
Ian Howarth: "The Deer God is a 2D-pixel-art-side-scrolling-li near-platformer-indie title that revolves around the player taking on the life of a deer on a quest to redeem oneself for mistakes made in a previous life. It’s another successfully Kickstarted game that received a final pledge of $51,953 (about £34k) in the summer of 2014, which also reached the stretch goals for the game to see a release on the Wii U, Xbox One, and even the OUYA. Currently though, it is only available on Steam for PC and Mac and has recently come out of Beta to see its final version pushed to the store."
The Deer God, the breathtaking 3D pixel art adventure from Crescent Moon Games and Blowfish Studios, will find new life on store shelves this February with a physical release of the PlayStation 4 and PlayStation Vita versions from distributor Red Art Games.

VGChartz's Adam Cartwright: "As time went on it became clear that many of these projects were hobbyist titles and a large amount of the developers had never actually researched the practicalities of launching a game on Vita, leading to an ever-increasing number of cancellations over the years. And yet some delivered. It’s this I’m aiming to examine in this article – how many projects succeeded in reaching the Vita, how many failed, and how many are in limbo, as well as a conclusion on the overall state of Kickstarter (and other crowdfunding sources) on the handheld."

Omar from SwitchEra.net writes: "I really wanted to like The Deer God, but with its combination of death traps and ineffective mating system I just couldn’t bring myself to enjoy it. The Deer God tells the story of a hunter who gets killed by a wolf. Upon reaching the afterlife he is greeted by the Deer God and reincarnated and given the opportunity to atone for his crime of being a hunter."