KFC's chicken.
By the same token, the motorcycle also has its own plusses and minuses. It runs faster than most of the four-wheeled vehicles and can slip through narrow pathways that the larger vehicles cannot fit through. The motorcycle riders can also knock off competing bikers by swinging their fists, ala Electronic Arts' old school racer, Road Rash. However, this small ride has some faults. While fast, it lacks power, so any hope of going through a breakable wall should be quickly discarded. Likewise, the larger vehicles can easily knock a motorcycle off of the course, or come down hard on it after a mid-air jump. It's enough to make you want to get car insurance."

The PlayStation 3 may not have been the strongest generation for Sony, but there were still some diamonds in the rough that deserve a revisit as PS5 remasters.
Even if they could just remaster and put on PSVR2, some would still look great as VR titles and could do a whole lot to bolster the headset w these exclusives! I'd imagine the investment of reworking these titles into VR would be way less than building new games from the ground up, and they could be amazing experiences, and VR often makes flat games feel fresh again. The Resistance and Killzone games are particularly what I want to see!!
The time is perfect for a resistance fall of man game campaign coop multiplayer
Resistance was ok but Warhawk and Starhawk was better and kept me coming back for almost a decade of fun and petty revenge on the loud mouth unskilled players 🤣
Edit I loved capture the flag dropping the pot on the flag carrier was extremely satisfying as well as transforming your plane in bot form and stumping them to death 😱
Digital Foundry : Evolution Studios' Motorstorm is one of the first, finest and most fondly remembered of launch titles for PlayStation 3. It's a release designed to answer the question posed by each new console generation: what makes a game 'next-gen'? With its robust physics engine and massive tracks, Motorstorm serves up a bold affirmative answer to this question, delivering an experience that could never have existed on prior console hardware. At the same time, the path to release was fraught with challenges that almost serve as a microcosm of the PlayStation 3 release situation itself. It was a success, however, with a trilogy of PS3 releases, plus PSP, Vita and even PS2 off-shoots.
After Driveclub and Onrush, the dev team will now contribute to and assist with the development of the upcoming NFS.
Never really got into it myself I remember getting it with ps3 and being a bit underwhelmed I preferred the RC version they did for vita 🙌🏻🤣

MotorStorm debuted on PlayStation 3 15 years ago today (in Europe), and remains one of the format's best alternative racing games.
Ahhh motorstorm....i still have the reveal trailer back in my mind from e3 2006 or 5 i think...ps3 never manage to par the gameplay trailer back then but the game especially the first one for me was AWESOME....I m sure that ps5 is capable to give us now this kind of fidelity....for me motorstorm and daytona usa 2 in arcades still is my favorites arcade racer ever....
Bought the 60gb PS3 with motorstorm and my first 720p/1080i TV on the release day, great memories. Oh the mud!
Real shame this franchise fell by the wayside. With todays tech it would/could be such a great open world arcade racer.
The first Motorstorm was good, but Pacific Rift blew it out of the water IMO. Still one of my favourite arcade racing games of all time. I also really liked Apocalypse, despite the Supercars and Superbikes being OP compared with the other vehicle classes.
Mororatoem 1 was excellent the visuals and everything had a really good vibe about it. If they remade that with a festival type open world... If only
I'll have to play it at a friend's house for a bit... I'm not too much of a car driving game fan, but this one sounds like it'd be fun to play with friends.
With graphics (with good framerate), AI, physics and gameplay ?
Have you ever thought about becoming a comedian because your comments have to be the most hilarious posts of the week,moter storm the first true next gen game LMAOLMAOLMAO what a joke hahahahahahahahahah i just cant take you serious anymore
true next-gen racer. even the old demo's at bestbuy beats any finsihed racer on the 360. This game has too many things going for it, the graphics, the chaos, the physics, the AI, the realtime terrain deformation. Nothing on any other system comes close people. This is what Next-Gen is supposed to look like, not PGR3, with just shinier graphics, and nothing more.
Like they said, this is truly showing the potential for the PS3, 360 beware.
PLAY B3YOND.
Yes Motordrizzle. Since when has this game become Highly Touted? Since when is everybody Big Dirt and Off-Road Fans. After seeing the E3 '05 Video anything after that is worthless.