
Valve announced their new program today for Steam Workshop modders to be able to sell their mods. However, the revenue is split three ways where the game developer decides how much of that 25 percent split the modder gets.

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Put your trusty eyeballs to work during Steam Hidden Object Fest 2026. Grab huge discounts and free demos starting April 9 for your library.
Seems ridiculous that Valve gets 75% of the profits, and the actual content creators (the developers of the game and the developers of the mods) then have to split the remaining 25% between themselves.
When did Valve get so greedy?
I would have assumed the point of this would be to inspire top tier mods that resemble what you would expect from official DLC. But if they're only gonna get pennies for it you are basically just paying Valve for something you'd get for free anyway.
I seen the price for the mod pack. It was 17 mods, mostly swords and armor, for 30 bucks. I'm currently playing through Fallout New Vegas with over 100 mods active. My pack of mods could have cost me 180 dollars, instead of the free I got it for.
Saw this on Steam last night, yelled obscenities. Not cool at all Valve. This is just wrong in every way.
Seems backwards. Steam should get the 25% as they've added the least value.
Wow i never thought valve would go full retard wonder how they are going to stop the people who are stealing mods from nexus and uploading them to steam as their own and charging for them.