
Digital Foundry:
Today's 2.7GB Bloodborne update (bringing it to version 1.03) improves loading times hugely over the unpatched release - but to what extent can it be felt? We put this to the test on the stock 500GB PlayStation 4 HDD to see how the update improves the experience for most players.
We also have another test to show how a cost-effective 1TB hybrid SSHD changes before and after the patch. Each of these times is measured to the exact frame the screen cuts to black, though it is worth noting there is a variance of one second to either side of our test figures.

Sony Pictures announced at CinemaCon on Monday that it is producing an animated R-rated film adaptation of FromSoftware's Bloodborne game. PlayStation Productions, Lyrical Animation, and YouTuber jacksepticeye (Seán McLoughlin) are producing the film, with Sony Pictures and Lyrical Animation parent company Lyrical Media co-financing the film.
So FromSoftware really went
“F*** no are Bluepoint making a remake”
To
“A YouTuber making an animated film? Of course”

Brandon writes: "I could find you 10 companies that have pitched a bloodborne sequel, spinoff, or remake, including my own. It's just not going to happen unless fromsoft decides they want to do it."
Everyone was criticizing Sony for not pushing for the BB remake. Turns out they gave it the green light. The original still holds up really well
Man this just fucking sucks, I respect Miyazaki and Shohida's wishes, but Bluepoint would have been the perfect studio to take on a project like a Bloodborne remake. It's still an absolute masterpiece, but the performance and frame pacing could easily be solved on the current hardware now.

Just days after Sony decided to close remake masters Bluepoint Games, a new report claims that wasn't PlayStation itself that stonewalled the idea of a Bloodborne remake by Bluepoint, but developer FromSoftware.
Sony should have proceeded with Bluepoint remaking Bloodbourne. Or even had the sense to get Bluepoint to make a sequel to Demons Souls. Through the broken Giants gate. It was all thereto build upon.
Idiots
The more information that comes out, it keeps seeming like the studio really was just relying on redoing other people’s work. If they would’ve just had a team working on an original product aside from remaking bloodborne, a god of war game THEY admitted they just couldn’t get off the ground.
They would’ve had more staying power, clearly they were to dependent on being a port and remake company. And last I remember EVERYONE hates Sony for constantly remaking and re-releasing games. Then they also hate Sony for GaaS. But, Sony stops investing in. Both and pivot and they are terrible right?
Seems pretty clear that they’re focused on moving foward and giving us new games ? Sure they can do bloodborn but why go back if it’s already great ?
Seems like they’re focused on bringing new games to the table and moving forward instead of clinging to the past ? I understand why the matter is not urgent . bloodborn still holds up pretty good
Sorry for double post the website got major lags nowadays .
I don’t get this
Sony has said they love Bloodborne
Hidetaka Miyazaki loves Bloodborne, it’s like his baby but is super busy with other projects.
Bluepoint pitches a remake like they did with Demons Souls
Sony rejects it because apparently Miyazaki wants to work on it himself and they want to respect his wishes
Miyazaki decides to do The Duskbloods instead…on the Nintendo Switch 2
I don’t understand the issue here, is Miyazaki annoyed with Sony or something. Are those rumours about him not being happy with the Demons Souls remake true? Like this could have happened years ago if they wanted, it should have been the next project after Elden Ring. It’s sad because if Bluepoint was allowed to do this it might have saved them from being shut down.
Digital Foundry:
"almost every area selected via the Hunter's Dream hub now loads 5-15 seconds faster. It's a success across the game's early spots especially, but there are also areas where From Software over-delivers."
"The real game-changer is Bloodborne's improved respawn loading times. Previously players were forced to wait up to 53 seconds to revive in complex areas like Central Yharnam. But with the patch now installed, a whopping 26 seconds is cut off that loading screen after dying."
"Better than that, respawns in Old Yharnam are now 32 seconds faster, with our test taking only 21 seconds total after dying just crossing the initial bridge."
its an improvement but, roughly 30 seconds for a respawn load is still slow.
I would have preffered artwork, but the items in loading screen are good I guess.
2.7gb? Yeah no, it was added on to from the day 1 update and the patch soon afterwards. Otherwise it would've taken me 4 hrs to get the most recent update, instead took me 20 mins. Of course if this was just after buying the game for the first time...
best patch ever imo. i like patch reviews