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Vanishing of Ethan Carter Developer Criticizes Microsoft’s Indie Program

"The Developer of Ethan Carter, Adrian Chmielarz, has gone out and criticized the indie program from Microsoft. The indie program has been criticized for being closed and demanding fees from small developers to just be in the program. " - Dennis Mrozek

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s2b20blog.mukyou.com
4Sh0w4044d ago (Edited 4044d ago )

Yeah, I believe this guy really wants to get his game on X1 with the ps4 version about done. It's old news from this same guy saying the same thing even before he released Vanishing of Ethan Carter on PC last year. Unless I'm mistaken I believe I read that Microsoft has since softened their parity clause so any game can come to X1 even after a ps4 release, they just wont give free kits and dev support I think.
Edit, yep here it is:
http://www.gamepur.com/news...
http://segmentnext.com/2015...

KiwiViper854044d ago

Just shows he hasn't been in contact with Microsoft for a while...

r2oB4044d ago

If Microsoft has no parity clause, or if it's as simple as "talking to them" to circumvent the clause, then why have it in the first place? They said it's not for quality control, so what's it for, just for the developer to initiate communication? Clearly something is not working if there are a lot of indie developers not planning on bringing their games to Xbox One. If Microsoft wants more indie games on their platform, then something needs to change. Whether is getting rid of the clause or making it more transparent. This "come and talk to us" approach doesn't seem to be working well, so maybe it's time for them to take the initiative.

freshslicepizza4044d ago

they don't want the xbox one to be a cesspool of games that come out later on. they know most sales are front loaded. sony also has a policy at least they did on the ps3 that made developers add extra content because sony also knows the importance of getting games released at the same time, not later.

what this guy is saying is it's ok for big titles to do that but not for indie games. which makes me think that these indie developers don't want to make extra content or exclusive content and would rather just have an easy port.

microsoft is also known for only caring about known titles, they could care less about some indie game that probably won't sell very well especially an older title already released on a competitors platform. i think this policy is not serving microsoft well because the ps4 is already outselling it 2-1, so why would you also turn away more support even if it's small games? developers are naturally going to flock to the most popular system first most of the time.

r2oB4044d ago

@ moldybread

I don't think it's as big a deal for an indie to be released later on a platform compared to a retail game. Think about it. Retail games that release later have to justify the $60 price point, and it's harder to do that when the game is older and more likely cheaper on the competitors platform. So one way to justify the price is to add more content, which makes sense. Most indie games are $10 to $15, which is an easier price point to justify for a game released later. Plus indie developers barely have enough resources (I.e. Time and money) to release the game at the same time. It seems a bit unreasonable to expect them to release the game on an additional platform while covering all the expenses themselves of porting it, plus the additional resources required to make additional content. They may not be able to afford making the additional content, or it may not be cost effective for them to do so (they may have to use the revenue to fund their next projects, not use it for additional content for an already finished project). Microsoft should just allow them to port the game later (these are indie games, not AAA, they are not going to make or break the console... Just the icing on the cake), or help them with the additional content (whether it's with money, or man power, or whatever).

freshslicepizza4043d ago

r2oB,

i agree on your points but it is in microsofts best interest to not have games released later on. one way they are trying to do that is offer free dev kits.

the main concern to them are the indie games getting attention like no mans sky. sony was smart getting on this early and tying up a timed exclusive deal. microsoft is doing the same with the new game from the makers of limbo. so as we can see indie titles are now the new frontier for battle wars of exclusive partnerships.

one direction i would go (they might already be doing this) is advertise the new cross-platform features windows 10 enbales. ethan carter is a pc game too and porting to the xbox one is supposed to be very easy. it took them only one day to port shovel knight to the xbox one. what we will see are more pc to xbox one games. you will also see buy one on windows store and be able to play on both advertised as well.

+ Show (1) more replyLast reply 4043d ago
donthate4044d ago

A tactic of these indie devs is to stir up controversy and put themselves right in the middle for some free PR. This isn't the first time Adrian Chmielarz has done that!

I buy very few indies, and most of the ones I buy aren't really indies. Indies today are more like AAA games of last generation.

3-4-54044d ago

What a lying sack of dirt.

He basically just bragged to everyone in the industry that he is out of touch with Microsoft's policy's and he's just trying to get attention for his game.

Leave the video games industry please.

OC_MurphysLaw4044d ago

After reading his comments..I have little sympathy for this dev.

+ Show (1) more replyLast reply 4043d ago
MilkMan4044d ago

This guys aren't new to MS policies. They are the old devs from People Can Fly. I think they know a thing or two about MS indie policies.
I heard about the softening their policies, but even after that wasn't their a dev that complained again? I cant recall.

ScorpiusX4044d ago

Blah blah then take your crap game and vanish as you pound sand Chmielarz.

Haseo1064044d ago

Bring them to the PS4. SONY welcomes all developers!

Kingscorpion19814044d ago

Sony has the best current policy, as indie companies can self publish. The only thing they need to go through is quality control. Nintendo i am unsure about

Show all comments (16)
70°

Microsoft Gaming Revenue Drops 7% Year-on-Year, Content and Services Down 5%, Xbox Hardware Down 33%

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.

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simulationdaily.com
Jin_Sakai26d ago (Edited 26d ago )

Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.

dveio25d ago

To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Jingsing25d ago

The stock mark is what makes Microsoft remarkable, They have convinced every institutional and retail investor to just keep piling money into them. Like many big tech giants they are just a big growing pyramid scheme. As long as people keep dropping money into ETF's that cover the market Microsoft will always be liquid. At the same time it is completely stifling innovation and competition. People need to start being more discreet in how they invest their money as it's killing the system.

Tanktopmaster9225d ago

Once they re-evaluate exclusive all will be fine….

S2Killinit25d ago

Riiiiight because people will just flock back to them for one or two games per year.

Jingsing25d ago

15+ years of bad performance is what they call irreparable in business. It is time for them to sell off the assets and get out of entertainment.

Tanktopmaster9225d ago

These declines are on the back of extra revenue received from releasing games like Forza horizon 5 on PlayStation. So I’m being sarcastic here when I said they should go back to exclusives. Killing off a revenue stream from Ps5 sales will only make things worse

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70°

Xbox boss: Memory crisis could impact next-gen hardware pricing

Xbox boss Asha Sharma has discussed how component shortages will impact the company's plans for Project Helix.

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gamedeveloper.com
Eonjay27d ago

When does this end? Its killing everyone. Consoles and PC. And for what? AI? The benefits of AI are completely outweighed by the negatives. And the government should have never allowed one company to buy up all the RAM.

Lexreborn228d ago

This kind of proves this is an after thought product, most products like this are in r&d 5 years before they start mass producing. So they typically have the cost of components and things worked out long before assembly starts.

This is an assumption still, but I wouldn’t be surprised if project helix is similar to Scalebound,perfect dark and sod3. They had an idea but no actual execution other than concept stage. Being impacted by the ram shortage likely would also put this device 3-4 years out.

I’m not even sure MS has that endurance with Xbox yet

Fishy Fingers28d ago (Edited 28d ago )

I mean.... what?

We're at a point that Samsung wont even provide their own phone department ram because they can sell it at higher prices to 3rd parties (AI). Its more profitable to sell the ram than make their own devices with it.

You think because R&D starts 5 years ago the 3rd party component manufacturers will honour that price? They'll sell it to whomever is paying the most today, not some gentlemens agreement they made years ago. AI farms will buy more volume at higher prices than any console manufacturer will. It'll be the same for Playstation.

Lexreborn227d ago

Contractual agreements are not the same as “gentlemen” agreements. If you think that they work with their distributors a month before production then their entire business model is trash. They work with companies like nvidia constantly for building the graphics cards they need. They work with companies that build motherboards years in advance. This is what proper business planning does.

They are not buying components on a whim like a consumer. So again, considering the ram isn’t a singular module and is integrated into the motherboard I highly doubt they wouldn’t have a final schematic that they are supposed to be building around.

If they are delaying production another 3 years then it’s obvious again this is an after though project and is just trying to be responsive to their bad execution they had the last 14 years.

It also isn’t far fetched to use their failure to produce first party titles the last 7 years including the highly anticipated games I mentioned all being cancelled. That they would continue to you know… lie

Sitdown28d ago

You don't really know how this works huh?

Profchaos28d ago (Edited 28d ago )

Helix is going to be stupidly expensive

Instead of leaning into smarter upscaling techniques they're brute forcing hardware that will cost them dearly and it remains to be seen if it's genuinely going to provide a meaningful differential

I know in the oc.doace people like to brag about not using frame gen or dlss to get to high on a game but for the majority of players they happily use those technologies without a second thought

That's going to be ps6 vs Helix

Eonjay27d ago

Yeah with FSR 5 they should be able to offer a much cheaper version of Helix.

Eonjay27d ago

While this does seem to be the case, I am encouraged by the statement from Microsoft about wanting to provide affordable options. If this means a Series S style Helix, at least there will be something affordable being offered.

XBManiac27d ago

Series S is what has killed Xbox Series so... Will they dare?

blacktiger28d ago

It's called systematic inflationary. Yes we get it Microsoft, keep raising in the name ofall kinds of stuffs

pwnmaster300028d ago

Honestly if there was thing I learned from this generation is that new consoles arnt day one anymore.
I can wait 1-3 years.

DarXyde28d ago

Another important lesson from this generation: while Nintendo showed us that prices don't necessarily need to ever drop, we've now learned that waiting 1-3 years does carry some risk that prices increase. This generation is just bizarre in all the wrong ways.

LucasRuinedChildhood28d ago (Edited 28d ago )

The factors are largely external. Covid and Russia-Ukraine war causing inflation led to the first price increase in 2022.

Then we get Trump's tariffs increasing hardware prices, AI boom causing a RAM crisis, war on Iran causing a worldwide fuel crisis which impacts the cost of everything.

Gaming doesn't exist in a vacuum. The last few years have been a shitshow and lot of it was definitely avoidable.

DarXyde27d ago

LucasRuinedChildhood,

For sure. No disagreement on the external factors doing a lot of this. Where I have to gently push back however is on two fronts:

1. The pandemic definitely caused some issues: asynchronous development was a big issue and really complicated timelines and affected game quality. At the same time, when it comes to price hikes, it's really difficult to know what was genuine necessity and what was taking consumers for a ride. The pandemic brought about "stag-flation" which was increasing prices and stagnant wages, which was a problem caused by supply chain constraints. There was also "Greed-flation", where companies that were slightly affected or had no issues took advantage of the situation and squeezed everyone citing supply chain issues when there were none.

2. It's definitely true that the tariffs, AI boom, and RAM crisis were all things enabled by tech broligarchs throwing money at this caricature of a world leader, one of them being Satya Nadella. I don't think Sony and Nintendo have contributed much to this problem if at all, but Microsoft's Nadella I feel was instrumental in causing every one of those issues. Microsoft as a company contributed to both candidates (though they gave Harris 4x as much if I recall), but Nadella was all in on letting AI run wild. He paid for unregulated AI, and got a war that's not a war (even though Trump called it that at least five times on television) that screwed up helium access. So for me, I feel that one of the players in the gaming industry is a key architect of these issues, and for that reason I struggle a bit to think of it as "external".

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50°

'The big things that we're thinking about'

In an exclusive interview with Game File, new(ish) Xbox boss Asha Sharma and Xbox chief content officer Matt Booty explain their vision for Microsoft’s gaming division

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gamefile.news
Agent7529d ago

A good start would be to release games to go with the console. My Xbox Series X has gathered dust virtually from launch. My advice would be to ditch a next console and release games on PC, PlayStation and Switch. Another idea would be a hybrid console based on Xbox Series X tech and go the same route as Nintendo. Another idea would be to pull out of gaming altogether. Plenty of options there.

Reaper22_27d ago

Why would they pull out? They have the momentum. Sony has been getting nothing but bad news lately.