
Solid Snake is a pillar of the industry, and here PlayStation LifeStyle recounts the past, present and potential future of the battle-worn mercenary.

A quote from Hideo Kojima brings up the notion of the wavering quality of modern day gaming, and a deconstruction of what constitutes a good game and artistic value follow suit.

Hideo writes: "We experimented with magnetic motion capture in "Metal Gear Solid: Integral", and in MGS2, we adopted optical motion capture for the first time. Was the shooting done about 25 years ago? Well, back then, everything was trial and error, but every day felt fresh and exciting."

A chat with MGS Delta Snake Eater producer Noriaki Okamura about the past and future of Konami's stealth-action series.
It's not going to be the same without him regardless so honestly it would probably be better just to try to do your own thing while staying in the same genre and general gameplay style.
The story in metal gear solid 4 was already a huge step down from the first three. Then the story in V was minimized and totally forgettable. One of Kojimas art directors could definitely make a solid metal gear sequel.
Also when you compare Stranding to Kojimas previous games he could easily be a Neil Druckman type where most of his best ideas were from people he worked with.
For example all of the MGS covers and the art style associated with Metal Gear wasn't even created by Kojima.
I think someone could take the torch, but they’d really have to be a mega fan and understand the narrative and quirkiness and humor of MGS and just Kojima’s design principles. Make bosses that revolve around “themes” and “gimmicks” and bring freaking David Hayter back for the English dub.
I have been saying for years that Kojima is not needed to continue this franchise. Revolver Ocelot could have a trilogy on his own with the established lore and it would be fantastic
Metal gear solid on Ps1 one of the best games of all time. Snake is total badass
I've always seen Solid Snake as central to the brand of Playstation.
His character and MGS as a whole is one of the things that got me taking video games seriously as a story telling medium and one of the core reasons I'm still a gamer to this day.
It's a damn shame though we only really got to play him in 2 out of 5 of the 3D Metal Gear games.
I mean what other franchise introduces such a great character and doesn't even have him star in the next game?
The hero of Shadow Moses Island.
Playstation's? I don't think Sony agrees since he wasn't even in All Stars and is multiplat now.
Anyway, can't wait for Phantom pain. Lets hope Hayter SS makes an appearance.
How dare you?!
PlayStation's Super Spy is Gabe Logan!