
Koji Nakajima on Bringing Games Overseas, Choosing Characters, and Popularity Growth in the West. My head is still spinning that J-Stars Victory VS+ is coming to the west. Naturally I jumped at the chance to chinwag with Nakajima-san about it!" - Rice Digital

More and more Japanese games are being localized every year. Especially as anime and manga series develop larger, worldwide audiences. Jump Force is the latest to show up worldwide. While it might not be the best crossover title or have the most diverse character roster, it might be a good introduction into this sort of world. So, let's go a bit deeper and learn more about Weekly Shonen Jump crossover games.

VGChartz's Adam Cartwright: "While fully-fledged fighting games on handhelds have achieved varying levels of success in the past, they weren’t really a thing until the PSP. Prior to this there would always be certain concessions to get them running on weaker hardware. Sony’s powerful portable console, however, allowed developers to experiment with new ways of delivering their titles that would sometimes be hugely successful (e.g. Tekken 5: Dark Resurrection), which in turn meant new games were forthcoming throughout the console’s life. This mantra continued onto the Vita, which received ports of a number of high-profile fighting games, from launch through to the present day.
The ever-expanding industry of eSports has somewhat put a damper on handheld fighting games, as the fanbase moves increasingly towards arcade sticks, perfect latency, and other measures that always ensure a fair fight. That doesn’t mean the Vita doesn’t have access to its fair share of fighting games, though – whether you like 3D arena brawlers, party-friendly multiplayer titles, or pixel-perfect technical 2D fighters, you’re well served by the selection that’s available here, especially when including backwards-compatible PSP & PS1 games."

Jump Force features many popular anime and manga characters, but its innovative visual style provides them with a brand new flavor.
My problem with the game is how generic the music is. I'm not a fan of J Stars but at least the soundtrack in that game was on par with anime music. Here, is just as generic MvC:I's score.
That, and the awkwardly long stare-off between the two teams.