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Metal Gear Solid: The 1984 Collection announced

Step back into the 80's with our new MGS collection coming very soon!
Stay tuned!

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RmanX10004040d ago ShowReplies(1)
chrisx4039d ago

Hideo Kojima is metal gear

xHeavYx4039d ago

[UPDATE] Konami has confirmed to IGN that The 1984 Collection is a clothing line, not a new video game.

darthv724039d ago (Edited 4039d ago )

A clothing line? boooo...

I can find my own cardboard box thank you very much.

Spore_7774039d ago

Did people really think it was a new video game?

pivotplease4039d ago

In a day and age where collections and remasters have greatly proliferated? Yes.

4039d ago
donthate4039d ago

LOL!

Dress up as if it is 1984 geek!! :D

+ Show (2) more repliesLast reply 4039d ago
KeplerNoMore4039d ago

This has to either be a prequel to the main series, since the main series started in 1987, or this is the clothing line that Kojima hinted last year.

secretcode4039d ago

Proooooooobably a clothing line.

EinRobot4039d ago

Konami can suck it, they have received the last of my money.

NarooN4039d ago

MGS V will be the last thing I ever buy from them.

EinRobot4038d ago

Yes, I am going to purchase that. I should have been more clear. I do not forsake Kojima.

Minute Man 7214039d ago

I remember playing MGS on the NES. Damn that game was hard for a kid. LOL

BiggerBoss4039d ago

MGS was only on the Playstation:p the original Metal Gear is what youre thinking of

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50°

44% of games industry professionals have considered leaving the industry as a result of redundancies

New report from Skillsearch found that 22% of those surveyed had been laid off within the past 12 months.

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gamesindustry.biz
Cockney38d ago

Well if that 44% left im sure there would be a lot less redundancies

40°

Stop Killing Games on the latest European Commission public hearing

It's a step forward for Stop Killing Games.

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rockpapershotgun.com
50°

"Be creative 99% of the time" – Glen Schofield on how creativity can help fix AAA industry woes

The Callisto Protocol director thinks the solution involves the right people, the right timing, and perhaps a little bit of AI

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gamesindustry.biz
lodossrage39d ago

I don't agree with that. I WISH I could agree with that. But buying habits and customer opinions prove otherwise

We've seen developers in the AAA space try new things and ideas. More often than not, the customers aren't willing to give things a chance, or not enough people buy into the project for it to grow.

Creativity works better in the indie space because the budgets, pressures, and expectations aren't the same.

Scissorman38d ago

it's a nice idea and it worked during the PS2/PS3-era when AAA didn't cost hundreds of millions of dollars. smaller budgets and shorter development time left room for more creativity and more risk. a game didn't need to sell 4 million+ copies to break even. things are different now.

__y2jb38d ago

This is the guy who bragged about crunching his staff and having them work through the night. Crunch culture has lost more talent and done more damage to the industry than any other factor. Screw him.