
The original was one of the best games of the previous generation and if Arkane Studios is working on a sequel, that will be VERY big news.

Half-Life 2 art director and Dishonored designer Viktor Antonov has died aged just 52.
One of my biggest art heroes. His work and vision were truly one of a kind, and he’s been a huge inspiration to my own work. Such a heartbreaking loss.
Remember seeing Dishonored for the first time when it released, fell in love with the art style straight away, so striking! And because of it, still holds up and will for years to come, RIP Viktor
So sad to hear this. I absolutely love the Dishonored series and love the world and art style. It looks great and unique. I'm still hoping for a Dishonored 3

WolfEye Studios president and co-founder of Arkane Studios Raphaël Colantonio has said Dishonored and Prey fans “will be happy” with his new studio's next game.
Ouch, already placing a sales cap on this is potentially bad as these games never seem to sell all too well. Hopefully the budget is in check so no one gets laid off after launch.
Fuck yeah. Even if it’s just a spiritual successor I want more titles like Dishonored in terms of art style, design and gameplay

"As a developer - and as a player - it's always sad and it always sucks to see studios close and devs lose their jobs. I really hope all those people land on their feet, because I know our indusutry is better with them in it," Patel tells the outlet. "As for me and how I look at things, I guess first and foremost: I don't believe in living in fear," the Avowed director.
Then gets shut down the next day. They should know better than to talk crazy like that.
Almost definitely. The publisher has shown great confidence in it by giving it the remaster treatment. My guess is we'll see a tidbit this year, not e3, maybe the games show with a may 2016 release date
We better see it. Dishonored was a beast of a game.
I'm hoping to see it at E3
Don't care, but I hope Bethesda's announcement isn't this.
For its mix of gameplay, atmosphere, level design, Dishonored is arguably my game of last generation. Probably because wherereas Bioshock Infinite and The Last of Us wanted to threaten me with overwhelming odds and scares, Dishonored allowed me to be in control, to choose from on high on ledges and rooftops or underground, how to navigate the levels without even necessarily needing to kill anyone. The art design was beautiful and they seemed to realise that a huge, brilliantly thought out, level design is more important than polishing every single surface.
The powers are great but it's all about the level design making it interesting to actually use them.