
PSU takes a look at the Uncharted series to see where it excels and fails.
Digital Foundry : PS5 Pro's image enhancement feature for PS4 games gets the Digital Foundry breakdown - to what extent are last-gen games enhanced for 4K screens?

During MCM Comic Con London X EGX, CGM got the chance to be part of a press group interview with the stars of the Uncharted titles, namely the legendary Nolan North, who played protagonist Nathan Drake, Emily Rose, who portrayed Elena Fisher and Richard McGonagle, who took on the role of Victor ‘Sully’ Sullivan,
A stunning Uncharted Unreal Engine 5 imagining has been released, featuring cutscenes, platforming, combat, stealth, and vehicles.
Created by Daniel Arriaga, a level designer at MachineGames on the upcoming Indiana Jones game, this fan concept is a solo developer project.
Why is linearity a bad thing?? I don't buy uncharted for exploration, I buy it for an action packed adventure. If the areas become huge for exploring then the game slows down and that's not what the game is about.
I agree the gunplay can feel quite weak at times but it doesn't particularly bother me, it's still fun to shoot the bad guys :D
Edit:
You forgot incredible story telling as one of things it does well.
Uncharted 4 was aimed towards a more open world, in a linear story telling, to give more options to gamer's on how they wanna fight the bad guys. i hate open world games, cause the majority of them got a bad and a short story, extended with a tons of boring side quest's that is almost repeatable. and even if it is a open world, it feels quite limited at the same time. you just wander around on the streets or in the forest, hunting bears, it's not like What Bethesda have offered, which is the only sandbox games i like.
the worst thing about Uncharted is the meaningless collectibles