
Ars Technica writes: "While we saw game play footage at GDC this year, and we were impressed by the trailer that was released, there is nothing like actually getting a chance to play Mirror's Edge to get you excited about the game. At EA's absolutely crammed booth we were about to give the game a try for about fifteen minutes after a lengthy wait.
The left analog stick moves you, and the L1 and L2 buttons give you "up" and "down" commands that allow you to vault over or slide under objects, as well as run up the sides of walls. There is no "sprint" button, but if you merely run for a set period of time you build momentum and begin to go faster; this allows you to set up smooth runs from one end of the level to the other, jumping over fences and bounding from wall to wall and across rooftops. It's an exhilarating feeling, and is the closest most of us will ever get to freestyle running."

Former Visceral Games devs reveal Dead Space's marketing budget was cut in favor of Mirror's Edge because of mock review scores.
I wish EA would just release a DS2 remake. DS is my favorite horror game and DS2 is the best one in the franchise. But because DS1 failed to meet certain numbers EA scrapped the DS2 remake. SH2 remake was great rumors are Konami might be asking for another SH remake. The RE2 remake was great EA just needs to give it another try. But all they seem to do is shitty sports games that are no different from the year before. Change a few players, add different uniform colours, maybe change a team logo. Wash, rinse, repeat.
I bought Dead Space during launch window and I never bought a Mirror's Edge game .

It seems that in Season 4, DICE has snuck in a Battlefield 2042 Mirror's Edge Easter egg in the new Flashpoint map.

GF365: "There are some games with extraordinary visuals that impress us to this day. Here are old games with outstanding graphics."
I always thought the first 3 Gears of War games looked great and still hold up for today.
Far Cry 2 was awesome. In addition to having demonstrably better physics and AI than later games in the series, it had a lot of design decisions that, criticized at the time, have since been praised in games like BOTW and Dark Souls.
It might not be super amazing by today's standard but I thought Mgs3 looked really good