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Six Dreamcast Games That Demand A Modern Sequel

GI:
In the grand scheme of gaming history, the Sega Dreamcast was barely a blip on the radar. Sega's ill–fated console was never the most popular system on the market, and was only officially on store shelves for about a year-and-a-half. Even so, the Dreamcast produced a small number of gaming gems that many of today's fervent gamers might not be familiar with. Now is the time to resurrect these franchises.

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gameinformer.com
DigitalRaptor4043d ago

SHENMUE!

Let's hope somebody is in the process of working with Sega to at bring the first 2 games to light on these consoles, because they're not going to do it by themselves. Now I know people complain about HD remasters this gen, but a Shenmue HD Collection should be welcomed by anyone's standards.

The latest rumour is that Sony and Sega are working together on an exclusive project that could be revealed this year. http://www.neogaf.com/forum...

"Another unnamed IP which is coming to Playstation exclusively from Sega should hopefully be announced next year. It's had teething issues which seems to be making it take longer than I thought, as have most other projects on current gen to be fair from the looks of it, but I'm happy to mention it again because it looks like we might finally get an announcement next year. I'm hoping at least. This one's not a fighting game."

Would be a dream(cast) come true if this project is indeed Shenmue.

TFJWM4043d ago

I'd love another Shenmue, the problem is it would cost too much to do it right. Adjusted for inflation those 2 games have some of the highest budgets ever. If they even came close to matching the budgets of the first 2 they would lose alot of money sadly.

filchron4043d ago

Without a Shenmue 3 it is the gamers who lose sadly...

BenRage34043d ago

I liked Skies of Arcadia so much that I named my cat Vyse. The old bugger is still with me.

An HD remake on the Vita would be awesome.

DawginTow14043d ago

So much Yes to Skies of Arcadia (all possible platforms tho).

SoA was 1 of the defining games of my younger days. Now yrs later, if only just subconsciously, I still find myself comparing new games, particularly open-world, to SoA. "Does it offer the same sense of freedom? Discovery?". You only have so many formative games, & for me SoA was 1 of'em.

Now, I know I'm looking back thru rose-tinted glasses (even back then, random encounters, nooo...), but Man what memories :')

*spoiler alert*
& then u finally get that ability (forget what it's called) where u go above the clouds, so no more random fights; bliss :D
*end spoiler*

Fireseed4043d ago

I would absolutely LOVE a Power Stone 3! It's seriously one of the most fun games to play if you get a group of people together.

ps5fanboy4043d ago

Don't mention the Dreamcast , mine got robbed in a house burglary when they was going strong , and it was chipped! 😿

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100°

How the Sega Dreamcast Innovated More Than You Might Realize

Sega's hardware went further leaps and bounds than most people would have expected. Even in today's market.

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gamerhub.co.uk
SimpleSlave181d ago

"In fact, it wouldn’t surprise me if SegaNet inspired Microsoft to do something with its Xbox Live network, which has easily grown into something on its own over the years."

It did—down to having to pay for a subscription and... Horse Armor DLC!!! 😱🤯💀. In fact, people that worked on SegaNet went on to work on Live before it was released.

SegaNet was the Demon's Souls to Live's Dark Souls—while the Sega Channel was King's Field.

Agent75180d ago

SEGA paid Microsoft to supply Windows for the Dreamcast, at the time, Microsoft was developing the Xbox, unknown to SEGA.

ocelot07178d ago

Then bought out Halo that was going to be a Dreamcast game.

jznrpg181d ago

I liked the Dreamcast but hated the big ass controllers

RaiderNation180d ago (Edited 180d ago )

Same. Plus the fact that Sega designed them with only a left analog stick baffles me, considering that dual analog design was already standardized by Sony on the PS1. There were certain games literally unplayable because of this design choice (Virtual On). I really liked the Dreamcast as a console, but that controller was bad.

jznrpg180d ago

I loved the guns and everything else but the controller was poorly designed.

Agent75180d ago

Yeah, it was basically an updated Saturn 3D controller. Madly, that controller was better than the Dreamcast controller. I never liked the shoulder buttons on the Dreamcast controller, but did the job.

Cacabunga180d ago

It was an amazing piece of tech.. the vast majority of the games were arcade and it’s what hurt it.
I loved those games but the PS2 was just on another level, especially with Square, Rockstar and Konami exclusives and obviously GT3.

Kurt Russell180d ago

It is criminal there hasn't been a new Power Stone :(

DazaMc180d ago

Power Stone 1 is one of my favs, I hated the second one for some reason.

Agent75180d ago

By the time the Dreamcast was canned in Japan in 2001, it'd only been out less than 2 years in Europe and the US. Turning back the clock, it should've been packaged without the dial up modem to keep the cost down, I don't think the broadband modem was released in Europe. At the last minute, SEGA canned the DVD format, although that might've bumped up the price.. With this, sticking to black casing as with previous consoles and lastly, a better controller would've bagged more sales. Dreamcast probably wouldn't have hit PS2 numbers, but when it died, it was the biggest shock in gaming history. SEGA have never really recovered.

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110°

Skies of Arcadia Review - A (Sky) Pirate's Life For Me

Gary Green said: Man, what a game. I remember it like it was yesterday; The epic that was Skies of Arcadia revealed for the Dreamcast. It was the triumphant and long overdue return of Sega's in-house JRPGs, and a very welcome successor after the gradual phasing out of the Shining series. We had this huge, fresh aerial world to explore and a pirate-themed narrative. Those that invested in the ill-fated Dreamcast usually had the sky-faring masterpiece at the top of their favourites list, and with good reason.

UltimateOwnage308d ago

Skies of Arcadia 1 and 2 is truly an awesome series of games. I hope that Sega remasters them some day. I would love for a physical full-fat release with all the extras from development to give new players a chance to become fans of the series. Thanks for doing a new review to shine some light on this wonderful lost gem.

RpgSama308d ago

What? Skies of Arcadia 2? There's no SoA 2, I wish!

jznrpg308d ago (Edited 308d ago )

I’ll buy the part 2 if you have something nobody else does. But I at least want a port of Skies of Arcadia

Petebloodyonion308d ago

Can still hear Vyse screaming Piraaaate Wraaaaaathhh! attack or how awesome it was to summon all of the Blue Rogues.

Knightofelemia307d ago

Such a great RPG I hope Sega does spit and a shine and show this game some love.

HyperMoused307d ago

Awesome game, one that made the Dream Cast amazing

ZeekQuattro307d ago

Part of the reason I still have a Wii floating around the TV in my room is to play Skies of Arcadia. Sega really needs to do something with the IP.

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90°

Shenmue Revealed as ‘Most Influential Video Game of All Time’, According to BAFTA Poll

Today BAFTA has announced SEGA’s open-world action-adventure title Shenmue (1999) as the Most Influential Video Game of All Time, receiving the most votes in a public poll.

Popsicle427d ago (Edited 427d ago )

How does Street Fighter 2 not break the top 21? Literally spearheaded a litany of clones for years and cemented a genre that continues to be relevant to this day. Some were such a blatant rip off that it led to lawsuits (See Fighters History).

Also I agree that BG3 is one of the greatest games of all time and the game with the most depth that I have ever experienced. In fact, it’s probably my favorite game of all time. That said, I have not seen its influence on the industry yet because there is nothing that’s been introduced that is truly comparable to the breadth of the experience imo. I anticipate and hope that it will become one of the most influential games of all-time because playing it has spoiled me.

Profchaos427d ago (Edited 427d ago )

I don't get it I just played the first game on the ps4 about six months ago and for its time it was probably well regarded for bringing a cinematic feel to gaming but I feel like there were far more engaging RPG's and titles that deserve it more.

For example I find Doom is likely the most influential game of all time for shooters, Mario for platformers the list goes on.

I'm not saying shenmue doesn't deserve praise just was it honestly that good there's a ton of moments in the game where you have to sit the controller down and walk away from the game for an hour for the in game clock to get to 8pm or something there's only so many times I can play space harrier as a distraction

CrimsonWing69427d ago

So why can’t we get an ending?

FinalFantasyFanatic426d ago

Did Shenmu 3 not end the series? I have the all of the games on PC, but I haven't played them yet.

jznrpg426d ago

It did not. It needs 2-3 more games he said to finish, I believe. Heard rumors of 4 but that’s as a little while ago.

Popsicle426d ago (Edited 426d ago )

Very good point. So influential that the 3rd entry had to be funded by fans (sarcasm). I really enjoyed Shenmue 1 and 2 in 99 and early 2000s, but by the time the 3rd entry was released, I had moved on.

JEECE427d ago (Edited 427d ago )

Shouldn't the first shooter to use the standard dual analog control scheme be on the list? As far as I can tell that was Medal of Honor on the PS1 in 1999, although I'm open to correction if someone knows of an earlier game that had it (and no I don't count N64 games where you had to hold two controllers, haha). That control scheme, which was apparently far from obvious to devs at first, has become a default for essentially every 3D game that doesn't have a fixed camera (assuming you aren't using M/K).

CrimsonWing69426d ago

My understanding was Alien Resurrection on PS1, but that’s literally me not googling before answering m and just pulling random facts I had stored in the ol’ noggin’

JEECE426d ago

That came out after Medal of Honor, but yeah it was among the first, and it may have been the first to have that as the default (in MOH 1999 it was one of like 6 control scheme options).