
Destructoid writes: "First impressions are very, very important. Case in point: despite my love of Square-Enix games, when I heard about Infinite Undiscovery last September, all I could think was "That is the stupidest f*cking name for an RPG I have ever head in my life." It's the latter half I can't handle. Making up a word is certainly ok, but butchering a preexisting one just violates the rules of grammar in a way that messes up my tailfeathers.
Because of this initial impression, I walked up to the game on the E3 show floor this morning with no expectations whatsoever and little knowledge of what I would actually get to play. All I knew was that the screenshots were pretty, the battle system was real time, and I was still really mad about the stupid name."

The gaming community lately makes jokes about companies making games that look like "PS3" or "PS2" games. While this is such a nasty dig, there may be some truth to this in the case of tri-Ace.
Sad really. I used to love these guys but man...they just aren't what they used to be.
The Cod games have been using an engine built in the mid 90s. Nothing wrong with using an old engine if they update it. Bioshock used UE2 and looked better than most UE3 games. Arkham knight used UE3 and looked better than most UE4 games.
Sh it does suck but I enjoyed star ocean 6 the most out of any game last year. I thought it was solid af start to finish. My favorite game that year.
I'd love for Sony to get ahold of them.
During the Inside Xbox live stream today, developers from the backwards compatibility team announced that the program would sadly be coming to a close.

The current game selection on Game Pass is impressive, but it’s still missing a handful of big games.Here are the 10 most dumbfounding omissions from Game Pass.
I can see most of these coming to gamepass sometime this year. Even some of them could make it GWG.