
GameSpot writes: "Game enthusiasts were eagerly anticipating a new motion-control device announcement at E3 this year, but they didn't expect it to come from Nintendo. After all, the company already has a motion-sensing controller in its Wii remote. Nintendo announced its new Wii MotionPlus accessory in conjunction with a brand new Wii Sports game, Wii Sports Resort. The MotionPlus add-on plugs into the bottom of the Wii remote and works together with the remote's sensors to make controls even more precise.
We had a difficult time trying to find someone at E3 who could talk about what the Wii MotionPlus actually does--most of the Nintendo representatives we talked with were fantastic at demonstrating the games, but we didn't get any real technical details until we got in touch with InvenSense, the company that's supplying the gyroscope for the Wii MotionPlus.
InvenSense's Joe Virginia, VP of Wireless Business, was kind enough to explain that the Wii MotionPlus uses multi-axis gyroscopes to sense rotational movement, and combining the MotionPlus's rotation-sensing with the Wii remote's other built-in sensors brings new gaming capabilities to Wii Sports Resort."

The Wii is now a retro console. Let’s get nostalgic about an often maligned system.
Crazy to think the WII is to the Switch 2, as the NES was to the WII back then. 20 Year difference.
My wife asks me to bust it out (heh) everyone once in a while to play bowling and tennis with the kids. There was a ton of slop on it but some good stuff as well.
Wii was great but boy howdy did it cause Microsoft to go on a dark walk with the Kinect and the disastrous XBox One launch that they arguably never recovered from.
Not nostalgic for me.. I was there.. anyone who wasnt a little kid realized it was a gamecube with shit tacked onto it, it was the "joke" system and was well below even the switch in terms of comparing it to the latest machines at the time. The machine was well loved by young people and "casual gamers" who now remember it 20 years on, or in most cases more of its sales came in the 15-20 years ago range not right at launch- but again its not nostalgic for people who were "gamers" then really, just for those who ended up with one in their house, the games , graphics, interface and online features were archaic already in 2006.

Dash Rendar, Prince Xizor, the Battle of Hoth, and one of the boldest Star Wars multimedia projects ever made. Here’s why Shadows of the Empire still matters.
This game along with Rogue Squadron got me into to Star Wars. The release of special edition VHS Star Wars collection was perfectly times on top of all that. 😆
But it wasn't. Although I do agree that some of the tie-in media, like the novels and comics, were pretty good.
Still, games like Dark Forces, Jedi Knight, Rogue Squadron, and the space sims were peak 90s Star Wars. Shadows fell flat because of the abysmal controls and unimaginative levels. And if you wanted to really experience the seedy side of the universe, Jedi Knight: Dark Forces 2 was peak, and it wasn't even close.
Regardless, and much to my dismay, we got the better version thanks to Ubislop in Outlaws, which is what Shadows should've been, albeit at a smaller scale.

Debuting in Season 9, all players can try a beta of The Crew Motorfest’s new ambitious track creator, TrackForge.