
TSA:
In Brawl you have to strategically plant and detonate bombs, without killing yourself, while aiming to eliminate minions and other players, all from that classic top-down perspective. It sounds easy but quickly becomes quite tactical and chaotic. The single player campaign follows the story of 8 different eerie characters, all with their own back-story and special abilities.
The appearances of the playable characters are very unnerving to say the least. There’s a manikin doll missing an arm, a homicidal clown and a wheelchair-riding dummy to name just a few. The special abilities each character offers are varied too, from granting invisibility to allowing you to reverse other players’ controls.

If you're interested in a horror Bomber-man with awful movement and uninspired arenas then this might be for you but if you are looking to scratch the bomber-man itch, I'd say go for the switch's Super Bomber-man R.

WTMG's Leo Faria: "If you remove the unnecessarily edgy and (im)mature setting, there's very little that differs Brawl from any other Bomberman game released over the last decades."

Chalgyr's Game Room writes:
Bomberman has seen its up and downs over the years, but the overall formula is still a popular one with a lot of players. Brawl seeks to capitalize on a lot of the same gameplay elements while adding a horror aesthetic. All in all, it is a competently made game, but not one that does enough to make it a more compelling play than the games that clearly inspired it.