
The developers at Slightly Mad Studios concede that the AI can be a little poor at times, though there is a fix being developed. Xbox One chat issues get explained and PS4 server issues are an ongoing investigation.
With exclusive insight from Slightly Mad Studios co-founder Ian Bell, we dive into the tumultuous history of Project CARS.
The third one was the best racing game in years. You can make it as realistic or arcade as you like, with tons of options to meet the performance points for each race. The graphics were great on PS5, running at 60 FPS 1440p on quality mode, it was certainly good enough. It was a lot like the Forza games, just more flexible in its sim and arcade options to cater the game to how you wanted to play, it's absolutely criminal how this game was trashed by losers who didn't get it and wanted to hate on it.

This video explains why we think Electronic Arts didn't see a future in the sim racing title Project CARS and promptly cancelled the fourth instalment.
After the last installment I’d say most hardcore fans left. It’s just not that good anymore so I can’t really blame EA this time.
Ask Bullfrog or Black Box or Tiburon or Studio 33 or Criterion or any of the previously acquired developers who made racing games as competition, or as developers of EA games, then eventually dissolved into oblivion or reassigned. Just ask them. They'll tell you why.

Ian Bell, the founder of Slightly Mad Studios, is aiming to hire former Project CARS employees to work on his upcoming GTR Revival project.
If it's just going to be another sim-cade that doesn't do either one correctly then no thanks.
Project CARS 2 was a step in the right direction but the physics still aren't where they should have been, so what did they do for PC3? Go completely arcade. That killed the franchise.
Haven't played the game myself so can't really comment too much but what happened to all the reviews that called out the AI as excellent??
Just how bad is the AI?
No matter what happens the AI will never be as bad as some of the human driving in multiplayer, some people are just terrible and seem confused about braking for corners.
So the devs are treating it as a kick starter even now, after releasing a final product. How do you not finish the AI? A crucial element that the devs will patch in.
BS, make a great complete game if you want to compete for my money. They have been around awhile and I have all their older games, they should be more professional with their considerable experience in the industry.
Just read their responses in the article, it is infuriating to see the lack of respect to the consumer. The game was just not done and they new it, all those people paid full price and did not get a full game.
Some predicted this would happen decades ago when the term dlc and patches were introduced, they were afraid the industry would turn into this. They were insightful.
Been spoiled by drivatars. All driving Ai just seems a bit meh to me now!
This would never happen with Drivatars. Power of the cloud people. Just saying