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TiX crowdfunding spotlight issue #8

KrisWB from This is Xbox writes "Where has the time gone? Issue #8 of the TiX crowdfunding spotlight is here. This week’s edition (written while listening to this week’s ThisisXbox Podcast) focuses on two unique titles; IZLE an action-adventure RPG from Area Effect and HUSH a challenging action-adventure video game about our childhood fears from London-based Game Studio 78. First, it’s time to catch up on the projects we’ve been following."

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thisisxbox.com
100°

Diversity in Virtual Reality: The Next Step?

Virtual Reality provides an unparalleled opportunity for players to immerse themselves in a wide range of diverse stories.

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newnormative.com
garyanderson3367d ago

I've always seen VR as a way to put myself in the game, but putting myself in someone else's shoes is interesting.

3366d ago
ApocalypseShadow3366d ago

Makes sense. I like the idea. The positive aspect is that you learn something you didn't know because of never experiencing when the shoe is on the other foot.

Experiencing what it's like to be an animal on the verge of extinction and being hunted for your hide, horns, tusks, etc. Or, what it's like to be a chicken or cow and some of their living conditions before being sent to slaughter(I like meat by the way). Or, what it's like being a male or female. Or being another color and how other races treat you like being black during the racist south.

Not just saying the negative effects of "putting a skin on." Being an animal can show you how they live in their environments and how they interact with other animals. Giving you more connection with nature in a sense. Or being placed in the shoes of a person from another country and see how they live, where they shop and what they do for entertainment that's different from your own. Even something like what it is to be an astronaut on a space station and what type of work they do. Showing you the dangers but also the splendor of Earth and space.

But there also may be post traumatic effects for some individuals resulting from these experiences. Games are supposed to be fun and fictional. There is trauma from being scared like in RE7. But you know it's fake. Seeing things realistically in VR may cause depression or anger besides joy in VR. But we won't know until these experiences are created. You can kind of get some of this from 360 degree VR videos. But I'm unaware if there are any studies on what effect they have on people. Could be a good paper written on it.

VR is going to be very interesting depending on what producers and developers come up with.

3366d ago
40°

Hands On With Izle's World Changing Powers - Cliqist

Zack Keosaian writes: "Now that the developers at Area Effect have released a playable demo, we finally get a hands-on look at what Izle is all about. In a few words, Izle gives players the power to create randomly generated worlds, then have their own RPG adventures in them. The random generation of content within the floating islands assures that each adventure has unexpected twists and turns, placing enemies in random spots as opposed to letting the player place them. With so many options available, this RPG/simulation hybrid makes for a gameplay style with immense depth."

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Izle Gameplay Demo - Coming to Consoles & PC

A video which showcases the Izle game demo which looks like a fusion of styles from Windwaker, Minecraft, Dark Souls and Project Spark.

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cramgaming.com